Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
VINXMORAD
Skadi
Level 68
God Stats
10W - 7L
1,486 SR
Queue Stats
627W - 614L
1,471 Elo+
Solo
Achilles
Achilles
eventuell-Chilli
Achilles
Level 88
God Stats
12W - 10L
1,719 SR
Queue Stats
529W - 506L
1,504 Elo+
Party 1
Ganesha
Ganesha
fred134095
Ganesha
Level 67
God Stats
6W - 3L
1,818 SR
Queue Stats
240W - 204L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
Ф0ЛК
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,480 Elo+
Solo
Team Averages
Level 95
1,605 SR
1,493 Elo+

VS

Team Averages
Level 54
1,582 SR
1,460 Elo+
Ah Muzen Cab
Ah Muzen Cab
Angryduck1289
Ah Muzen Cab
Level 66
God Stats
28W - 28L
1,591 SR
Queue Stats
300W - 307L
1,461 Elo+
Solo
Geb
Geb
NaLowkBlacKy34
Geb
Level 89
God Stats
18W - 14L
1,558 SR
Queue Stats
566W - 586L
1,485 Elo+
Solo
Scylla
Scylla
OTIIIEJIbHuK
Scylla
Level 31
God Stats
2W - 0L
1,760 SR
Queue Stats
2W - 6L
1,604 Elo+
Solo
Xbalanque
Xbalanque
Szedgan
Xbalanque
Level 46
God Stats
13W - 7L
1,664 SR
Queue Stats
171W - 182L
1,424 Elo+
Solo
Loki
Loki
parisyris13
Loki
Level 37
God Stats
11W - 6L
1,337 SR
Queue Stats
100W - 112L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 1
5,613
561
4,935
2,208
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
VINXMORAD
Skadi
9
1 / 0 / 0
5,282
528
4,345
5,447
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 3 / 1
4,844
484
3,350
8,790
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
fred134095
Ganesha
5
0 / 0 / 0
4,388
439
806
2,506
938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Ф0ЛК
Ne Zha
9
0 / 3 / 1
4,872
487
3,049
8,606
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Angryduck1289
Ah Muzen Cab
10
0 / 0 / 1
5,347
535
4,206
4,570
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
2 / 1 / 1
5,435
544
1,448
6,030
3,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
8
0 / 1 / 1
4,359
436
504
4,351
1,092
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Szedgan
Xbalanque
11
2 / 1 / 2
6,291
629
4,585
5,873
2,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 2
4,878
488
2,398
6,273
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
7
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Ah Muzen Cab
Angryduck1289
Ah Muzen Cab
0
0
1
0.5
W
2
1
1
2.5
W
Scylla
0
1
1
0.5
W
Xbalanque
Szedgan
Xbalanque
2
1
2
3
L
Skadi
VINXMORAD
Skadi
1
0
0
1
L
1
3
1
0.5
L
Ganesha
fred134095
Ganesha
0
0
0
0
W
1
1
2
2
L
Ne Zha
Ф0ЛК
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,485
Damage
13,141
27,557
Taken
27,097
11,125
Mitigated
10,864
4,829
Healing
7,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,935
2,710
0
201
2,208
791
66
552
1,656
35,861
1,083
W
Ah Muzen Cab
Angryduck1289
Ah Muzen Cab
4,206
2,105
0
500
4,570
1,620
0
558
4,012
0
48,797
W
1,448
102
0
1,855
6,030
3,735
0
1,068
4,962
17,189
0
W
Scylla
504
79
0
803
4,351
1,092
0
2,792
1,559
24,384
0
W
Xbalanque
Szedgan
Xbalanque
4,585
1,040
0
2,552
5,873
2,536
0
243
5,630
0
38,938
L
Skadi
VINXMORAD
Skadi
4,345
1,878
0
1,606
5,447
1,848
0
407
5,040
0
40,430
L
3,350
338
0
1,530
8,790
4,109
0
27
8,129
0
23,112
L
Ganesha
fred134095
Ganesha
806
27
537
498
2,506
938
0
227
2,279
8,880
0
W
2,398
791
0
2,121
6,273
1,881
0
1,033
5,240
0
19,763
L
Ne Zha
Ф0ЛК
Ne Zha
3,049
639
0
457
8,606
3,439
0
739
7,790
0
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,999
Gold Earned
26,310
223
Minions Killed
243
0
Camps Cleared
0
821,247
Distance Traveled
901,710
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,613
561
44
4
0
181,460
0
W
Ah Muzen Cab
5,347
535
70
7
0
195,043
0
W
Geb
5,435
544
29
3
0
212,559
0
W
Scylla
4,359
436
39
4
0
147,765
3
W
Xbalanque
6,291
629
70
7
0
154,549
0
L
Skadi
5,282
528
90
9
0
191,904
0
L
Achilles
4,844
484
29
3
0
156,313
0
L
Ganesha
4,388
439
7
1
0
98,445
1
W
Loki
4,878
488
35
4
0
191,794
0
L
Ne Zha
4,872
487
53
5
0
193,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role