Player Matchup

Chaac
Chaac
Bexxie
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Mulan
Mulan
Destromayo
Mulan
Level 124
God Stats
5W - 1L
1,534 SR
Queue Stats
46W - 47L
1,455 Elo+
Solo
Nemesis
Nemesis
Gunslinger445607
Nemesis
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 98L
1,582 Elo+
Solo
Hades
Hades
NighT_LeapeR
Hades
Level 100
God Stats
43W - 41L
1,451 SR
Queue Stats
100W - 109L
1,418 Elo+
Solo
Apollo
Apollo
PIMPx187
Apollo
Level 132
God Stats
26W - 30L
1,473 SR
Queue Stats
280W - 296L
1,438 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,478 Elo+

VS

Team Averages
Level 97
1,617 SR
1,442 Elo+
Thanatos
Thanatos
Burnttoast69876
Thanatos
Level 118
God Stats
2W - 1L
1,771 SR
Queue Stats
47W - 60L
1,422 Elo+
Party 1
Hades
Hades
HKGK_VonkieDool
Hades
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 1
Sol
Sol
Loonalicht
Sol
Level 147
God Stats
17W - 6L
1,933 SR
Queue Stats
107W - 100L
1,478 Elo+
Solo
Chiron
Chiron
Nabendu
Chiron
Level 158
God Stats
2W - 1L
1,736 SR
Queue Stats
100W - 105L
1,765 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wikipedia Finds
Kumbhakarna
Level 53
God Stats
3W - 9L
1,146 SR
Queue Stats
368W - 392L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bexxie
Chaac
8
1 / 0 / 1
4,637
580
2,086
3,939
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
8
2 / 0 / 2
5,063
633
2,906
5,828
4,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 1
5,287
661
2,398
6,130
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 2
4,616
577
1,744
3,451
1,361
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
PIMPx187
Apollo
8
2 / 3 / 1
4,665
583
5,649
5,675
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
0 / 1 / 0
4,047
506
878
4,765
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 2 / 0
3,468
434
908
3,211
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,356
545
5,401
4,533
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Nabendu
Chiron
6
1 / 1 / 0
4,351
544
2,472
3,187
916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
Wikipedia Finds
Kumbhakarna
8
1 / 2 / 2
4,839
605
1,312
8,972
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bexxie
Chaac
1
0
1
1.5
L
Thanatos
0
1
0
0
W
Mulan
2
0
2
3
W
3
0
1
3.5
L
0
2
0
0
L
1
2
1
0.75
L
Chiron
Nabendu
Chiron
1
1
0
1
W
0
1
2
1
W
Apollo
PIMPx187
Apollo
2
3
1
0.83
L
Kumbhakarna
Wikipedia Finds
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,783
Damage
10,971
25,023
Taken
24,668
11,980
Mitigated
10,592
8,142
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bexxie
Chaac
2,086
699
0
711
3,939
2,210
20
908
3,031
0
16,998
L
Thanatos
878
101
0
1,973
4,765
1,811
0
194
4,571
0
20,434
W
Mulan
2,906
444
0
2,511
5,828
4,335
0
3,154
2,674
0
17,344
W
2,398
881
0
3,590
6,130
2,053
0
0
6,130
0
40,690
L
908
259
0
361
3,211
1,116
0
0
3,211
7,546
0
L
5,401
2,879
0
1,655
4,533
1,251
664
0
4,533
26,258
5,743
L
Chiron
Nabendu
Chiron
2,472
1,481
0
1,145
3,187
916
0
1,550
1,637
0
19,926
W
1,744
117
165
785
3,451
1,361
640
0
3,451
20,527
0
W
Apollo
PIMPx187
Apollo
5,649
3,501
0
380
5,675
2,021
0
2,930
2,745
0
29,886
L
Kumbhakarna
Wikipedia Finds
Kumbhakarna
1,312
393
0
1,253
8,972
5,498
41
0
8,972
12,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
21,061
210
Minions Killed
141
0
Camps Cleared
0
769,186
Distance Traveled
619,010
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,637
580
28
4
0
149,797
1
L
Thanatos
4,047
506
33
4
0
136,192
0
W
Mulan
5,063
633
26
3
0
147,951
3
W
Nemesis
5,287
661
74
9
0
180,303
0
L
Hades
3,468
434
9
1
0
108,725
0
L
Sol
4,356
545
51
6
0
126,617
0
L
Chiron
4,351
544
30
4
0
97,736
0
W
Hades
4,616
577
36
5
0
145,108
0
W
Apollo
4,665
583
46
6
0
146,027
0
L
Kumbhakarna
4,839
605
18
2
0
149,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role