Player Matchup

Janus
Janus
Monkey287262
Janus
Level 85
God Stats
13W - 17L
1,348 SR
Queue Stats
176W - 167L
1,346 Elo+
Solo
Kukulkan
Kukulkan
SlyR PriNtzZ
Kukulkan
Level 33
God Stats
4W - 2L
1,760 SR
Queue Stats
46W - 47L
1,478 Elo+
Solo
Ishtar
Ishtar
ToomsTV
Ishtar
Level 44
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 6L
1,178 Elo+
Solo
Team Averages
Level 54
1,458 SR
1,334 Elo+

VS

Team Averages
Level 37
1,687 SR
1,333 Elo+
Ravana
Ravana
G_H_O_S_T__OP
Ravana
Level 49
God Stats
2W - 1L
1,797 SR
Queue Stats
21W - 22L
1,414 Elo+
Party 1
Charon
Charon
HanaMiyaVT
Charon
Level 40
God Stats
4W - 1L
1,763 SR
Queue Stats
76W - 93L
1,406 Elo+
Solo
Chaac
Chaac
SheLovesSkinz
Chaac
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
9,467
592
4,369
6,266
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kukulkan
SlyR PriNtzZ
Kukulkan
18
4 / 3 / 1
11,941
746
15,289
10,057
4,681
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
ToomsTV
Ishtar
16
1 / 8 / 6
11,325
708
15,223
16,649
7,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
11,840
740
8,982
13,879
10,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
HanaMiyaVT
Charon
17
3 / 2 / 6
11,259
704
7,484
15,543
16,463
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 5
11,301
706
10,692
20,484
23,776
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
13
13
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Charon
HanaMiyaVT
Charon
3
2
6
3
L
2
2
0
1
W
4
3
5
2.17
L
Kukulkan
SlyR PriNtzZ
Kukulkan
4
3
1
1.5
L
Ishtar
ToomsTV
Ishtar
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
27,158
32,972
Taken
49,906
14,612
Mitigated
50,524
3,708
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,982
2,293
0
2,780
13,879
10,285
1,264
5,845
8,034
0
28,031
W
Charon
HanaMiyaVT
Charon
7,484
1,473
398
2,769
15,543
16,463
560
6,003
9,540
42,544
2,831
L
4,369
86
0
88
6,266
2,234
0
1,551
4,715
20,261
0
W
10,692
1,766
0
3,323
20,484
23,776
855
7,720
12,764
0
34,802
L
Kukulkan
SlyR PriNtzZ
Kukulkan
15,289
1,270
0
1,900
10,057
4,681
1,025
2,349
7,688
48,070
411
L
Ishtar
ToomsTV
Ishtar
15,223
7,497
0
1,720
16,649
7,697
1,598
3,423
13,199
0
36,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
34,400
146
Minions Killed
135
0
Camps Cleared
0
569,155
Distance Traveled
766,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,840
740
35
2
0
250,716
0
W
Charon
11,259
704
62
4
0
252,020
0
L
Janus
9,467
592
36
2
0
131,228
0
W
Chaac
11,301
706
38
2
0
263,713
0
L
Kukulkan
11,941
746
72
5
0
245,554
0
L
Ishtar
11,325
708
38
2
0
192,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role