Player Matchup

Heimdallr
Heimdallr
ChuzCampoHermoso
Heimdallr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 346L
1,521 Elo+
Solo
Merlin
Merlin
D-O-M_3094
Merlin
Level 147
God Stats
8W - 10L
1,428 SR
Queue Stats
114W - 116L
1,442 Elo+
Party 2
Artio
Artio
GrobGobGlobGrod1
Artio
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 31L
1,362 Elo+
Party 1
Maman Brigitte
Maman Brigitte
REAPER_ALFA25
Maman Brigitte
Level 153
God Stats
1W - 2L
1,272 SR
Queue Stats
8W - 12L
1,267 Elo+
Party 1
Fenrir
Fenrir
Yancy_M17
Fenrir
Level 67
God Stats
6W - 5L
1,422 SR
Queue Stats
92W - 96L
1,418 Elo+
Party 2
Team Averages
Level 108
1,424 SR
1,402 Elo+

VS

Team Averages
Level 98
1,507 SR
1,451 Elo+
Anhur
Anhur
 
Anhur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MUNCHER2345
Fenrir
Level 83
God Stats
14W - 14L
1,566 SR
Queue Stats
464W - 449L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Sphynx Wise
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,332 Elo+
Solo
Surtr
Surtr
WoodlandsWolf
Surtr
Level 87
God Stats
1W - 0L
1,226 SR
Queue Stats
7W - 6L
1,472 Elo+
Solo
Da Ji
Da Ji
enathebrunette
Da Ji
Level 62
God Stats
2W - 0L
1,744 SR
Queue Stats
64W - 66L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
8
0 / 3 / 0
4,538
454
6,336
7,157
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
D-O-M_3094
Merlin
9
0 / 2 / 0
5,163
516
2,531
4,982
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,901
490
3,014
9,592
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
REAPER_ALFA25
Maman Brigitte
8
2 / 4 / 0
5,108
511
2,569
8,112
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Yancy_M17
Fenrir
9
0 / 0 / 0
4,895
490
536
8,683
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 2
5,204
520
7,297
6,585
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
3 / 0 / 1
5,683
568
2,603
7,827
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Sphynx Wise
Baron Samedi
10
0 / 0 / 1
5,411
541
2,653
4,241
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 2 / 0
6,337
634
5,678
8,103
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 0 / 3
5,450
545
5,229
8,213
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
11
11
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
2
3
L
Heimdallr
0
3
0
0
L
Merlin
D-O-M_3094
Merlin
0
2
0
0
L
0
2
0
0
W
Fenrir
3
0
1
3.5
L
Maman Brigitte
REAPER_ALFA25
Maman Brigitte
2
4
0
0.5
W
Baron Samedi
Sphynx Wise
Baron Samedi
0
0
1
0.5
W
4
2
0
2
L
Fenrir
Yancy_M17
Fenrir
0
0
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,986
Damage
23,460
38,526
Taken
34,969
15,573
Mitigated
15,005
11,950
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,297
4,645
0
3,494
6,585
2,117
227
1,852
4,733
0
40,650
L
Heimdallr
6,336
2,980
0
1,291
7,157
2,443
0
0
7,157
0
36,159
L
Merlin
D-O-M_3094
Merlin
2,531
41
0
1,425
4,982
1,726
0
2,572
2,410
29,784
0
L
3,014
382
1,714
3,075
9,592
5,329
0
0
9,592
12,455
0
W
Fenrir
2,603
1,001
0
3,193
7,827
3,976
0
966
6,861
0
22,061
L
Maman Brigitte
REAPER_ALFA25
Maman Brigitte
2,569
297
0
2,091
8,112
2,315
0
144
7,623
18,184
795
W
Baron Samedi
Sphynx Wise
Baron Samedi
2,653
134
40
1,480
4,241
1,706
0
2,248
1,993
30,136
1,761
W
5,678
2,317
0
3,404
8,103
4,153
0
1,755
6,120
212
36,424
L
Fenrir
Yancy_M17
Fenrir
536
0
0
2,354
8,683
3,760
0
33
8,564
0
29,408
W
5,229
1,439
0
5,177
8,213
3,053
0
879
7,280
0
42,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,605
Gold Earned
28,085
202
Minions Killed
268
0
Camps Cleared
0
956,735
Distance Traveled
980,422
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,204
520
56
6
0
187,948
0
L
Heimdallr
4,538
454
53
5
0
188,839
0
L
Merlin
5,163
516
60
6
0
171,714
3
L
Artio
4,901
490
5
1
0
213,064
3
W
Fenrir
5,683
568
36
4
0
243,177
0
L
Maman Brigitte
5,108
511
31
3
0
188,684
0
W
Baron Samedi
5,411
541
48
5
0
178,327
2
W
Surtr
6,337
634
64
6
0
177,091
0
L
Fenrir
4,895
490
53
5
0
194,434
2
W
Da Ji
5,450
545
64
6
0
193,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role