Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Nickster918
Nox
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 81L
1,529 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Papitawind
Ah Muzen Cab
Level 156
God Stats
7W - 8L
1,746 SR
Queue Stats
75W - 83L
1,580 Elo+
Party 1
Loki
Loki
SaiyansWrath
Loki
Level 130
God Stats
3W - 1L
1,492 SR
Queue Stats
190W - 204L
1,585 Elo+
Party 1
Ra
Ra
Tinodog
Ra
Level 133
God Stats
8W - 10L
1,698 SR
Queue Stats
67W - 98L
1,534 Elo+
Party 1
Team Averages
Level 154
1,587 SR
1,546 Elo+

VS

Team Averages
Level 135
1,570 SR
1,577 Elo+
Loki
Loki
IBedwyr
Loki
Level 168
God Stats
23W - 12L
1,582 SR
Queue Stats
392W - 461L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Marihuan0x
Gilgamesh
Level 69
God Stats
10W - 7L
1,206 SR
Queue Stats
337W - 320L
1,565 Elo+
Solo
Jing Wei
Jing Wei
Potrosaurio
Jing Wei
Level 158
God Stats
2W - 2L
1,846 SR
Queue Stats
368W - 372L
1,546 Elo+
Party 2
Ares
Ares
THEDILLYWIGGLE
Ares
Level 153
God Stats
9W - 5L
1,715 SR
Queue Stats
483W - 423L
1,628 Elo+
Solo
Kukulkan
Kukulkan
Wattson XIX
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 0 / 0
6,055
865
4,602
5,166
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,248
607
1,379
3,943
1,812
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Papitawind
Ah Muzen Cab
7
0 / 2 / 0
4,041
577
3,375
5,457
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
3 / 0 / 0
4,762
680
4,198
5,732
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 2
4,917
702
2,679
3,091
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IBedwyr
Loki
9
1 / 2 / 0
4,451
636
2,401
5,470
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Marihuan0x
Gilgamesh
6
0 / 3 / 0
3,816
545
2,800
6,688
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Potrosaurio
Jing Wei
8
1 / 1 / 0
4,184
598
2,452
4,826
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 0 / 1
4,263
609
3,713
6,952
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Wattson XIX
Kukulkan
9
0 / 0 / 0
4,311
616
1,411
3,262
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
6
Kills
2
2
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
0
3
L
Loki
IBedwyr
Loki
1
2
0
0.5
L
Gilgamesh
Marihuan0x
Gilgamesh
0
3
0
0
W
0
0
0
0
W
Ah Muzen Cab
Papitawind
Ah Muzen Cab
0
2
0
0
L
Jing Wei
Potrosaurio
Jing Wei
1
1
0
1
W
3
0
0
3
L
0
0
1
0.5
W
0
0
2
1
L
Kukulkan
Wattson XIX
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
12,777
23,389
Taken
27,198
9,129
Mitigated
13,034
8,037
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,602
1,822
0
1,253
5,166
2,416
32
0
4,702
0
44,968
L
Loki
IBedwyr
Loki
2,401
407
0
2,714
5,470
1,676
0
1,055
4,415
0
27,313
L
Gilgamesh
Marihuan0x
Gilgamesh
2,800
762
0
1,996
6,688
4,231
0
0
6,688
0
20,158
W
1,379
367
50
1,687
3,943
1,812
0
1,688
2,255
13,870
0
W
Ah Muzen Cab
Papitawind
Ah Muzen Cab
3,375
1,611
0
858
5,457
1,923
17
1,443
4,014
0
30,277
L
Jing Wei
Potrosaurio
Jing Wei
2,452
2,099
0
1,106
4,826
1,605
0
677
4,149
0
24,801
W
4,198
1,261
0
2,660
5,732
1,857
0
1,338
4,394
0
26,645
L
3,713
815
0
2,244
6,952
4,384
0
702
6,250
15,955
0
W
2,679
220
288
1,241
3,091
1,121
126
655
2,436
35,304
1,782
L
Kukulkan
Wattson XIX
Kukulkan
1,411
297
0
479
3,262
1,138
0
1,463
1,703
30,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
21,025
265
Minions Killed
203
0
Camps Cleared
0
776,263
Distance Traveled
699,715
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,055
865
78
11
0
138,704
0
L
Loki
4,451
636
61
9
0
159,780
0
L
Gilgamesh
3,816
545
34
5
0
90,162
0
W
Nox
4,248
607
27
4
0
143,367
0
W
Ah Muzen Cab
4,041
577
43
6
0
117,679
0
L
Jing Wei
4,184
598
48
7
0
137,336
0
W
Loki
4,762
680
50
7
0
203,763
0
L
Ares
4,263
609
12
2
0
159,147
1
W
Ra
4,917
702
67
10
0
172,750
1
L
Kukulkan
4,311
616
48
7
0
153,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role