Player Matchup

Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
ArnelDaBoy
Anhur
Platinum III
Level 155
God Stats
3W - 8L
1,723 SR
Queue Stats
167W - 148L
1,912 MMR
Solo
Janus
Janus
Platinum II
Dcogaz
Janus
Platinum II
Level 75
God Stats
3W - 5L
1,492 SR
Queue Stats
102W - 90L
2,030 MMR
Solo
Bastet
Bastet
Platinum V
Lawdiest
Bastet
Platinum V
Level 149
God Stats
5W - 11L
1,536 SR
Queue Stats
176W - 161L
1,868 MMR
Solo
Atlas
Atlas
Platinum III
RippersNightmare
Atlas
Platinum III
Level 181
God Stats
1W - 2L
1,576 SR
Queue Stats
159W - 161L
1,806 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,565 SR
1,823 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 176
1,646 SR
1,704 MMR
Chernobog
Chernobog
Platinum I
 
Chernobog
Platinum I
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum II
BePe
Athena
Platinum II
Level 192
God Stats
6W - 2L
1,749 SR
Queue Stats
129W - 123L
1,802 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Eodromaeus
Sun Wukong
Platinum III
Level 171
God Stats
2W - 2L
1,564 SR
Queue Stats
40W - 28L
1,930 MMR
Solo
Bakasura
Bakasura
Platinum V
iDropss
Bakasura
Platinum V
Level 154
God Stats
3W - 0L
1,916 SR
Queue Stats
99W - 86L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 0
4,914
491
3,108
8,689
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
8
0 / 4 / 0
4,655
466
5,132
8,162
3,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Dcogaz
Janus
11
0 / 1 / 0
5,652
565
4,049
4,884
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Lawdiest
Bastet
10
0 / 1 / 0
5,629
563
5,448
10,489
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 4 / 0
4,372
437
4,309
10,285
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Bake KujiraThorBellonaSusano

VS

Bans
ThanatosVamanaThothHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 0 / 4
6,956
696
8,390
7,106
2,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
 
Sol
12
2 / 0 / 2
6,839
684
5,119
6,146
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
BePe
Athena
10
0 / 0 / 6
6,203
620
2,347
7,241
4,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Eodromaeus
Sun Wukong
12
2 / 0 / 0
7,088
709
7,371
9,930
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
iDropss
Bakasura
13
5 / 0 / 2
6,869
687
4,928
8,782
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
13
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
W
Chernobog
 
Chernobog
3
0
4
5
W
Sol
 
Sol
2
0
2
3
L
Anhur
0
4
0
0
W
Athena
BePe
Athena
0
0
6
3
L
Janus
Dcogaz
Janus
0
1
0
0
W
Sun Wukong
Eodromaeus
Sun Wukong
2
0
0
2
L
Bastet
Lawdiest
Bastet
0
1
0
0
L
0
4
0
0
W
Bakasura
iDropss
Bakasura
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
28,155
42,509
Taken
39,205
18,926
Mitigated
19,532
11,517
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,108
627
0
3,114
8,689
2,941
0
895
7,603
0
30,333
W
Chernobog
 
Chernobog
8,390
5,408
0
2,392
7,106
2,676
0
2,042
4,859
0
69,255
W
Sol
 
Sol
5,119
3,138
0
4,010
6,146
1,439
2,628
992
4,832
49,202
7,718
L
Anhur
5,132
2,315
0
1,735
8,162
3,146
0
3,473
4,634
0
34,534
W
Athena
BePe
Athena
2,347
842
0
2,050
7,241
4,589
9
2,057
4,818
14,523
105
L
Janus
Dcogaz
Janus
4,049
293
0
1,157
4,884
1,842
0
405
4,339
48,697
0
W
Sun Wukong
Eodromaeus
Sun Wukong
7,371
1,140
0
3,728
9,930
6,945
0
0
9,930
0
56,727
L
Bastet
Lawdiest
Bastet
5,448
983
0
3,805
10,489
3,169
0
0
10,369
0
38,052
L
4,309
941
0
1,706
10,285
7,828
0
2,546
7,097
16,966
1,284
W
Bakasura
iDropss
Bakasura
4,928
3,175
0
3,008
8,782
3,883
0
1,956
6,477
0
52,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
33,955
299
Minions Killed
449
0
Camps Cleared
0
1,148,517
Distance Traveled
1,192,827
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,914
491
54
5
0
250,844
0
W
Chernobog
6,956
696
111
11
0
238,439
3
W
Sol
6,839
684
116
12
0
207,556
3
L
Anhur
4,655
466
56
6
0
202,345
1
W
Athena
6,203
620
16
2
0
274,242
2
L
Janus
5,652
565
104
10
0
232,753
2
W
Sun Wukong
7,088
709
106
11
0
184,292
0
L
Bastet
5,629
563
72
7
0
244,761
3
L
Atlas
4,372
437
13
1
0
217,814
0
W
Bakasura
6,869
687
100
10
0
288,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role