Player Matchup

Cernunnos
Cernunnos
DjFatttymike
Cernunnos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,545 Elo+
Party 1
Ix Chel
Ix Chel
IAMSORA666
Ix Chel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,545 Elo+
Party 1
Geb
Geb
ShinyMusic
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,545 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,545 Elo+

VS

Team Averages
Level 107
1,564 SR
1,436 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
sobekthemighty
Ra
Level 45
God Stats
2W - 0L
1,692 SR
Queue Stats
34W - 49L
1,270 Elo+
Solo
Bacchus
Bacchus
takitoasassin
Bacchus
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
444W - 474L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjFatttymike
Cernunnos
12
0 / 3 / 0
7,154
596
5,901
12,327
5,200
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ix Chel
IAMSORA666
Ix Chel
11
0 / 6 / 0
6,924
577
5,119
9,375
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
6,675
556
4,377
14,272
13,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 0 / 6
9,683
807
10,947
8,889
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 0 / 9
9,072
756
9,615
7,185
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
15
5 / 0 / 6
9,285
774
9,395
11,161
15,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
6
7
L
Cernunnos
DjFatttymike
Cernunnos
0
3
0
0
L
Ix Chel
IAMSORA666
Ix Chel
0
6
0
0
L
0
3
0
0
W
3
0
9
7.5
W
Bacchus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,397
Damage
29,957
35,974
Taken
27,235
22,268
Mitigated
22,597
4,195
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,947
3,816
0
4,162
8,889
4,016
1,626
2,917
5,972
0
69,314
L
Cernunnos
DjFatttymike
Cernunnos
5,901
2,262
0
1,110
12,327
5,200
0
6,008
5,884
0
30,413
L
Ix Chel
IAMSORA666
Ix Chel
5,119
356
1,171
1,529
9,375
3,913
0
5,657
3,364
24,062
0
L
4,377
132
0
385
14,272
13,155
0
6,364
7,494
15,598
0
W
9,615
873
868
3,177
7,185
3,530
494
3,015
4,170
37,001
0
W
Bacchus
9,395
447
0
4,507
11,161
15,051
592
3,608
7,553
20,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,753
Gold Earned
28,040
105
Minions Killed
179
0
Camps Cleared
0
586,537
Distance Traveled
655,878
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,683
807
112
9
0
217,995
0
L
Cernunnos
7,154
596
55
5
0
195,539
0
L
Ix Chel
6,924
577
36
3
0
176,190
0
L
Geb
6,675
556
14
1
0
214,808
2
W
Ra
9,072
756
52
4
0
187,282
0
W
Bacchus
9,285
774
15
1
0
250,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role