Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
LetsGetHighBros
Baron Samedi
Gold V
Level 122
God Stats
67W - 38L
1,568 SR
Queue Stats
423W - 392L
1,288 MMR
Party 1
Mulan
Mulan
Silver I
bluntiam
Mulan
Silver I
Level 126
God Stats
87W - 98L
1,534 SR
Queue Stats
528W - 624L
1,316 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,534 SR
1,368 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 95
1,310 SR
1,139 MMR
Hachiman
Hachiman
Bronze IV
RaZor Illusion
Hachiman
Bronze IV
Level 76
God Stats
2W - 14L
1,351 SR
Queue Stats
2W - 20L
1,058 MMR
Party 2
Maui
Maui
Bronze IV
RaZor Inferno
Maui
Bronze IV
Level 127
God Stats
0W - 5L
1,142 SR
Queue Stats
2W - 22L
1,093 MMR
Party 2
Freya
Freya
Bronze III
papaT5232
Freya
Bronze III
Level 83
God Stats
2W - 8L
1,437 SR
Queue Stats
2W - 9L
1,266 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 2 / 8
9,178
834
10,688
8,275
3,488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LetsGetHighBros
Baron Samedi
15
6 / 3 / 6
9,731
885
10,702
9,380
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
bluntiam
Mulan
14
3 / 2 / 8
8,964
815
8,104
12,088
8,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusAphroditeAchillesMartichorasHera

VS

Bans
BastetNeithChaacCharybdisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 3 / 2
8,251
750
7,542
10,953
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 2
9,347
850
6,129
13,819
12,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
papaT5232
Freya
12
0 / 6 / 5
7,741
704
4,347
12,335
5,259
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
7
7
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
8
3.5
W
Baron Samedi
LetsGetHighBros
Baron Samedi
6
3
6
3
L
Hachiman
2
3
2
1
L
5
3
2
2
W
Mulan
bluntiam
Mulan
3
2
8
3.5
L
Freya
papaT5232
Freya
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,494
Damage
18,018
29,743
Taken
37,107
18,465
Mitigated
21,938
10,936
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,688
5,254
0
2,860
8,275
3,488
1,833
2,933
5,329
0
50,715
W
Baron Samedi
LetsGetHighBros
Baron Samedi
10,702
584
1,740
3,264
9,380
6,209
139
3,499
5,843
38,385
0
L
Hachiman
7,542
4,593
0
1,524
10,953
4,418
30
3,949
6,979
0
31,557
L
6,129
1,669
0
1,093
13,819
12,261
0
3,032
10,757
18,441
2,639
W
Mulan
bluntiam
Mulan
8,104
1,221
0
3,072
12,088
8,768
205
4,552
7,536
0
20,987
L
Freya
papaT5232
Freya
4,347
1,259
0
2,785
12,335
5,259
0
3,802
8,508
27,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
25,339
158
Minions Killed
109
0
Camps Cleared
0
613,176
Distance Traveled
592,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,178
834
65
6
0
213,161
0
W
Baron Samedi
9,731
885
65
6
0
197,313
0
L
Hachiman
8,251
750
47
4
0
206,516
0
L
Maui
9,347
850
19
2
0
201,754
0
W
Mulan
8,964
815
28
3
0
202,702
0
L
Freya
7,741
704
43
4
0
184,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role