Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Kovvey
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MattScrilla
Aphrodite
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,602 Elo+
Party 1
Persephone
Persephone
Percito
Persephone
Level 36
God Stats
2W - 0L
1,718 SR
Queue Stats
32W - 19L
1,683 Elo+
Party 1
Amaterasu
Amaterasu
Voidds
Amaterasu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,831 Elo+
Party 1
Team Averages
Level 80
1,544 SR
1,623 Elo+

VS

Team Averages
Level 123
1,586 SR
1,549 Elo+
He Bo
He Bo
BbyFaceDemon938
He Bo
Level 109
God Stats
3W - 3L
1,826 SR
Queue Stats
185W - 202L
1,466 Elo+
Solo
Achilles
Achilles
DpGolfPro13
Achilles
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 102L
1,667 Elo+
Party 2
Hel
Hel
Expiot
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,395 Elo+
Party 2
Hun Batz
Hun Batz
GlizzyGobbler01
Hun Batz
Level 118
God Stats
4W - 3L
1,804 SR
Queue Stats
43W - 39L
1,621 Elo+
Party 2
Tiamat
Tiamat
JuicyBoi96
Tiamat
Level 144
God Stats
1W - 9L
1,298 SR
Queue Stats
235W - 241L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
13 / 2 / 4
11,536
961
19,030
20,939
11,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Kovvey
Sun Wukong
16
2 / 1 / 16
9,314
776
13,426
12,062
13,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
MattScrilla
Aphrodite
13
1 / 3 / 6
8,100
675
2,175
7,467
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
Percito
Persephone
15
2 / 3 / 12
9,023
752
9,563
8,554
3,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Voidds
Amaterasu
14
0 / 2 / 13
8,378
698
8,310
12,512
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
7,670
639
6,285
12,013
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
DpGolfPro13
Achilles
16
6 / 2 / 5
8,593
716
12,655
16,565
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Expiot
Hel
14
1 / 3 / 7
7,721
643
5,762
8,347
3,190
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
14
3 / 4 / 5
8,047
671
16,215
12,504
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
JuicyBoi96
Tiamat
12
1 / 4 / 4
7,386
616
10,080
9,186
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
18
Kills
11
11
Deaths
18
51
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
2
4
7.5
L
0
5
8
0.8
L
Achilles
DpGolfPro13
Achilles
6
2
5
4.25
L
Hel
Expiot
Hel
1
3
7
1.5
L
Hun Batz
3
4
5
1.38
L
Tiamat
JuicyBoi96
Tiamat
1
4
4
0.75
W
Sun Wukong
Kovvey
Sun Wukong
2
1
16
10
W
Aphrodite
MattScrilla
Aphrodite
1
3
6
1.33
W
Persephone
Percito
Persephone
2
3
12
2.67
W
Amaterasu
Voidds
Amaterasu
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,504
Damage
50,997
61,534
Taken
58,615
48,476
Mitigated
34,583
32,455
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
19,030
3,277
1,019
16,417
20,939
11,249
245
9,354
11,119
0
26,956
L
6,285
399
304
1,753
12,013
3,204
0
2,233
9,694
26,191
0
L
Achilles
DpGolfPro13
Achilles
12,655
2,730
806
4,611
16,565
16,841
0
3,197
12,945
0
17,121
L
Hel
Expiot
Hel
5,762
263
8,392
3,547
8,347
3,190
0
1,664
6,546
12,023
0
L
Hun Batz
16,215
1,742
570
1,540
12,504
6,485
0
2,540
9,871
0
25,826
L
Tiamat
JuicyBoi96
Tiamat
10,080
482
553
2,088
9,186
4,863
0
2,104
7,082
14,630
0
W
Sun Wukong
Kovvey
Sun Wukong
13,426
2,238
259
4,589
12,062
13,483
223
3,988
7,758
0
30,172
W
Aphrodite
MattScrilla
Aphrodite
2,175
497
3,200
2,228
7,467
4,427
188
2,508
4,858
6,080
0
W
Persephone
Percito
Persephone
9,563
995
0
1,138
8,554
3,932
351
2,013
6,390
25,501
0
W
Amaterasu
Voidds
Amaterasu
8,310
1,655
954
2,651
12,512
15,385
0
4,264
7,912
0
17,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,351
Gold Earned
39,417
128
Minions Killed
95
0
Camps Cleared
0
1,125,611
Distance Traveled
981,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,536
961
19
2
0
242,077
0
L
He Bo
7,670
639
40
3
0
199,603
0
L
Achilles
8,593
716
6
1
0
189,652
0
L
Hel
7,721
643
4
0
0
187,808
0
L
Hun Batz
8,047
671
33
3
0
217,506
0
L
Tiamat
7,386
616
12
1
0
186,609
0
W
Sun Wukong
9,314
776
39
3
0
233,994
0
W
Aphrodite
8,100
675
13
1
0
189,625
0
W
Persephone
9,023
752
27
2
0
217,579
0
W
Amaterasu
8,378
698
30
3
0
242,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role