Player Matchup

Atlas
Atlas
BLTio
Atlas
Level 68
God Stats
37W - 28L
1,523 SR
Queue Stats
130W - 123L
1,443 Elo+
Party 1
Anhur
Anhur
LegendofAsh
Anhur
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 143L
1,464 Elo+
Party 1
Ravana
Ravana
andresss15
Ravana
Level 87
God Stats
2W - 2L
1,482 SR
Queue Stats
26W - 33L
1,344 Elo+
Party 3
Olorun
Olorun
chechelaflare
Olorun
Level 85
God Stats
6W - 2L
1,851 SR
Queue Stats
26W - 36L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
iRomoo
Gilgamesh
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 43L
1,397 Elo+
Party 3
Team Averages
Level 79
1,571 SR
1,415 Elo+

VS

Team Averages
Level 108
1,610 SR
1,447 Elo+
Nu Wa
Nu Wa
ArodIsHydrated
Nu Wa
Level 105
God Stats
1W - 2L
1,750 SR
Queue Stats
56W - 52L
1,504 Elo+
Party 2
Lancelot
Lancelot
LimitedUses
Lancelot
Level 123
God Stats
13W - 20L
1,647 SR
Queue Stats
299W - 356L
1,437 Elo+
Solo
Medusa
Medusa
Natakui
Medusa
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 26L
1,370 Elo+
Party 2
Mulan
Mulan
TheCluelessClown
Mulan
Level 77
God Stats
12W - 10L
1,654 SR
Queue Stats
37W - 37L
1,458 Elo+
Party 2
Atlas
Atlas
TheElkHound
Atlas
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BLTio
Atlas
5
0 / 0 / 2
3,499
700
1,485
4,670
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 0 / 1
3,429
686
2,261
2,575
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
andresss15
Ravana
6
2 / 0 / 0
3,428
686
1,531
2,148
588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,495
699
1,398
907
239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
iRomoo
Gilgamesh
7
1 / 0 / 1
3,897
779
1,450
3,380
1,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,494
699
727
1,751
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
LimitedUses
Lancelot
3
0 / 1 / 0
2,682
536
848
2,747
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Natakui
Medusa
5
0 / 1 / 0
2,960
592
2,908
2,966
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,024
605
1,214
3,388
1,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,337
667
823
3,262
1,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Atlas
BLTio
Atlas
0
0
2
1
W
1
0
1
1.5
L
Lancelot
LimitedUses
Lancelot
0
1
0
0
L
Medusa
Natakui
Medusa
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
Ravana
andresss15
Ravana
2
0
0
2
W
0
0
0
0
W
Gilgamesh
iRomoo
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,125
Damage
6,520
13,680
Taken
14,114
6,233
Mitigated
5,233
6,272
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
727
135
0
883
1,751
533
0
1,159
592
13,542
869
W
Atlas
BLTio
Atlas
1,485
667
28
2,075
4,670
2,858
0
454
4,216
11,962
0
W
2,261
1,724
0
1,099
2,575
675
0
369
2,206
0
13,692
L
Lancelot
LimitedUses
Lancelot
848
444
0
1,544
2,747
683
0
239
2,508
0
4,981
L
Medusa
Natakui
Medusa
2,908
1,067
0
472
2,966
712
0
779
2,187
0
19,130
L
1,214
252
0
243
3,388
1,507
0
0
3,169
0
11,831
L
823
289
0
1,134
3,262
1,798
0
706
2,556
7,704
0
W
Ravana
andresss15
Ravana
1,531
677
0
1,852
2,148
588
0
142
1,966
0
13,522
W
1,398
771
0
460
907
239
0
447
362
19,319
0
W
Gilgamesh
iRomoo
Gilgamesh
1,450
363
0
758
3,380
1,873
0
0
3,204
0
18,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,748
Gold Earned
15,497
140
Minions Killed
107
0
Camps Cleared
0
562,638
Distance Traveled
461,114
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,494
699
37
7
0
98,694
0
W
Atlas
3,499
700
12
2
0
114,927
1
W
Anhur
3,429
686
24
5
0
95,437
0
L
Lancelot
2,682
536
15
3
0
67,216
0
L
Medusa
2,960
592
26
5
0
95,040
0
L
Mulan
3,024
605
20
4
0
95,603
2
L
Atlas
3,337
667
9
2
0
104,561
1
W
Ravana
3,428
686
31
6
0
127,631
0
W
Olorun
3,495
699
36
7
0
110,023
0
W
Gilgamesh
3,897
779
37
7
0
114,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role