Player Matchup

Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
QUIJAYTE
Thanatos
Level 171
God Stats
17W - 12L
1,213 SR
Queue Stats
241W - 233L
1,513 Elo+
Solo
He Bo
He Bo
SnazzyGuns
He Bo
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 100L
1,424 Elo+
Solo
Vulcan
Vulcan
pdpdp
Vulcan
Level 159
God Stats
154W - 144L
1,507 SR
Queue Stats
162W - 160L
1,502 Elo+
Solo
Team Averages
Level 128
1,444 SR
1,488 Elo+

VS

Team Averages
Level 117
1,480 SR
1,415 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DesignGuy
Ra
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,153 Elo+
Solo
Tyr
Tyr
Fishnuts07
Tyr
Level 34
God Stats
3W - 6L
1,385 SR
Queue Stats
72W - 65L
1,424 Elo+
Solo
Fenrir
Fenrir
bus_magischer484
Fenrir
Level 135
God Stats
0W - 4L
1,500 SR
Queue Stats
137W - 147L
1,468 Elo+
Solo
Geb
Geb
paradignos
Geb
Level 149
God Stats
532W - 504L
1,516 SR
Queue Stats
1,182W - 1,257L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 2 / 8
7,835
1,119
7,547
5,224
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
 
Nu Wa
13
1 / 0 / 10
7,506
1,072
6,157
5,601
2,239
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
QUIJAYTE
Thanatos
14
7 / 0 / 4
9,336
1,334
10,774
3,874
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
13
1 / 1 / 6
7,216
1,031
5,957
5,269
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
pdpdp
Vulcan
13
0 / 0 / 12
8,038
1,148
7,035
3,531
1,725
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

361

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 0
4,642
663
0
402
126
13
0 / 1 / 2
7,468
1,067
4,788
5,866
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
6,960
994
4,663
12,228
11,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 1
7,223
1,032
7,455
10,117
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 2
7,488
1,070
4,812
13,453
12,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
12
Kills
3
3
Deaths
12
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
2
8
3.5
W
Nu Wa
 
Nu Wa
1
0
10
6
L
Danzaburou
 
Danzaburou
0
0
0
0
L
0
1
2
1
L
1
5
0
0.2
W
Thanatos
QUIJAYTE
Thanatos
7
0
4
9
W
He Bo
1
1
6
4
L
2
3
1
0.83
L
0
3
2
0.33
W
Vulcan
pdpdp
Vulcan
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,470
Damage
21,718
23,499
Taken
42,066
9,659
Mitigated
31,746
8,670
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,547
2,238
0
725
5,224
2,000
0
2,134
2,899
14,887
1,676
W
Nu Wa
 
Nu Wa
6,157
1,925
0
0
5,601
2,239
0
2,653
2,851
19,414
432
L
Danzaburou
 
Danzaburou
0
0
0
0
402
126
0
402
0
0
0
L
4,788
284
873
1,842
5,866
2,637
0
3,141
2,673
36,820
0
L
4,663
357
0
297
12,228
11,227
0
7,723
4,273
0
13,405
W
Thanatos
QUIJAYTE
Thanatos
10,774
4,087
0
5,674
3,874
1,718
0
1,297
2,498
0
26,337
W
He Bo
5,957
373
0
404
5,269
1,977
0
1,709
3,422
15,196
363
L
7,455
1,172
0
776
10,117
5,266
0
6,062
3,707
0
14,701
L
4,812
107
62
2,360
13,453
12,490
0
7,524
5,668
10,687
0
W
Vulcan
pdpdp
Vulcan
7,035
3,194
0
1,867
3,531
1,725
0
1,559
1,845
13,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
33,781
129
Minions Killed
133
8
Camps Cleared
4
722,817
Distance Traveled
551,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,835
1,119
35
5
2
127,037
0
W
Nu Wa
7,506
1,072
26
4
1
135,117
0
L
Danzaburou
4,642
663
0
0
0
0
0
L
Ra
7,468
1,067
94
13
0
128,522
0
L
Tyr
6,960
994
23
3
1
132,864
0
W
Thanatos
9,336
1,334
31
4
5
157,332
0
W
He Bo
7,216
1,031
22
3
0
141,273
0
L
Fenrir
7,223
1,032
10
1
3
152,180
0
L
Geb
7,488
1,070
6
1
0
138,350
0
W
Vulcan
8,038
1,148
15
2
0
162,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role