Player Matchup

Sun Wukong
Sun Wukong
Gold IV
ANTIxAdreus
Sun Wukong
Gold IV
Level 148
God Stats
8W - 12L
1,534 SR
Queue Stats
389W - 390L
1,521 MMR
Solo
Bacchus
Bacchus
Gold V
EyeQTheDon
Bacchus
Gold V
Level 95
God Stats
1W - 1L
1,699 SR
Queue Stats
29W - 30L
1,440 MMR
Solo
Charybdis
Charybdis
Gold IV
Kouz
Charybdis
Gold IV
Level 106
God Stats
1W - 1L
1,771 SR
Queue Stats
61W - 57L
1,465 MMR
Solo
Awilix
Awilix
Silver I
Maxkyle
Awilix
Silver I
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 60L
1,469 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Mindfreak_AVP
Morgan Le Fay
Gold V
Level 138
God Stats
0W - 1L
1,506 SR
Queue Stats
94W - 91L
1,509 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,602 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,514 SR
1,481 MMR
Achilles
Achilles
Silver IV
Extinti0n
Achilles
Silver IV
Level 118
God Stats
1W - 0L
1,497 SR
Queue Stats
3W - 5L
1,384 MMR
Party 1
Thoth
Thoth
Gold IV
Grubē
Thoth
Gold IV
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 152L
1,483 MMR
Solo
Izanami
Izanami
Gold III
JusBeingGras
Izanami
Gold III
Level 293
God Stats
47W - 35L
1,628 SR
Queue Stats
586W - 590L
1,427 MMR
Solo
Nemesis
Nemesis
Silver I
OtroVeneco
Nemesis
Silver I
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 27L
1,591 MMR
Party 1
Ares
Ares
Gold IV
xXFenrir666Xx
Ares
Gold IV
Level 136
God Stats
12W - 13L
1,444 SR
Queue Stats
133W - 141L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTIxAdreus
Sun Wukong
18
3 / 3 / 0
11,066
527
14,684
20,567
20,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
EyeQTheDon
Bacchus
14
0 / 2 / 7
9,367
446
7,802
19,010
23,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Kouz
Charybdis
18
2 / 3 / 2
10,436
497
11,716
13,420
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Maxkyle
Awilix
16
4 / 6 / 3
9,358
446
8,735
20,638
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
Mindfreak_AVP
Morgan Le Fay
16
2 / 8 / 1
10,048
478
12,606
16,890
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
VamanaThanatosBake Kujira

VS

Bans
AthenaKukulkanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Extinti0n
Achilles
18
2 / 1 / 2
11,269
537
10,438
20,295
21,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Grubē
Thoth
20
6 / 2 / 8
12,875
613
16,091
13,934
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JusBeingGras
Izanami
19
1 / 2 / 2
11,625
554
5,883
13,058
5,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
OtroVeneco
Nemesis
20
12 / 2 / 4
12,235
583
22,270
22,614
10,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 9
10,126
482
8,347
17,780
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
11
Kills
22
22
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANTIxAdreus
Sun Wukong
3
3
0
1
W
Achilles
Extinti0n
Achilles
2
1
2
3
L
Bacchus
EyeQTheDon
Bacchus
0
2
7
1.75
W
Thoth
Grubē
Thoth
6
2
8
5
W
Izanami
JusBeingGras
Izanami
1
2
2
1
L
Charybdis
Kouz
Charybdis
2
3
2
1
L
Awilix
Maxkyle
Awilix
4
6
3
0.92
L
Morgan Le Fay
Mindfreak_AVP
Morgan Le Fay
2
8
1
0.31
W
Nemesis
OtroVeneco
Nemesis
12
2
4
7
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,543
Damage
63,029
90,525
Taken
87,681
62,655
Mitigated
63,673
26,308
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANTIxAdreus
Sun Wukong
14,684
3,752
0
5,920
20,567
20,233
0
1,063
18,271
1,198
92,389
W
Achilles
Extinti0n
Achilles
10,438
1,600
0
6,262
20,295
21,248
0
554
18,219
0
80,608
L
Bacchus
EyeQTheDon
Bacchus
7,802
997
0
4,672
19,010
23,546
0
6,538
12,472
53,853
3,056
W
Thoth
Grubē
Thoth
16,091
683
0
4,015
13,934
5,983
1,804
7,461
6,417
121,574
1,546
W
Izanami
JusBeingGras
Izanami
5,883
2,893
0
4,964
13,058
5,841
276
2,218
10,788
0
123,449
L
Charybdis
Kouz
Charybdis
11,716
5,504
0
7,383
13,420
5,580
411
1,864
11,504
0
108,964
L
Awilix
Maxkyle
Awilix
8,735
3,780
0
6,250
20,638
7,349
0
5,824
14,699
0
74,301
L
Morgan Le Fay
Mindfreak_AVP
Morgan Le Fay
12,606
525
0
2,083
16,890
5,947
0
8,557
8,282
80,377
721
W
Nemesis
OtroVeneco
Nemesis
22,270
10,686
0
6,329
22,614
10,847
67
5,609
16,873
0
116,126
W
8,347
463
0
2,376
17,780
19,754
0
5,719
11,966
22,992
2,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,275
Gold Earned
58,130
638
Minions Killed
675
0
Camps Cleared
0
2,043,124
Distance Traveled
2,198,949
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,066
527
153
7
0
394,367
2
W
Achilles
11,269
537
146
7
0
418,499
0
L
Bacchus
9,367
446
60
3
0
395,547
7
W
Thoth
12,875
613
213
10
0
443,530
4
W
Izanami
11,625
554
184
9
0
388,431
3
L
Charybdis
10,436
497
176
8
0
409,572
2
L
Awilix
9,358
446
102
5
0
457,840
4
L
Morgan Le Fay
10,048
478
147
7
0
385,798
0
W
Nemesis
12,235
583
109
5
0
523,005
6
W
Ares
10,126
482
23
1
0
425,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role