Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Brisisatthepad
Nu Wa
Level 82
God Stats
16W - 25L
1,837 SR
Queue Stats
203W - 219L
1,475 Elo+
Solo
Ishtar
Ishtar
L3G3ND4RYH0B0
Ishtar
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,432 Elo+
Solo
Set
Set
Sharp5hooter147
Set
Level 127
God Stats
8W - 6L
1,445 SR
Queue Stats
109W - 90L
1,502 Elo+
Solo
Shiva
Shiva
TwistedFate72
Shiva
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 95L
1,416 Elo+
Solo
Team Averages
Level 105
1,556 SR
1,465 Elo+

VS

Team Averages
Level 109
1,589 SR
1,484 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
its_just_game22
Charon
Level 87
God Stats
27W - 18L
1,697 SR
Queue Stats
638W - 634L
1,508 Elo+
Solo
Merlin
Merlin
ssgssmitchell
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 144L
1,423 Elo+
Party 1
Artemis
Artemis
tobi5555
Artemis
Level 85
God Stats
21W - 20L
1,595 SR
Queue Stats
328W - 328L
1,472 Elo+
Solo
Kali
Kali
will19035
Kali
Level 181
God Stats
9W - 9L
1,654 SR
Queue Stats
670W - 656L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 2 / 1
5,089
424
2,062
9,408
4,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 0 / 3
6,955
580
7,858
5,242
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,717
310
0
0
0
14
4 / 1 / 0
7,061
588
5,191
11,032
6,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,305
525
6,573
11,323
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 0 / 0
7,076
590
5,706
11,972
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 2
7,018
585
3,587
7,970
4,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,128
511
1,791
6,317
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
tobi5555
Artemis
13
2 / 0 / 1
7,125
594
4,724
6,115
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
12
0 / 1 / 0
6,053
504
2,270
10,741
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
1
0.25
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
1
0
3
2.5
L
0
0
0
0
L
4
1
0
4
L
0
1
0
0
W
1
2
2
1
W
0
2
0
0
W
Artemis
tobi5555
Artemis
2
0
1
2.5
W
Kali
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,684
Damage
18,078
37,005
Taken
43,115
20,242
Mitigated
26,189
8,923
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,062
207
0
1,955
9,408
4,472
0
1,360
8,048
20,476
0
W
Erlang Shen
 
Erlang Shen
5,706
2,464
0
4,914
11,972
11,985
0
283
10,774
0
47,518
L
7,858
4,432
0
2,125
5,242
1,935
300
2,408
2,834
48,132
922
L
0
0
0
0
0
0
0
0
0
0
0
L
5,191
2,353
0
1,437
11,032
6,562
0
659
10,325
0
72,860
L
6,573
1,771
0
3,406
11,323
7,273
0
0
10,566
0
47,005
W
3,587
723
0
1,470
7,970
4,947
52
3,913
3,841
25,995
4,948
W
1,791
40
0
2,025
6,317
1,868
0
2,939
3,252
46,922
960
W
Artemis
tobi5555
Artemis
4,724
1,904
0
2,876
6,115
2,502
3,149
1,248
4,817
0
50,873
W
Kali
2,270
1,005
0
1,555
10,741
4,887
0
856
9,725
0
57,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
33,400
296
Minions Killed
379
0
Camps Cleared
0
873,034
Distance Traveled
1,108,529
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,089
424
31
3
0
152,171
0
W
Erlang Shen
7,076
590
77
6
0
221,982
1
L
Nu Wa
6,955
580
82
7
0
229,963
0
L
Ishtar
3,717
310
0
0
0
0
0
L
Set
7,061
588
109
9
0
244,490
0
L
Shiva
6,305
525
74
6
0
246,410
0
W
Charon
7,018
585
41
3
0
205,758
0
W
Merlin
6,128
511
79
7
0
215,896
0
W
Artemis
7,125
594
87
7
0
202,768
0
W
Kali
6,053
504
95
8
0
262,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role