Player Matchup

Charybdis
Charybdis
ARG_Fargo
Charybdis
Level 18
God Stats
11W - 5L
1,288 SR
Queue Stats
16W - 13L
1,230 Elo+
Party 3
Baron Samedi
Baron Samedi
DemonicSkoll
Baron Samedi
Level 120
God Stats
11W - 3L
1,574 SR
Queue Stats
98W - 95L
1,513 Elo+
Party 2
Ares
Ares
KINGWZRD33
Ares
Level 59
God Stats
2W - 2L
1,134 SR
Queue Stats
32W - 32L
1,340 Elo+
Party 3
Izanami
Izanami
Promo GoD2
Izanami
Level 102
God Stats
13W - 9L
1,922 SR
Queue Stats
355W - 367L
1,545 Elo+
Party 2
Mulan
Mulan
abriex33
Mulan
Level 49
God Stats
5W - 3L
1,689 SR
Queue Stats
18W - 19L
1,427 Elo+
Party 3
Team Averages
Level 70
1,521 SR
1,411 Elo+

VS

Team Averages
Level 34
1,530 SR
1,448 Elo+
Mercury
Mercury
GodHachiman65
Mercury
Level 55
God Stats
1W - 1L
1,686 SR
Queue Stats
29W - 35L
1,442 Elo+
Solo
Maui
Maui
ItoKniht
Maui
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Freya
Freya
Møøku
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
gizmoyoda
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,400 Elo+
Party 1
Nemesis
Nemesis
kneb0s
Nemesis
Level 49
God Stats
14W - 10L
1,461 SR
Queue Stats
37W - 41L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ARG_Fargo
Charybdis
18
7 / 1 / 27
11,359
1,136
17,821
11,312
6,741
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
DemonicSkoll
Baron Samedi
19
15 / 0 / 23
12,298
1,230
23,962
5,010
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 27
10,784
1,078
6,797
13,234
18,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Promo GoD2
Izanami
19
10 / 0 / 30
12,504
1,250
25,578
9,033
5,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
abriex33
Mulan
18
7 / 0 / 25
11,994
1,199
10,354
8,395
6,458
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
0 / 10 / 0
9,559
956
7,666
23,848
10,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Maui
15
0 / 1 / 1
10,408
1,041
4,624
11,582
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
Møøku
Freya
15
0 / 9 / 0
9,161
916
4,568
16,859
7,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
gizmoyoda
Jing Wei
15
0 / 8 / 1
9,385
939
9,761
16,015
6,823
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
kneb0s
Nemesis
15
1 / 14 / 0
9,330
933
15,098
26,413
14,852
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
3
41
Kills
1
1
Deaths
42
132
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ARG_Fargo
Charybdis
7
1
27
20.5
W
Baron Samedi
DemonicSkoll
Baron Samedi
15
0
23
26.5
L
Mercury
0
10
0
0
L
Maui
0
1
1
0.5
W
2
0
27
15.5
L
Freya
Møøku
Freya
0
9
0
0
W
Izanami
Promo GoD2
Izanami
10
0
30
25
W
Mulan
abriex33
Mulan
7
0
25
19.5
L
Jing Wei
gizmoyoda
Jing Wei
0
8
1
0.06
L
Nemesis
kneb0s
Nemesis
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,512
Damage
41,717
46,984
Taken
94,717
41,080
Mitigated
56,321
11,113
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ARG_Fargo
Charybdis
17,821
11,053
194
1,868
11,312
6,741
0
1,128
10,184
0
32,090
W
Baron Samedi
DemonicSkoll
Baron Samedi
23,962
801
4,354
2,417
5,010
4,084
0
735
4,275
46,931
0
L
Mercury
7,666
3,969
0
0
23,848
10,287
0
8,650
15,198
0
33,728
L
Maui
4,624
915
0
945
11,582
16,700
0
3,955
7,627
12,120
695
W
6,797
837
0
998
13,234
18,205
0
2,600
10,634
11,697
0
L
Freya
Møøku
Freya
4,568
1,335
0
616
16,859
7,659
0
6,057
10,802
16,290
0
W
Izanami
Promo GoD2
Izanami
25,578
18,090
0
434
9,033
5,592
0
2,096
6,937
0
57,951
W
Mulan
abriex33
Mulan
10,354
2,103
0
848
8,395
6,458
0
2,615
5,780
0
17,268
L
Jing Wei
gizmoyoda
Jing Wei
9,761
6,817
0
72
16,015
6,823
0
5,880
10,135
0
27,422
L
Nemesis
kneb0s
Nemesis
15,098
7,857
319
3,400
26,413
14,852
0
6,217
20,196
0
30,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,939
Gold Earned
47,843
195
Minions Killed
175
7
Camps Cleared
4
1,001,329
Distance Traveled
925,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,359
1,136
31
3
3
186,826
0
W
Baron Samedi
12,298
1,230
56
6
1
205,986
0
L
Mercury
9,559
956
69
7
1
211,639
0
L
Maui
10,408
1,041
21
2
2
198,710
0
W
Ares
10,784
1,078
10
1
0
215,661
0
L
Freya
9,161
916
26
3
0
144,789
0
W
Izanami
12,504
1,250
75
8
2
187,488
0
W
Mulan
11,994
1,199
23
2
1
205,368
0
L
Jing Wei
9,385
939
31
3
0
181,224
0
L
Nemesis
9,330
933
28
3
1
188,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role