Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OmgShesNine
Sylvanus
Level 26
God Stats
2W - 0L
1,193 SR
Queue Stats
6W - 3L
1,712 Elo+
Party 1
Ra
Ra
PK Catalyst
Ra
Level 189
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,838 Elo+
Party 1
Team Averages
Level 118
1,398 SR
1,683 Elo+

VS

Team Averages
Level 58
1,515 SR
1,414 Elo+
Hachiman
Hachiman
 
Hachiman
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ChefDrifter92
Vulcan
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,409 Elo+
Solo
King Arthur
King Arthur
KingXCrossX
King Arthur
Level 28
God Stats
5W - 5L
1,546 SR
Queue Stats
11W - 21L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 1 / 3
4,583
917
2,180
3,817
2,503
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
OmgShesNine
Sylvanus
9
2 / 1 / 2
4,981
996
2,336
3,792
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 3
4,937
987
1,186
3,896
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 1 / 2
5,062
1,012
3,574
4,539
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 3 / 2
4,392
878
3,385
3,276
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KingXCrossX
King Arthur
1
0 / 0 / 0
2,028
406
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
4
Kills
3
4
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
1
3
2.5
L
Hachiman
 
Hachiman
2
1
2
3
L
1
3
2
0.67
L
King Arthur
KingXCrossX
King Arthur
0
0
0
0
W
Sylvanus
OmgShesNine
Sylvanus
2
1
2
3
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,702
Damage
6,959
11,505
Taken
7,815
5,744
Mitigated
2,718
2,876
Healing
1,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,180
719
0
434
3,817
2,503
0
876
2,941
0
7,456
L
Hachiman
 
Hachiman
3,574
2,140
0
1,731
4,539
1,571
0
1,766
2,760
0
10,453
L
3,385
1,032
0
0
3,276
1,147
0
1,683
1,567
10,945
0
L
King Arthur
KingXCrossX
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
OmgShesNine
Sylvanus
2,336
207
297
963
3,792
1,715
0
728
3,064
9,612
2,941
W
1,186
289
168
1,014
3,896
1,526
24
1,796
2,100
18,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,501
Gold Earned
11,482
84
Minions Killed
34
0
Camps Cleared
0
281,206
Distance Traveled
187,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,583
917
12
2
0
108,530
0
L
Hachiman
5,062
1,012
23
5
0
98,388
0
L
Vulcan
4,392
878
11
2
0
89,216
0
L
King Arthur
2,028
406
0
0
0
0
0
W
Sylvanus
4,981
996
18
4
0
82,383
0
W
Ra
4,937
987
54
11
0
90,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role