Player Matchup

Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
Kaklashi2
Merlin
Gold I
Level 88
God Stats
3W - 7L
1,524 SR
Queue Stats
201W - 185L
1,648 MMR
Party 1
Ares
Ares
Bronze III
WOLFPACK_D_BEST
Ares
Bronze III
Level 140
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Nike
Nike
Bronze III
afksmitethrower
Nike
Bronze III
Level 51
God Stats
1W - 1L
1,741 SR
Queue Stats
6W - 11L
1,495 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
chachito2016
Tsukuyomi
Gold V
Level 107
God Stats
1W - 1L
1,517 SR
Queue Stats
129W - 120L
1,452 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,509 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,699 SR
1,525 MMR
Bastet
Bastet
Silver I
BruhLord69
Bastet
Silver I
Level 126
God Stats
9W - 8L
1,685 SR
Queue Stats
50W - 36L
1,544 MMR
Solo
Anhur
Anhur
Gold III
Temmeh
Anhur
Gold III
Level 151
God Stats
20W - 18L
1,722 SR
Queue Stats
154W - 159L
1,494 MMR
Solo
Charon
Charon
Gold IV
TheMeatiestMyth
Charon
Gold IV
Level 82
God Stats
2W - 1L
1,785 SR
Queue Stats
18W - 17L
1,573 MMR
Solo
Khepri
Khepri
Gold IV
Thund3rDrag0n9
Khepri
Gold IV
Level 163
God Stats
5W - 4L
1,767 SR
Queue Stats
119W - 125L
1,506 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Ŕemarks
Sun Wukong
Gold III
Level 106
God Stats
16W - 14L
1,538 SR
Queue Stats
525W - 534L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 1 / 3
9,197
541
10,080
8,971
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Kaklashi2
Merlin
15
2 / 3 / 2
8,552
503
5,723
9,463
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 6
6,663
392
4,920
19,069
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 2
7,415
436
9,199
18,802
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
chachito2016
Tsukuyomi
14
5 / 3 / 3
8,013
471
6,459
12,310
5,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Bake KujiraJanusThorAo Kuang

VS

Bans
AthenaKuzenboGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BruhLord69
Bastet
18
6 / 0 / 12
10,345
609
13,906
13,718
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anhur
Temmeh
Anhur
14
2 / 3 / 6
8,746
514
6,802
12,762
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 2 / 7
10,698
629
11,671
9,024
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 8
9,076
534
5,431
12,572
11,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Ŕemarks
Sun Wukong
16
5 / 1 / 2
9,881
581
11,037
15,179
13,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
8
Kills
22
22
Deaths
8
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
1
3
2.5
W
Bastet
BruhLord69
Bastet
6
0
12
12
L
Merlin
Kaklashi2
Merlin
2
3
2
1
W
Anhur
Temmeh
Anhur
2
3
6
1.67
W
6
2
7
4.75
W
3
2
8
3.5
L
0
8
6
0.38
L
0
7
2
0.14
L
Tsukuyomi
chachito2016
Tsukuyomi
5
3
3
2.17
W
Sun Wukong
Ŕemarks
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,381
Damage
48,847
68,615
Taken
63,255
36,875
Mitigated
40,785
11,854
Healing
23,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,080
6,762
0
3,498
8,971
3,121
0
1,652
7,285
0
93,659
W
Bastet
BruhLord69
Bastet
13,906
4,065
0
9,632
13,718
6,107
42
2,341
11,010
0
89,058
L
Merlin
Kaklashi2
Merlin
5,723
177
0
813
9,463
4,026
0
3,690
5,541
68,420
809
W
Anhur
Temmeh
Anhur
6,802
4,367
0
3,998
12,762
4,968
624
1,538
11,142
0
67,538
W
11,671
1,641
0
750
9,024
4,541
309
2,700
5,850
72,865
6,282
W
5,431
453
2,244
2,746
12,572
11,269
84
2,475
9,792
21,370
1,104
L
4,920
890
0
1,928
19,069
13,788
0
5,141
13,489
13,549
769
L
9,199
1,367
0
4,066
18,802
10,261
0
2,726
15,031
0
53,487
L
Tsukuyomi
chachito2016
Tsukuyomi
6,459
1,710
0
1,549
12,310
5,679
9
2,638
9,545
0
68,042
W
Sun Wukong
Ŕemarks
Sun Wukong
11,037
2,797
0
4,214
15,179
13,900
0
743
13,482
0
76,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
48,746
502
Minions Killed
506
0
Camps Cleared
0
1,596,521
Distance Traveled
1,733,505
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,197
541
154
9
0
279,127
0
W
Bastet
10,345
609
114
7
0
400,507
0
L
Merlin
8,552
503
150
9
0
326,364
2
W
Anhur
8,746
514
120
7
0
298,853
2
W
Charon
10,698
629
123
7
0
337,748
8
W
Khepri
9,076
534
22
1
0
329,522
3
L
Ares
6,663
392
21
1
0
315,876
7
L
Nike
7,415
436
83
5
0
303,654
1
L
Tsukuyomi
8,013
471
94
6
0
371,500
0
W
Sun Wukong
9,881
581
127
7
0
366,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role