Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Arioga
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,573 Elo+
Solo
Ratatoskr
Ratatoskr
M7SNX
Ratatoskr
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 73L
1,500 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,515 Elo+

VS

Team Averages
Level 109
1,495 SR
1,537 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IIGundII
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,493 Elo+
Solo
Agni
Agni
ListigerLurch
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,491 Elo+
Solo
Shiva
Shiva
Soprano352
Shiva
Level 115
God Stats
4W - 6L
1,475 SR
Queue Stats
315W - 338L
1,538 Elo+
Solo
Bastet
Bastet
whowantsaids
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 8
6,989
1,165
7,555
6,957
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
 
Neith
13
3 / 1 / 5
6,925
1,154
6,734
5,094
2,379
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
 
Hades
11
3 / 2 / 1
6,241
1,040
4,335
7,116
3,813
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Arioga
Guan Yu
11
1 / 2 / 6
6,484
1,081
1,753
7,275
3,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
M7SNX
Ratatoskr
11
1 / 0 / 9
6,279
1,047
5,376
7,305
5,716
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 3 / 2
5,983
997
2,279
7,898
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
IIGundII
Danzaburou
10
1 / 3 / 3
5,952
992
7,657
5,626
2,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 1
5,490
915
2,968
1,826
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
0 / 2 / 4
5,525
921
3,931
5,583
5,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
11
1 / 2 / 4
6,086
1,014
9,134
7,075
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
10
Kills
4
5
Deaths
10
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
W
Neith
 
Neith
3
1
5
5.5
W
Hades
 
Hades
3
2
1
1.75
L
Guan Yu
 
Guan Yu
1
3
2
0.67
W
Guan Yu
Arioga
Guan Yu
1
2
6
2
L
Danzaburou
IIGundII
Danzaburou
1
3
3
0.83
L
1
0
1
1.5
W
Ratatoskr
M7SNX
Ratatoskr
1
0
9
5.5
L
Shiva
0
2
4
1
L
Bastet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,753
Damage
25,969
33,747
Taken
28,008
24,969
Mitigated
16,404
18,624
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,555
400
1,208
2,876
6,957
9,064
264
269
6,688
11,690
0
W
Neith
 
Neith
6,734
2,160
324
1,062
5,094
2,379
246
229
4,865
0
21,369
W
Hades
 
Hades
4,335
306
884
1,366
7,116
3,813
33
867
6,249
7,776
0
L
Guan Yu
 
Guan Yu
2,279
106
1,579
1,583
7,898
4,633
0
4,031
3,867
0
3,204
W
Guan Yu
Arioga
Guan Yu
1,753
102
6,693
2,835
7,275
3,997
396
953
6,322
0
2,556
L
Danzaburou
IIGundII
Danzaburou
7,657
2,311
0
314
5,626
2,823
0
2,091
3,535
0
16,571
L
2,968
136
930
745
1,826
671
0
725
1,101
6,113
0
W
Ratatoskr
M7SNX
Ratatoskr
5,376
557
625
751
7,305
5,716
900
650
6,655
0
11,240
L
Shiva
3,931
259
624
369
5,583
5,011
0
2,825
2,758
0
8,856
L
Bastet
9,134
1,564
727
1,603
7,075
3,266
0
2,218
4,857
0
15,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
29,036
81
Minions Killed
62
0
Camps Cleared
0
651,661
Distance Traveled
555,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,989
1,165
14
2
0
138,593
0
W
Neith
6,925
1,154
32
5
0
122,646
0
W
Hades
6,241
1,040
13
2
0
127,962
0
L
Guan Yu
5,983
997
3
1
0
122,006
0
W
Guan Yu
6,484
1,081
6
1
0
117,519
0
L
Danzaburou
5,952
992
14
2
0
111,700
0
L
Agni
5,490
915
13
2
0
76,358
0
W
Ratatoskr
6,279
1,047
16
3
0
144,941
0
L
Shiva
5,525
921
16
3
0
97,529
0
L
Bastet
6,086
1,014
16
3
0
147,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role