Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Worldwoody28
Ishtar
Level 149
God Stats
5W - 8L
1,402 SR
Queue Stats
69W - 72L
1,506 Elo+
Party 2
Fenrir
Fenrir
duzend
Fenrir
Level 57
God Stats
32W - 26L
1,708 SR
Queue Stats
144W - 122L
1,528 Elo+
Solo
Vulcan
Vulcan
peanuts8
Vulcan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 69L
1,494 Elo+
Party 2
Team Averages
Level 98
1,522 SR
1,506 Elo+

VS

Team Averages
Level 83
1,527 SR
1,510 Elo+
Odin
Odin
Bas1C_Shield
Odin
Level 82
God Stats
16W - 10L
1,663 SR
Queue Stats
48W - 45L
1,481 Elo+
Party 1
Raijin
Raijin
Bas1C_Syndr0m3
Raijin
Level 102
God Stats
10W - 14L
1,407 SR
Queue Stats
249W - 240L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
Basic_Sharingan
Kuzenbo
Level 111
God Stats
69W - 71L
1,565 SR
Queue Stats
299W - 292L
1,493 Elo+
Party 1
Artemis
Artemis
Kamuy88
Artemis
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
274W - 253L
1,575 Elo+
Solo
Thanatos
Thanatos
nanerottolo
Thanatos
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 0 / 0
4,303
717
991
3,466
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
 
Fafnir
5
0 / 0 / 0
3,355
559
934
1,798
1,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
7
0 / 0 / 0
3,757
626
1,997
1,877
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
duzend
Fenrir
8
2 / 1 / 0
4,177
696
1,633
5,561
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
peanuts8
Vulcan
6
0 / 2 / 0
3,912
652
1,692
2,120
744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,097
516
806
1,947
1,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 0 / 0
4,260
710
1,420
3,018
795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 0 / 0
3,585
598
1,120
3,410
2,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Kamuy88
Artemis
6
0 / 1 / 1
3,529
588
1,323
3,174
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
nanerottolo
Thanatos
3
0 / 4 / 0
2,926
488
256
3,320
900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
3
3
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
0
0
W
Fafnir
 
Fafnir
0
0
0
0
L
0
0
0
0
L
2
0
0
2
L
1
0
0
1
L
Artemis
Kamuy88
Artemis
0
1
1
0.5
W
Ishtar
0
0
0
0
W
Fenrir
duzend
Fenrir
2
1
0
2
L
Thanatos
nanerottolo
Thanatos
0
4
0
0
W
Vulcan
peanuts8
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,247
Damage
4,925
14,822
Taken
14,869
7,261
Mitigated
6,545
5,006
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
991
388
0
2,155
3,466
2,224
0
0
3,293
0
23,156
W
Fafnir
 
Fafnir
934
57
101
660
1,798
1,457
0
286
1,512
4,765
1,088
L
806
288
0
1,422
1,947
1,159
0
0
1,947
0
8,165
L
1,420
0
0
1,773
3,018
795
0
1,349
1,463
27,163
0
L
1,120
352
0
810
3,410
2,792
0
265
3,053
10,242
0
L
Artemis
Kamuy88
Artemis
1,323
776
0
822
3,174
899
0
437
2,633
0
16,984
W
Ishtar
1,997
1,299
0
768
1,877
568
0
192
1,685
0
28,726
W
Fenrir
duzend
Fenrir
1,633
321
0
1,322
5,561
2,268
0
642
4,919
0
23,009
L
Thanatos
nanerottolo
Thanatos
256
122
0
645
3,320
900
0
99
3,193
0
5,992
W
Vulcan
peanuts8
Vulcan
1,692
508
0
0
2,120
744
0
1,420
700
20,005
160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,504
Gold Earned
17,397
208
Minions Killed
134
0
Camps Cleared
0
557,901
Distance Traveled
516,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,303
717
44
7
0
110,937
0
W
Fafnir
3,355
559
11
2
0
127,634
0
L
Odin
3,097
516
18
3
0
53,235
0
L
Raijin
4,260
710
51
9
0
119,105
0
L
Kuzenbo
3,585
598
17
3
0
114,526
1
L
Artemis
3,529
588
38
6
0
104,916
0
W
Ishtar
3,757
626
66
11
0
94,790
0
W
Fenrir
4,177
696
47
8
0
111,409
0
L
Thanatos
2,926
488
10
2
0
124,515
0
W
Vulcan
3,912
652
40
7
0
113,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role