Player Matchup

Sobek
Sobek
BaNNeD-AiD
Sobek
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,504 Elo+
Party 1
Skadi
Skadi
Ex_69420
Skadi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 87L
1,473 Elo+
Party 1
Bastet
Bastet
NaniTheCabe
Bastet
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 45L
1,417 Elo+
Solo
Charybdis
Charybdis
Ocec11
Charybdis
Level 126
God Stats
5W - 6L
1,715 SR
Queue Stats
112W - 118L
1,560 Elo+
Solo
Arachne
Arachne
RS FATMAN
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,347 Elo+
Solo
Team Averages
Level 131
1,543 SR
1,460 Elo+

VS

Team Averages
Level 78
1,538 SR
1,385 Elo+
Thanatos
Thanatos
ANIMETEETIES384
Thanatos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,122 Elo+
Solo
Izanami
Izanami
Charizard X1234
Izanami
Level 94
God Stats
16W - 27L
1,395 SR
Queue Stats
50W - 49L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Kyuaga
Aphrodite
Level 95
God Stats
30W - 17L
1,452 SR
Queue Stats
132W - 119L
1,462 Elo+
Solo
Surtr
Surtr
LiLxPhantoM_
Surtr
Level 86
God Stats
11W - 13L
1,470 SR
Queue Stats
243W - 223L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
OG_Joe_Chill
Baron Samedi
Level 46
God Stats
0W - 2L
1,874 SR
Queue Stats
84W - 95L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 1 / 3
6,639
511
6,062
10,745
8,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Ex_69420
Skadi
13
1 / 1 / 2
6,969
536
3,920
8,676
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
11
3 / 0 / 1
6,396
492
3,427
8,577
4,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Ocec11
Charybdis
13
3 / 3 / 0
7,477
575
7,030
7,628
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
RS FATMAN
Arachne
12
2 / 3 / 1
7,263
559
7,638
11,229
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 4 / 1
7,283
560
6,958
14,423
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 1
7,121
548
3,602
8,956
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
Kyuaga
Aphrodite
13
0 / 1 / 2
6,934
533
5,353
8,693
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 2 / 1
7,237
557
7,104
12,923
11,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
OG_Joe_Chill
Baron Samedi
5
0 / 1 / 0
4,498
346
1,206
2,230
762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
8
8
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
4
1
1.38
W
Sobek
0
1
3
1.5
L
1
2
1
0.75
W
Skadi
Ex_69420
Skadi
1
1
2
2
L
Aphrodite
Kyuaga
Aphrodite
0
1
2
1
L
2
2
1
1.25
W
Bastet
3
0
1
3.5
L
Baron Samedi
OG_Joe_Chill
Baron Samedi
0
1
0
0
W
Charybdis
Ocec11
Charybdis
3
3
0
1
W
Arachne
RS FATMAN
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,077
Damage
24,223
46,855
Taken
47,225
25,230
Mitigated
26,999
14,596
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,958
2,611
0
7,253
14,423
7,249
13
1,947
12,393
0
59,207
W
Sobek
6,062
582
0
4,386
10,745
8,669
0
2,019
8,726
28,344
2,876
L
3,602
2,514
0
1,922
8,956
3,488
623
831
8,125
0
54,696
W
Skadi
Ex_69420
Skadi
3,920
1,196
0
2,042
8,676
3,251
0
2,012
6,664
0
52,054
L
Aphrodite
Kyuaga
Aphrodite
5,353
281
1,491
5,615
8,693
3,723
0
1,130
7,515
52,253
0
L
7,104
2,936
0
4,893
12,923
11,777
9
1,143
11,421
379
48,255
W
Bastet
3,427
1,001
0
4,755
8,577
4,037
0
750
7,827
0
37,075
L
Baron Samedi
OG_Joe_Chill
Baron Samedi
1,206
265
71
763
2,230
762
0
748
1,482
9,871
0
W
Charybdis
Ocec11
Charybdis
7,030
4,826
0
484
7,628
2,723
1,443
676
6,952
0
65,671
W
Arachne
RS FATMAN
Arachne
7,638
5,799
0
2,929
11,229
6,550
0
1,296
9,933
0
41,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
33,073
365
Minions Killed
381
0
Camps Cleared
0
1,268,733
Distance Traveled
1,062,676
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,283
560
89
7
0
245,798
0
W
Sobek
6,639
511
44
3
0
278,498
3
L
Izanami
7,121
548
97
7
0
234,929
0
W
Skadi
6,969
536
86
7
0
263,171
0
L
Aphrodite
6,934
533
101
8
0
237,036
5
L
Surtr
7,237
557
81
6
0
254,421
0
W
Bastet
6,396
492
47
4
0
296,284
0
L
Baron Samedi
4,498
346
13
1
0
90,492
0
W
Charybdis
7,477
575
110
8
0
191,733
1
W
Arachne
7,263
559
78
6
0
239,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role