Player Matchup

Nox
Nox
ImBehindYouKK
Nox
Level 94
God Stats
5W - 2L
1,654 SR
Queue Stats
250W - 227L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Typhon_000
Erlang Shen
Level 23
God Stats
15W - 15L
1,546 SR
Queue Stats
128W - 140L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
ZapVR
Baron Samedi
Level 61
God Stats
11W - 4L
1,465 SR
Queue Stats
130W - 110L
1,585 Elo+
Solo
Set
Set
davidreyno2014
Set
Level 140
God Stats
11W - 11L
1,468 SR
Queue Stats
154W - 204L
1,421 Elo+
Solo
Achilles
Achilles
isekaimasheen
Achilles
Level 55
God Stats
1W - 3L
1,230 SR
Queue Stats
14W - 20L
1,540 Elo+
Solo
Team Averages
Level 75
1,473 SR
1,494 Elo+

VS

Team Averages
Level 91
1,523 SR
1,498 Elo+
Da Ji
Da Ji
KyoushenKusagami
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SoggyJohnson
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,403 Elo+
Solo
Osiris
Osiris
SrLobo01
Osiris
Level 129
God Stats
4W - 4L
1,637 SR
Queue Stats
95W - 91L
1,581 Elo+
Party 1
Ishtar
Ishtar
Winter81
Ishtar
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 49L
1,498 Elo+
Solo
Hera
Hera
zockio
Hera
Level 127
God Stats
18W - 17L
1,480 SR
Queue Stats
68W - 53L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
8,991
999
7,070
4,576
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Typhon_000
Erlang Shen
14
1 / 1 / 9
8,131
903
5,551
13,480
10,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
ZapVR
Baron Samedi
15
2 / 1 / 11
8,075
897
13,170
7,210
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 8
8,428
936
4,617
9,390
6,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
isekaimasheen
Achilles
14
3 / 3 / 8
8,276
920
7,599
13,062
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,261
918
6,323
9,120
4,826
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
SoggyJohnson
Cthulhu
12
0 / 5 / 4
6,922
769
7,317
13,295
10,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
SrLobo01
Osiris
13
2 / 6 / 2
7,474
830
9,575
12,907
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Winter81
Ishtar
15
0 / 4 / 4
7,875
875
6,260
9,378
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
zockio
Hera
11
0 / 0 / 0
6,477
720
952
996
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
16
Kills
5
6
Deaths
16
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
3
1
1
3.5
L
Cthulhu
SoggyJohnson
Cthulhu
0
5
4
0.4
L
Osiris
SrLobo01
Osiris
2
6
2
0.5
W
Erlang Shen
Typhon_000
Erlang Shen
1
1
9
5.5
L
Ishtar
Winter81
Ishtar
0
4
4
0.5
W
Baron Samedi
ZapVR
Baron Samedi
2
1
11
7.5
W
3
1
8
7
W
Achilles
isekaimasheen
Achilles
3
3
8
2.33
L
Hera
zockio
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
30,427
47,718
Taken
45,696
35,761
Mitigated
31,181
16,535
Healing
1,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
400
0
1,315
4,576
2,100
577
1,419
2,998
20,057
1,603
L
6,323
1,796
0
0
9,120
4,826
322
3,574
5,318
0
22,910
L
Cthulhu
SoggyJohnson
Cthulhu
7,317
505
509
690
13,295
10,610
0
6,459
6,241
15,768
0
L
Osiris
SrLobo01
Osiris
9,575
1,765
0
638
12,907
11,507
0
4,791
7,663
2,130
14,370
W
Erlang Shen
Typhon_000
Erlang Shen
5,551
2,737
0
5,413
13,480
10,924
2,531
1,638
11,425
0
25,680
L
Ishtar
Winter81
Ishtar
6,260
3,862
0
0
9,378
3,920
0
3,787
5,243
0
23,707
W
Baron Samedi
ZapVR
Baron Samedi
13,170
2,608
2,093
2,821
7,210
3,882
530
1,931
5,014
26,844
363
W
4,617
1,748
0
2,105
9,390
6,904
213
1,206
7,987
0
21,359
W
Achilles
isekaimasheen
Achilles
7,599
2,738
0
2,788
13,062
11,951
481
3,132
9,217
0
19,739
L
Hera
zockio
Hera
952
311
0
0
996
318
0
309
687
4,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,901
Gold Earned
37,009
206
Minions Killed
130
0
Camps Cleared
0
980,042
Distance Traveled
811,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,991
999
31
3
0
199,312
0
L
Da Ji
8,261
918
50
6
0
214,943
0
L
Cthulhu
6,922
769
10
1
0
185,243
0
L
Osiris
7,474
830
13
1
0
184,626
0
W
Erlang Shen
8,131
903
52
6
0
207,932
0
L
Ishtar
7,875
875
49
5
0
177,058
0
W
Baron Samedi
8,075
897
45
5
0
188,190
0
W
Set
8,428
936
43
5
0
195,492
0
W
Achilles
8,276
920
35
4
0
189,116
2
L
Hera
6,477
720
8
1
0
49,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role