Player Matchup

Nike
Nike
Bronze I
CocaDeDosLitros
Nike
Bronze I
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
42W - 36L
1,053 MMR
Party 1
Danzaburou
Danzaburou
Bronze I
GabrielW20
Danzaburou
Bronze I
Level 65
God Stats
3W - 3L
1,344 SR
Queue Stats
41W - 36L
995 MMR
Party 1
Ra
Ra
Bronze III
gabiepro
Ra
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,401 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,448 SR
1,150 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 95
1,351 SR
1,102 MMR
Hachiman
Hachiman
Bronze IV
RaZor Illusion
Hachiman
Bronze IV
Level 76
God Stats
2W - 14L
1,337 SR
Queue Stats
2W - 20L
1,021 MMR
Party 2
Fafnir
Fafnir
Bronze IV
RaZor Inferno
Fafnir
Bronze IV
Level 127
God Stats
0W - 9L
1,315 SR
Queue Stats
2W - 22L
1,056 MMR
Party 2
Freya
Freya
Bronze III
papaT5232
Freya
Bronze III
Level 83
God Stats
2W - 8L
1,401 SR
Queue Stats
2W - 9L
1,230 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
10,009
770
11,662
13,583
12,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GabrielW20
Danzaburou
15
3 / 0 / 6
10,109
778
10,897
9,188
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 5
10,171
782
15,391
8,775
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
Baron SamediMedusaChang'eGuan YuNe Zha

VS

Bans
BacchusCupidCharybdisAnhurSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 2 / 1
8,386
645
9,125
13,869
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 0
8,803
677
8,780
18,111
20,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
papaT5232
Freya
12
1 / 6 / 1
8,233
633
4,085
13,550
5,411
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
3
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Danzaburou
GabrielW20
Danzaburou
3
0
6
6
L
Hachiman
0
2
1
0.25
L
2
3
0
0.67
W
3
1
5
5.5
L
Freya
papaT5232
Freya
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,950
Damage
21,990
31,546
Taken
45,530
20,136
Mitigated
31,055
9,121
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,662
655
0
1,471
13,583
12,033
102
5,117
8,036
0
25,296
W
Danzaburou
GabrielW20
Danzaburou
10,897
4,363
0
1,486
9,188
4,368
1,822
3,535
5,462
0
31,472
L
Hachiman
9,125
4,804
0
1,566
13,869
5,616
0
3,888
9,619
0
42,812
L
8,780
2,209
0
3,620
18,111
20,028
0
5,896
11,449
22,615
0
W
15,391
731
2,882
3,282
8,775
3,735
413
3,359
5,164
57,766
1,398
L
Freya
papaT5232
Freya
4,085
1,087
0
3,010
13,550
5,411
0
4,928
8,134
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,289
Gold Earned
25,422
160
Minions Killed
139
0
Camps Cleared
0
790,196
Distance Traveled
730,008
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,009
770
27
2
0
268,708
5
W
Danzaburou
10,109
778
43
3
0
252,532
0
L
Hachiman
8,386
645
67
5
0
263,188
0
L
Fafnir
8,803
677
31
2
0
245,938
0
W
Ra
10,171
782
90
7
0
268,956
0
L
Freya
8,233
633
41
3
0
220,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role