Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KingFsher
Medusa
Level 117
God Stats
2W - 5L
1,360 SR
Queue Stats
18W - 14L
1,596 Elo+
Party 2
Scylla
Scylla
Simp4Gank
Scylla
Level 96
God Stats
5W - 5L
1,119 SR
Queue Stats
166W - 157L
1,651 Elo+
Party 1
Arachne
Arachne
lemmefarm
Arachne
Level 22
God Stats
0W - 3L
1,324 SR
Queue Stats
49W - 68L
1,531 Elo+
Party 2
Chaac
Chaac
xVEXDx
Chaac
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 110L
1,537 Elo+
Party 2
Team Averages
Level 106
1,361 SR
1,563 Elo+

VS

Team Averages
Level 127
1,433 SR
1,538 Elo+
Bake Kujira
Bake Kujira
B22goodness
Bake Kujira
Level 66
God Stats
5W - 11L
1,465 SR
Queue Stats
87W - 80L
1,508 Elo+
Party 3
Hel
Hel
ChunkieBeans
Hel
Level 169
God Stats
3W - 5L
1,186 SR
Queue Stats
194W - 185L
1,458 Elo+
Solo
Chiron
Chiron
Disability kun
Chiron
Level 159
God Stats
3W - 6L
1,542 SR
Queue Stats
192W - 235L
1,595 Elo+
Party 4
Bellona
Bellona
TheMightyGryphon
Bellona
Level 87
God Stats
5W - 2L
1,781 SR
Queue Stats
203W - 181L
1,512 Elo+
Party 3
Ravana
Ravana
Yeetuus
Ravana
Level 153
God Stats
2W - 4L
1,190 SR
Queue Stats
149W - 137L
1,619 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 3 / 6
7,264
559
9,527
12,297
8,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
KingFsher
Medusa
15
4 / 1 / 2
8,390
645
7,559
6,889
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Simp4Gank
Scylla
11
0 / 3 / 3
6,081
468
5,155
7,497
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
lemmefarm
Arachne
13
4 / 3 / 1
6,971
536
7,177
14,460
6,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xVEXDx
Chaac
11
1 / 3 / 0
6,635
510
5,916
13,567
9,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
B22goodness
Bake Kujira
10
0 / 4 / 3
6,361
489
6,200
13,467
10,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,601
585
4,103
9,077
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 2
7,322
563
6,696
9,883
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 1
8,488
653
11,911
12,674
17,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Yeetuus
Ravana
13
6 / 3 / 1
7,797
600
8,036
8,661
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
13
13
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
3
6
2.33
W
Bake Kujira
B22goodness
Bake Kujira
0
4
3
0.38
W
1
3
0
0.33
W
3
3
2
1.33
L
Medusa
KingFsher
Medusa
4
1
2
5
L
Scylla
Simp4Gank
Scylla
0
3
3
0.5
W
3
0
1
3.5
W
Ravana
Yeetuus
Ravana
6
3
1
2.17
L
Arachne
lemmefarm
Arachne
4
3
1
1.5
L
Chaac
xVEXDx
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
36,946
54,710
Taken
53,762
29,311
Mitigated
39,229
15,122
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,527
2,186
0
2,441
12,297
8,535
0
5,156
7,141
0
26,336
W
Bake Kujira
B22goodness
Bake Kujira
6,200
3,379
0
3,463
13,467
10,769
71
2,623
10,844
21,702
1,351
W
4,103
584
1,074
4,120
9,077
3,088
550
0
9,077
58,329
1,676
W
6,696
1,884
185
2,047
9,883
3,668
0
1,287
8,596
0
57,760
L
Medusa
KingFsher
Medusa
7,559
4,312
0
2,580
6,889
2,744
901
2,895
3,994
0
77,074
L
Scylla
Simp4Gank
Scylla
5,155
1,045
0
190
7,497
2,454
0
500
6,864
39,816
0
W
11,911
4,766
0
2,333
12,674
17,663
0
533
11,411
0
67,368
W
Ravana
Yeetuus
Ravana
8,036
2,290
0
1,778
8,661
4,041
0
712
7,949
0
72,121
L
Arachne
lemmefarm
Arachne
7,177
4,347
0
6,062
14,460
6,028
0
1,526
12,883
0
48,753
L
Chaac
xVEXDx
Chaac
5,916
1,154
0
3,849
13,567
9,550
0
145
12,532
0
46,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
37,569
381
Minions Killed
483
0
Camps Cleared
0
1,315,974
Distance Traveled
1,256,105
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,264
559
31
2
0
295,176
0
W
Bake Kujira
6,361
489
23
2
0
245,074
0
W
Hel
7,601
585
131
10
0
246,858
0
W
Chiron
7,322
563
94
7
0
224,817
4
L
Medusa
8,390
645
112
9
0
240,391
0
L
Scylla
6,081
468
69
5
0
250,939
1
W
Bellona
8,488
653
126
10
0
235,342
0
W
Ravana
7,797
600
109
8
0
304,014
0
L
Arachne
6,971
536
79
6
0
286,905
0
L
Chaac
6,635
510
90
7
0
242,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role