Player Matchup

Terra
Terra
Befff333
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 148L
1,523 Elo+
Solo
Skadi
Skadi
JefoYT
Skadi
Level 89
God Stats
1W - 1L
1,709 SR
Queue Stats
16W - 23L
1,390 Elo+
Solo
Sol
Sol
Sp4rK84
Sol
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
261W - 256L
1,525 Elo+
Solo
King Arthur
King Arthur
WayZenNi2ever
King Arthur
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 137L
1,524 Elo+
Solo
Persephone
Persephone
Zuberel
Persephone
Level 49
God Stats
0W - 1L
1,738 SR
Queue Stats
19W - 29L
1,313 Elo+
Solo
Team Averages
Level 112
1,589 SR
1,455 Elo+

VS

Team Averages
Level 145
1,522 SR
1,454 Elo+
Chang'e
Chang'e
AIDSMAN
Chang'e
Level 107
God Stats
2W - 0L
1,703 SR
Queue Stats
62W - 59L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cinderello
Ah Muzen Cab
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
471W - 459L
1,528 Elo+
Solo
Ah Puch
Ah Puch
RoronoaTvano
Ah Puch
Level 155
God Stats
4W - 1L
1,718 SR
Queue Stats
429W - 428L
1,467 Elo+
Party 1
Achilles
Achilles
rjyjackblt
Achilles
Level 157
God Stats
2W - 1L
1,318 SR
Queue Stats
334W - 338L
1,381 Elo+
Solo
Ishtar
Ishtar
zanteniki
Ishtar
Level 149
God Stats
3W - 4L
1,373 SR
Queue Stats
341W - 292L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Befff333
Terra
16
1 / 5 / 4
8,700
621
3,883
17,309
18,960
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
JefoYT
Skadi
19
8 / 7 / 4
11,383
813
14,521
16,994
8,262
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
20
4 / 4 / 7
11,015
787
24,702
15,116
7,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
WayZenNi2ever
King Arthur
18
2 / 8 / 8
9,582
684
9,750
23,054
27,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Zuberel
Persephone
6
0 / 5 / 1
6,999
500
499
5,394
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AIDSMAN
Chang'e
19
4 / 2 / 13
11,408
815
8,356
16,905
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Cinderello
Ah Muzen Cab
17
4 / 5 / 7
11,064
790
10,006
13,644
6,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RoronoaTvano
Ah Puch
20
13 / 2 / 9
12,888
921
24,393
17,243
9,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
rjyjackblt
Achilles
17
3 / 4 / 15
10,888
778
12,315
23,543
26,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
zanteniki
Ishtar
19
5 / 2 / 15
11,624
830
16,283
15,198
7,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
15
Kills
29
29
Deaths
15
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AIDSMAN
Chang'e
4
2
13
5.25
L
Terra
Befff333
Terra
1
5
4
0.6
W
Ah Muzen Cab
Cinderello
Ah Muzen Cab
4
5
7
1.5
L
Skadi
JefoYT
Skadi
8
7
4
1.43
W
Ah Puch
RoronoaTvano
Ah Puch
13
2
9
8.75
L
Sol
4
4
7
1.88
L
King Arthur
WayZenNi2ever
King Arthur
2
8
8
0.75
L
Persephone
Zuberel
Persephone
0
5
1
0.1
W
Achilles
rjyjackblt
Achilles
3
4
15
2.63
W
Ishtar
zanteniki
Ishtar
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
71,353
77,867
Taken
86,533
63,505
Mitigated
58,478
18,701
Healing
39,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AIDSMAN
Chang'e
8,356
442
15,427
8,967
16,905
8,499
2,691
6,382
10,375
24,570
497
L
Terra
Befff333
Terra
3,883
597
3,829
3,734
17,309
18,960
0
7,469
9,840
12,707
0
W
Ah Muzen Cab
Cinderello
Ah Muzen Cab
10,006
4,545
848
884
13,644
6,543
858
4,210
9,246
0
21,055
L
Skadi
JefoYT
Skadi
14,521
6,535
981
2,251
16,994
8,262
0
7,471
9,523
0
27,754
W
Ah Puch
RoronoaTvano
Ah Puch
24,393
527
1,636
4,143
17,243
9,271
1,268
4,214
12,891
41,189
573
L
Sol
24,702
4,430
0
4,715
15,116
7,357
0
5,283
9,833
51,767
0
L
King Arthur
WayZenNi2ever
King Arthur
9,750
724
652
2,287
23,054
27,281
0
8,429
14,625
351
24,044
L
Persephone
Zuberel
Persephone
499
41
0
252
5,394
1,645
0
3,599
1,717
1,490
0
W
Achilles
rjyjackblt
Achilles
12,315
1,872
179
3,989
23,543
26,429
672
7,365
15,964
0
19,305
W
Ishtar
zanteniki
Ishtar
16,283
10,265
852
2,114
15,198
7,736
3,796
7,074
7,831
0
47,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,679
Gold Earned
57,872
143
Minions Killed
164
0
Camps Cleared
0
920,843
Distance Traveled
1,248,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,408
815
30
2
0
278,893
0
L
Terra
8,700
621
11
1
0
288,454
0
W
Ah Muzen Cab
11,064
790
25
2
0
193,223
0
L
Skadi
11,383
813
32
2
0
157,514
0
W
Ah Puch
12,888
921
32
2
0
275,042
0
L
Sol
11,015
787
69
5
0
236,414
0
L
King Arthur
9,582
684
25
2
0
203,042
0
L
Persephone
6,999
500
6
0
0
35,419
0
W
Achilles
10,888
778
19
1
0
269,769
0
W
Ishtar
11,624
830
58
4
0
231,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role