Player Matchup

Achilles
Achilles
Silver II
KostasZog-
Achilles
Silver II
Level 129
God Stats
12W - 18L
1,270 SR
Queue Stats
221W - 231L
1,103 MMR
Solo
Anubis
Anubis
Silver IV
Rosenerdinho10
Anubis
Silver IV
Level 88
God Stats
1W - 4L
1,312 SR
Queue Stats
14W - 21L
1,088 MMR
Party 1
Bake Kujira
Bake Kujira
Silver II
TitanGuanche197
Bake Kujira
Silver II
Level 128
God Stats
6W - 8L
1,447 SR
Queue Stats
155W - 173L
1,009 MMR
Solo
Thor
Thor
Silver V
Zhol-Nr_1
Thor
Silver V
Level 69
God Stats
0W - 5L
1,125 SR
Queue Stats
12W - 18L
1,087 MMR
Party 1
Chernobog
Chernobog
Silver II
seagate2424
Chernobog
Silver II
Level 108
God Stats
9W - 14L
1,402 SR
Queue Stats
77W - 88L
1,122 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,311 SR
1,082 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,537 SR
1,270 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
 
Cthulhu
Bronze IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
DarkBraska
Nu Wa
Gold V
Level 137
God Stats
82W - 81L
1,410 SR
Queue Stats
251W - 256L
1,139 MMR
Solo
Bacchus
Bacchus
Silver IV
MSP_PentaGon6595
Bacchus
Silver IV
Level 88
God Stats
3W - 3L
1,620 SR
Queue Stats
30W - 56L
1,132 MMR
Solo
Mercury
Mercury
Silver I
covy
Mercury
Silver I
Level 145
God Stats
6W - 6L
1,654 SR
Queue Stats
196W - 195L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KostasZog-
Achilles
12
1 / 3 / 1
7,906
465
5,531
11,761
7,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 1 / 0
8,473
498
4,243
9,556
4,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bake Kujira
TitanGuanche197
Bake Kujira
11
0 / 6 / 1
7,416
436
4,359
17,967
16,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
13
1 / 4 / 0
7,498
441
2,977
14,978
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
seagate2424
Chernobog
14
0 / 5 / 0
8,137
479
7,206
13,869
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThanatosAwilixYmirVamana

VS

Bans
ThothHou YiAthenaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 0 / 6
9,801
577
9,568
11,243
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
 
Cthulhu
15
4 / 3 / 7
9,055
533
8,318
13,640
14,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
17
1 / 0 / 6
9,978
587
10,954
4,211
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 8
8,718
513
5,419
14,583
12,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
covy
Mercury
18
9 / 0 / 8
10,751
632
13,623
14,537
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
18
19
Deaths
4
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
6
6
W
Cthulhu
 
Cthulhu
4
3
7
2.5
W
Nu Wa
1
0
6
4
L
Achilles
KostasZog-
Achilles
1
3
1
0.5
W
1
1
8
5
L
1
1
0
1
L
Bake Kujira
TitanGuanche197
Bake Kujira
0
6
1
0.08
L
Thor
1
4
0
0.25
W
Mercury
covy
Mercury
9
0
8
13
L
Chernobog
seagate2424
Chernobog
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
47,882
68,131
Taken
58,214
40,813
Mitigated
40,455
18,672
Healing
19,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,568
4,920
0
7,056
11,243
4,909
958
736
10,507
0
103,645
W
Cthulhu
 
Cthulhu
8,318
168
266
2,190
13,640
14,300
423
516
12,520
55,530
1,588
W
Nu Wa
10,954
3,169
0
2,127
4,211
1,399
940
1,272
2,939
82,160
2,166
L
Achilles
KostasZog-
Achilles
5,531
1,146
0
4,746
11,761
7,082
0
5,954
5,084
0
51,897
W
5,419
443
0
3,850
14,583
12,706
0
4,576
10,007
29,113
0
L
4,243
193
0
3,401
9,556
4,355
0
4,413
5,091
97,771
672
L
Bake Kujira
TitanGuanche197
Bake Kujira
4,359
2,236
0
3,408
17,967
16,845
0
6,441
11,428
28,669
0
L
Thor
2,977
232
0
2,241
14,978
7,034
0
3,291
11,560
0
64,655
W
Mercury
covy
Mercury
13,623
9,297
0
3,981
14,537
7,141
0
3,049
11,404
0
107,667
L
Chernobog
seagate2424
Chernobog
7,206
3,635
0
4,876
13,869
5,497
0
3,270
10,560
0
79,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
48,303
497
Minions Killed
504
0
Camps Cleared
0
1,424,155
Distance Traveled
1,728,966
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,801
577
147
9
0
289,546
0
W
Cthulhu
9,055
533
70
4
0
322,980
0
W
Nu Wa
9,978
587
117
7
0
320,222
6
L
Achilles
7,906
465
85
5
0
198,834
0
W
Bacchus
8,718
513
34
2
0
358,302
5
L
Anubis
8,473
498
152
9
0
313,790
0
L
Bake Kujira
7,416
436
38
2
0
290,528
4
L
Thor
7,498
441
97
6
0
326,074
0
W
Mercury
10,751
632
136
8
0
437,916
5
L
Chernobog
8,137
479
125
7
0
294,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role