Player Matchup

Kukulkan
Kukulkan
ANLOAKNOMO
Kukulkan
Level 21
God Stats
1W - 4L
1,238 SR
Queue Stats
3W - 7L
1,443 Elo+
Solo
Da Ji
Da Ji
AndyNecros
Da Ji
Level 141
God Stats
5W - 2L
1,820 SR
Queue Stats
14W - 10L
1,555 Elo+
Solo
Discordia
Discordia
Majôrask
Discordia
Level 123
God Stats
0W - 1L
1,563 SR
Queue Stats
32W - 37L
1,402 Elo+
Solo
Horus
Horus
Obba95
Horus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,428 Elo+
Solo
Chang'e
Chang'e
stewieee
Chang'e
Level 148
God Stats
1W - 2L
1,731 SR
Queue Stats
45W - 32L
1,660 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,498 Elo+

VS

Team Averages
Level 144
1,473 SR
1,560 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AdammadayeX
Serqet
Level 146
God Stats
2W - 1L
1,256 SR
Queue Stats
64W - 58L
1,630 Elo+
Party 1
Bacchus
Bacchus
BARNAJOEX
Bacchus
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
42W - 31L
1,681 Elo+
Party 1
Hachiman
Hachiman
Michjon
Hachiman
Level 202
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 19L
1,476 Elo+
Solo
Hercules
Hercules
xHazyyy
Hercules
Level 158
God Stats
20W - 15L
1,608 SR
Queue Stats
144W - 97L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANLOAKNOMO
Kukulkan
15
2 / 3 / 0
7,958
796
3,592
5,898
2,472
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
14
4 / 6 / 1
8,172
817
6,866
11,442
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Majôrask
Discordia
15
1 / 2 / 3
7,968
797
8,938
5,486
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Obba95
Horus
13
0 / 4 / 2
7,265
727
5,383
12,227
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chang'e
stewieee
Chang'e
14
0 / 1 / 2
7,483
748
11,092
13,124
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 3 / 8
9,079
908
9,450
8,821
4,830
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
13
1 / 1 / 10
7,741
774
6,034
9,105
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
BARNAJOEX
Bacchus
15
6 / 1 / 8
8,745
875
8,376
12,930
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Michjon
Hachiman
15
2 / 0 / 11
8,458
846
8,077
5,991
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xHazyyy
Hercules
15
4 / 2 / 8
8,219
822
6,634
9,551
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
16
16
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
3
8
2.33
L
Kukulkan
ANLOAKNOMO
Kukulkan
2
3
0
0.67
W
Serqet
1
1
10
6
L
Da Ji
4
6
1
0.75
W
Bacchus
BARNAJOEX
Bacchus
6
1
8
10
L
Discordia
Majôrask
Discordia
1
2
3
1.25
W
Hachiman
Michjon
Hachiman
2
0
11
7.5
L
Horus
Obba95
Horus
0
4
2
0.25
L
Chang'e
stewieee
Chang'e
0
1
2
1
W
Hercules
xHazyyy
Hercules
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
38,571
48,177
Taken
46,398
29,482
Mitigated
37,920
10,711
Healing
13,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,450
726
437
3,676
8,821
4,830
0
3,793
5,028
40,223
428
L
Kukulkan
ANLOAKNOMO
Kukulkan
3,592
193
94
369
5,898
2,472
0
2,102
3,464
27,347
0
W
Serqet
6,034
1,666
0
472
9,105
4,886
30
4,980
4,125
0
13,856
L
Da Ji
6,866
1,748
0
250
11,442
5,473
0
4,214
6,794
0
18,478
W
Bacchus
BARNAJOEX
Bacchus
8,376
1,967
0
3,862
12,930
15,605
108
7,126
5,804
15,589
1,835
L
Discordia
Majôrask
Discordia
8,938
415
0
811
5,486
2,011
0
1,421
3,756
27,201
0
W
Hachiman
Michjon
Hachiman
8,077
4,935
0
2,481
5,991
2,670
748
3,092
2,899
0
34,880
L
Horus
Obba95
Horus
5,383
2,218
442
2,511
12,227
11,433
0
2,906
8,245
0
14,160
L
Chang'e
stewieee
Chang'e
11,092
1,200
1,792
4,442
13,124
8,093
0
4,725
8,064
23,362
0
W
Hercules
xHazyyy
Hercules
6,634
1,519
0
2,830
9,551
9,929
0
4,631
4,920
0
13,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,846
Gold Earned
42,242
172
Minions Killed
203
0
Camps Cleared
0
975,785
Distance Traveled
1,064,226
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,079
908
78
8
0
196,954
4
L
Kukulkan
7,958
796
63
6
0
160,912
0
W
Serqet
7,741
774
23
2
0
241,329
0
L
Da Ji
8,172
817
21
2
0
188,684
0
W
Bacchus
8,745
875
17
2
0
217,200
2
L
Discordia
7,968
797
47
5
0
202,783
0
W
Hachiman
8,458
846
67
7
0
195,398
0
L
Horus
7,265
727
18
2
0
203,685
0
L
Chang'e
7,483
748
23
2
0
219,721
0
W
Hercules
8,219
822
18
2
0
213,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role