Player Matchup

Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Its_Teun
Horus
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 98L
1,498 Elo+
Solo
Ravana
Ravana
MpAkOuRoPsIrA
Ravana
Level 100
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ra
Ra
Sh0wm3yaSk1LL
Ra
Level 109
God Stats
1W - 2L
1,284 SR
Queue Stats
25W - 33L
1,438 Elo+
Solo
Team Averages
Level 119
1,497 SR
1,487 Elo+

VS

Team Averages
Level 121
1,452 SR
1,507 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Fontss48
Ullr
Level 142
God Stats
5W - 12L
1,500 SR
Queue Stats
509W - 502L
1,540 Elo+
Solo
Maui
Maui
cholo33000
Maui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 55L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
kururing331
Baron Samedi
Level 67
God Stats
2W - 3L
1,327 SR
Queue Stats
22W - 29L
1,420 Elo+
Solo
Bellona
Bellona
xristosko31yolo
Bellona
Level 127
God Stats
2W - 4L
1,434 SR
Queue Stats
575W - 542L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 2 / 0
5,762
576
4,414
11,064
8,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
11
0 / 0 / 1
5,560
556
4,367
3,847
1,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Its_Teun
Horus
8
0 / 3 / 1
5,022
502
2,307
8,540
6,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 3 / 1
5,423
542
4,232
8,355
5,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 1
5,366
537
5,153
7,005
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
8 / 0 / 2
7,163
716
7,186
8,042
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
10
0 / 1 / 0
5,255
526
2,333
6,195
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 4
5,447
545
2,127
7,887
5,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
kururing331
Baron Samedi
10
2 / 1 / 4
5,460
546
5,006
5,853
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 2
6,612
661
8,284
9,287
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
0
1
L
Medusa
 
Medusa
0
0
1
0.5
W
Ao Kuang
 
Ao Kuang
8
0
2
9
W
Ullr
0
1
0
0
L
Horus
Its_Teun
Horus
0
3
1
0.17
L
2
3
1
0.83
L
0
3
1
0.17
W
0
0
4
2
W
Baron Samedi
kururing331
Baron Samedi
2
1
4
4
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
24,936
38,811
Taken
37,264
23,483
Mitigated
24,991
9,728
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,414
1,145
0
3,775
11,064
8,158
0
540
9,638
0
37,475
L
Medusa
 
Medusa
4,367
1,570
0
1,477
3,847
1,407
0
243
3,604
0
57,026
W
Ao Kuang
 
Ao Kuang
7,186
1,718
0
3,051
8,042
3,613
0
1,762
6,205
55,413
2,189
W
Ullr
2,333
827
0
1,952
6,195
2,197
0
0
6,195
0
39,149
L
Horus
Its_Teun
Horus
2,307
1,060
280
1,660
8,540
6,046
14
3,936
4,604
0
11,080
L
4,232
1,192
0
681
8,355
5,060
0
3,576
4,779
0
38,720
L
5,153
607
360
1,495
7,005
2,812
0
5,814
1,191
42,565
0
W
2,127
619
0
2,869
7,887
5,565
181
1,183
6,704
16,062
0
W
Baron Samedi
kururing331
Baron Samedi
5,006
261
472
2,288
5,853
2,114
240
2,077
3,720
34,924
0
W
8,284
2,419
0
2,726
9,287
11,502
0
0
9,287
0
54,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,133
Gold Earned
29,937
309
Minions Killed
336
0
Camps Cleared
0
988,552
Distance Traveled
1,026,461
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,762
576
73
7
0
193,515
2
L
Medusa
5,560
556
78
8
0
190,047
2
W
Ao Kuang
7,163
716
93
9
0
229,079
2
W
Ullr
5,255
526
80
8
0
196,508
0
L
Horus
5,022
502
25
3
0
201,867
2
L
Ravana
5,423
542
60
6
0
207,447
0
L
Ra
5,366
537
73
7
0
195,676
2
W
Maui
5,447
545
16
2
0
212,884
0
W
Baron Samedi
5,460
546
48
5
0
196,182
0
W
Bellona
6,612
661
99
10
0
191,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role