Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DarkSilence50
Sylvanus
Level 86
God Stats
1W - 1L
1,395 SR
Queue Stats
5W - 9L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
PriorMagician96
Baron Samedi
Level 327
God Stats
16W - 7L
1,524 SR
Queue Stats
153W - 141L
1,528 Elo+
Solo
Team Averages
Level 187
1,473 SR
1,479 Elo+

VS

Team Averages
Level 39
1,705 SR
1,430 Elo+
Ishtar
Ishtar
NostyDwarf
Ishtar
Level 46
God Stats
3W - 2L
1,925 SR
Queue Stats
137W - 119L
1,597 Elo+
Party 1
Cerberus
Cerberus
PROKEY101
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,138 Elo+
Party 1
Hades
Hades
Tinospremier
Hades
Level 44
God Stats
1W - 1L
1,690 SR
Queue Stats
43W - 43L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 0 / 6
7,364
736
6,188
4,627
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DarkSilence50
Sylvanus
13
3 / 0 / 3
7,514
751
6,029
8,351
7,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
PriorMagician96
Baron Samedi
13
3 / 0 / 3
7,687
769
5,075
4,299
2,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
NostyDwarf
Ishtar
11
0 / 1 / 0
6,370
637
4,643
7,021
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
PROKEY101
Cerberus
11
0 / 2 / 0
6,048
605
3,269
7,394
6,339
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
6,116
612
5,643
8,006
5,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
6
3
W
Sylvanus
DarkSilence50
Sylvanus
3
0
3
4.5
L
Ishtar
NostyDwarf
Ishtar
0
1
0
0
L
Cerberus
PROKEY101
Cerberus
0
2
0
0
W
Baron Samedi
PriorMagician96
Baron Samedi
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,292
Damage
13,555
17,277
Taken
22,421
11,999
Mitigated
14,411
7,301
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,188
4,612
0
1,098
4,627
1,979
759
2,058
2,569
0
43,240
W
Sylvanus
DarkSilence50
Sylvanus
6,029
2,242
1,180
3,328
8,351
7,420
88
4,499
3,852
16,767
4,414
L
Ishtar
NostyDwarf
Ishtar
4,643
1,990
0
2,743
7,021
2,546
0
3,457
3,533
0
35,391
L
Cerberus
PROKEY101
Cerberus
3,269
16
0
721
7,394
6,339
0
3,230
4,153
10,609
0
W
Baron Samedi
PriorMagician96
Baron Samedi
5,075
1,004
509
1,186
4,299
2,600
531
2,369
1,930
20,393
0
L
5,643
562
544
2,732
8,006
5,526
0
3,659
4,305
19,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,565
Gold Earned
18,534
150
Minions Killed
118
0
Camps Cleared
0
491,076
Distance Traveled
482,679
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,364
736
69
7
0
179,678
0
W
Sylvanus
7,514
751
27
3
0
147,705
0
L
Ishtar
6,370
637
66
7
0
154,026
3
L
Cerberus
6,048
605
13
1
0
166,205
0
W
Baron Samedi
7,687
769
54
5
0
163,693
3
L
Hades
6,116
612
39
4
0
162,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role