Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GeniusThomsen
Charybdis
Level 129
God Stats
2W - 0L
1,852 SR
Queue Stats
4W - 0L
1,722 Elo+
Solo
Xbalanque
Xbalanque
HababABABA
Xbalanque
Level 92
God Stats
28W - 32L
1,473 SR
Queue Stats
130W - 145L
1,488 Elo+
Solo
Mercury
Mercury
HoneyMew
Mercury
Level 159
God Stats
13W - 3L
1,744 SR
Queue Stats
187W - 106L
1,615 Elo+
Solo
Zhong Kui
Zhong Kui
YoreenAygon
Zhong Kui
Level 89
God Stats
3W - 0L
1,714 SR
Queue Stats
114W - 86L
1,562 Elo+
Solo
Team Averages
Level 125
1,657 SR
1,577 Elo+

VS

Team Averages
Level 112
1,497 SR
1,577 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ashiitaka
Ao Kuang
Level 61
God Stats
2W - 2L
1,513 SR
Queue Stats
59W - 33L
1,638 Elo+
Solo
Izanami
Izanami
Kiyohara
Izanami
Level 100
God Stats
2W - 3L
1,657 SR
Queue Stats
27W - 11L
1,744 Elo+
Solo
Danzaburou
Danzaburou
Sad Darko
Danzaburou
Level 95
God Stats
1W - 4L
1,314 SR
Queue Stats
17W - 20L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 0 / 12
7,008
1,402
5,185
3,243
3,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GeniusThomsen
Charybdis
12
3 / 1 / 7
7,057
1,411
8,536
3,374
1,486
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
HababABABA
Xbalanque
11
3 / 0 / 5
6,848
1,370
7,718
2,877
1,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
HoneyMew
Mercury
11
3 / 0 / 6
6,593
1,319
6,017
4,293
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
YoreenAygon
Zhong Kui
12
3 / 1 / 9
7,050
1,410
7,686
5,155
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

386

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 4 / 2
6,289
1,258
3,548
12,215
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bacchus
 
Bacchus
9
0 / 0 / 0
3,707
741
0
0
0
Ao Kuang
Ashiitaka
Ao Kuang
10
1 / 4 / 1
6,037
1,207
3,886
9,599
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Kiyohara
Izanami
11
0 / 2 / 1
6,044
1,209
4,366
7,331
3,333
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Sad Darko
Danzaburou
11
1 / 2 / 1
6,177
1,235
3,573
8,073
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
12
Kills
2
2
Deaths
12
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
12
6
L
Cabrakan
 
Cabrakan
0
4
2
0.25
L
Bacchus
 
Bacchus
0
0
0
0
L
Ao Kuang
Ashiitaka
Ao Kuang
1
4
1
0.38
W
Charybdis
GeniusThomsen
Charybdis
3
1
7
6.5
W
Xbalanque
HababABABA
Xbalanque
3
0
5
5.5
W
Mercury
HoneyMew
Mercury
3
0
6
6
L
Izanami
Kiyohara
Izanami
0
2
1
0.25
L
Danzaburou
Sad Darko
Danzaburou
1
2
1
0.75
W
Zhong Kui
YoreenAygon
Zhong Kui
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
15,373
18,942
Taken
37,218
12,225
Mitigated
31,220
3,197
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,185
832
0
512
3,243
3,044
0
1,008
2,193
12,464
0
L
Cabrakan
 
Cabrakan
3,548
225
0
1,655
12,215
14,962
0
4,498
7,717
12,227
0
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
Ashiitaka
Ao Kuang
3,886
1,219
0
942
9,599
9,370
0
3,103
6,496
8,016
0
W
Charybdis
GeniusThomsen
Charybdis
8,536
3,723
0
1,031
3,374
1,486
0
1,370
1,875
0
24,220
W
Xbalanque
HababABABA
Xbalanque
7,718
5,193
0
336
2,877
1,438
0
1,271
1,571
0
17,689
W
Mercury
HoneyMew
Mercury
6,017
2,660
0
138
4,293
1,878
0
1,363
2,930
0
11,837
L
Izanami
Kiyohara
Izanami
4,366
2,987
0
312
7,331
3,333
0
1,780
5,551
0
24,988
L
Danzaburou
Sad Darko
Danzaburou
3,573
1,200
0
647
8,073
3,555
0
3,490
4,583
0
16,724
W
Zhong Kui
YoreenAygon
Zhong Kui
7,686
817
0
1,180
5,155
4,379
0
2,085
2,939
17,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
28,254
123
Minions Killed
102
8
Camps Cleared
3
553,080
Distance Traveled
394,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,008
1,402
8
2
0
117,046
0
L
Cabrakan
6,289
1,258
12
2
0
99,159
0
L
Bacchus
3,707
741
0
0
0
0
0
L
Ao Kuang
6,037
1,207
13
3
2
109,324
0
W
Charybdis
7,057
1,411
41
8
3
93,497
0
W
Xbalanque
6,848
1,370
25
5
2
103,331
0
W
Mercury
6,593
1,319
13
3
0
134,897
0
L
Izanami
6,044
1,209
50
10
1
92,368
0
L
Danzaburou
6,177
1,235
27
5
0
93,769
0
W
Zhong Kui
7,050
1,410
36
7
3
104,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role