Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigTymeToxic58
King Arthur
Level 33
God Stats
2W - 6L
1,310 SR
Queue Stats
402W - 438L
1,256 Elo+
Solo
Fenrir
Fenrir
HBN-TSK
Fenrir
Level 48
God Stats
2W - 4L
1,385 SR
Queue Stats
119W - 134L
1,298 Elo+
Party 1
Cerberus
Cerberus
IzzyLamont
Cerberus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,246 Elo+
Party 1
Thanatos
Thanatos
Sikoots
Thanatos
Level 47
God Stats
5W - 15L
1,553 SR
Queue Stats
256W - 255L
1,456 Elo+
Solo
Team Averages
Level 54
1,450 SR
1,351 Elo+

VS

Team Averages
Level 80
1,458 SR
1,388 Elo+
Scylla
Scylla
BABY RACCOON109
Scylla
Level 168
God Stats
17W - 10L
1,559 SR
Queue Stats
1,078W - 1,128L
1,473 Elo+
Solo
Artemis
Artemis
ChristopherWu
Artemis
Level 28
God Stats
19W - 20L
1,446 SR
Queue Stats
22W - 28L
1,385 Elo+
Party 2
Atlas
Atlas
Kagedviper
Atlas
Level 85
God Stats
10W - 6L
1,562 SR
Queue Stats
32W - 38L
1,425 Elo+
Party 2
Bellona
Bellona
Vllknight
Bellona
Level 37
God Stats
5W - 13L
1,217 SR
Queue Stats
45W - 60L
1,211 Elo+
Solo
Kukulkan
Kukulkan
physon
Kukulkan
Level 82
God Stats
262W - 258L
1,507 SR
Queue Stats
300W - 308L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 0 / 1
5,480
1,096
2,691
2,924
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
BigTymeToxic58
King Arthur
10
0 / 3 / 0
5,435
1,087
288
6,609
4,194
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
HBN-TSK
Fenrir
9
0 / 0 / 0
4,877
975
0
88
32
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
IzzyLamont
Cerberus
10
2 / 4 / 0
5,882
1,176
3,922
9,647
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Sikoots
Thanatos
9
0 / 2 / 0
5,180
1,036
2,253
4,339
1,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

336

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,444
1,289
2,727
268
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
11
1 / 0 / 7
6,072
1,214
4,557
1,839
674
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Atlas
11
3 / 1 / 2
7,144
1,429
2,326
3,345
2,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Vllknight
Bellona
11
0 / 1 / 6
5,638
1,128
3,485
4,719
3,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
physon
Kukulkan
11
2 / 0 / 5
6,169
1,234
6,720
1,041
344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
9
9
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
1
0.5
W
3
0
4
5
L
King Arthur
BigTymeToxic58
King Arthur
0
3
0
0
W
Artemis
1
0
7
4.5
L
Fenrir
HBN-TSK
Fenrir
0
0
0
0
L
Cerberus
IzzyLamont
Cerberus
2
4
0
0.5
W
Atlas
3
1
2
4
L
Thanatos
Sikoots
Thanatos
0
2
0
0
W
Bellona
Vllknight
Bellona
0
1
6
3
W
Kukulkan
physon
Kukulkan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,154
Damage
19,815
23,607
Taken
11,212
12,289
Mitigated
6,527
1,215
Healing
922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,691
2,277
0
0
2,924
1,052
0
1,300
1,585
0
9,752
W
2,727
141
0
0
268
106
0
0
268
7,888
0
L
King Arthur
BigTymeToxic58
King Arthur
288
29
0
0
6,609
4,194
0
3,406
2,965
0
7,073
W
Artemis
4,557
2,784
0
128
1,839
674
0
729
1,110
0
10,646
L
Fenrir
HBN-TSK
Fenrir
0
0
0
0
88
32
0
88
0
0
0
L
Cerberus
IzzyLamont
Cerberus
3,922
446
0
366
9,647
5,310
0
4,507
5,060
8,029
0
W
Atlas
2,326
611
0
486
3,345
2,396
0
1,390
1,955
7,201
0
L
Thanatos
Sikoots
Thanatos
2,253
735
0
849
4,339
1,701
0
2,472
1,867
0
10,356
W
Bellona
Vllknight
Bellona
3,485
961
0
308
4,719
3,007
0
1,428
3,291
0
13,129
W
Kukulkan
physon
Kukulkan
6,720
487
0
0
1,041
344
0
375
666
17,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
31,467
57
Minions Killed
93
3
Camps Cleared
6
353,770
Distance Traveled
456,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,480
1,096
10
2
2
97,864
0
W
Scylla
6,444
1,289
13
3
2
93,163
0
L
King Arthur
5,435
1,087
20
4
0
94,274
0
W
Artemis
6,072
1,214
24
5
0
84,305
0
L
Fenrir
4,877
975
0
0
0
7,724
0
L
Cerberus
5,882
1,176
19
4
1
86,267
0
W
Atlas
7,144
1,429
7
1
0
87,178
0
L
Thanatos
5,180
1,036
8
2
0
67,641
0
W
Bellona
5,638
1,128
28
6
2
99,746
0
W
Kukulkan
6,169
1,234
21
4
2
91,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role