Player Matchup

Ares
Ares
Gold V
Broadd
Ares
Gold V
Level 101
God Stats
3W - 1L
1,860 SR
Queue Stats
129W - 134L
1,260 MMR
Party 2
Kukulkan
Kukulkan
Gold V
CptnInk
Kukulkan
Gold V
Level 135
God Stats
7W - 6L
1,596 SR
Queue Stats
124W - 126L
1,282 MMR
Solo
Ravana
Ravana
Silver III
Laracadea
Ravana
Silver III
Level 122
God Stats
11W - 14L
1,537 SR
Queue Stats
125W - 138L
1,243 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
junglergod12
Zhong Kui
Silver I
Level 119
God Stats
1W - 3L
1,398 SR
Queue Stats
238W - 245L
1,259 MMR
Party 2
Vamana
Vamana
Gold V
kingdadyrabbit3
Vamana
Gold V
Level 127
God Stats
7W - 2L
1,655 SR
Queue Stats
68W - 63L
1,240 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,609 SR
1,257 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,507 SR
1,314 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver IV
Shortgamer
Lancelot
Silver IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 176L
1,269 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
TowerDove
Cu Chulainn
Silver III
Level 123
God Stats
1W - 2L
1,533 SR
Queue Stats
57W - 58L
1,217 MMR
Solo
Discordia
Discordia
Silver V
Wdds
Discordia
Silver V
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,261 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
drxzt
Danzaburou
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Broadd
Ares
13
2 / 2 / 3
8,102
579
8,957
14,943
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
CptnInk
Kukulkan
14
4 / 2 / 2
8,893
635
8,322
7,893
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Laracadea
Ravana
14
2 / 3 / 7
8,209
586
7,163
11,321
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
junglergod12
Zhong Kui
13
1 / 1 / 5
7,611
544
6,349
7,672
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 2 / 4
10,106
722
8,261
14,210
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
AwilixAo Kuang

VS

Bans
ThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 3 / 4
8,177
584
5,988
17,004
14,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
Shortgamer
Lancelot
15
1 / 2 / 6
7,717
551
9,391
13,241
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
TowerDove
Cu Chulainn
4
0 / 3 / 0
5,098
364
2,105
4,837
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Wdds
Discordia
12
1 / 4 / 1
6,614
472
4,962
9,317
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
drxzt
Danzaburou
12
4 / 2 / 3
6,998
500
7,808
9,905
4,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
10
10
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
4
2
W
Ares
Broadd
Ares
2
2
3
1.75
W
Kukulkan
CptnInk
Kukulkan
4
2
2
2.5
W
Ravana
Laracadea
Ravana
2
3
7
1.83
L
Lancelot
Shortgamer
Lancelot
1
2
6
2
L
Cu Chulainn
TowerDove
Cu Chulainn
0
3
0
0
L
Discordia
Wdds
Discordia
1
4
1
0.38
L
Danzaburou
drxzt
Danzaburou
4
2
3
2.75
W
Zhong Kui
junglergod12
Zhong Kui
1
1
5
3.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
30,254
56,039
Taken
54,304
45,497
Mitigated
31,008
16,448
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,988
1,392
0
3,904
17,004
14,486
0
10,116
6,788
0
21,070
W
Ares
Broadd
Ares
8,957
1,079
0
3,880
14,943
13,363
0
1,414
13,529
30,863
4,212
W
Kukulkan
CptnInk
Kukulkan
8,322
873
0
2,547
7,893
4,651
97
2,186
5,707
69,131
1,174
W
Ravana
Laracadea
Ravana
7,163
2,227
0
4,260
11,321
6,064
158
871
10,450
0
60,185
L
Lancelot
Shortgamer
Lancelot
9,391
2,168
0
4,635
13,241
6,219
0
4,506
8,465
0
64,164
L
Cu Chulainn
TowerDove
Cu Chulainn
2,105
860
0
787
4,837
2,349
0
0
4,558
0
11,785
L
Discordia
Wdds
Discordia
4,962
337
0
1,655
9,317
3,385
0
2,708
6,561
40,302
0
L
Danzaburou
drxzt
Danzaburou
7,808
5,368
0
3,067
9,905
4,569
0
4,721
5,036
0
48,316
W
Zhong Kui
junglergod12
Zhong Kui
6,349
1,579
0
2,167
7,672
5,982
1,494
952
6,720
48,211
11,690
W
8,261
4,156
0
3,594
14,210
15,437
1,039
773
13,437
550
75,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
34,604
480
Minions Killed
289
0
Camps Cleared
0
1,405,604
Distance Traveled
1,212,200
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,177
584
28
2
0
281,565
2
W
Ares
8,102
579
36
3
0
261,521
8
W
Kukulkan
8,893
635
114
8
0
276,793
0
W
Ravana
8,209
586
98
7
0
294,105
2
L
Lancelot
7,717
551
102
7
0
351,616
0
L
Cu Chulainn
5,098
364
18
1
0
70,740
0
L
Discordia
6,614
472
76
5
0
258,486
3
L
Danzaburou
6,998
500
65
5
0
249,793
0
W
Zhong Kui
7,611
544
81
6
0
287,807
1
W
Vamana
10,106
722
151
11
0
285,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role