Player Matchup

Ne Zha
Ne Zha
AKA1 Eldier
Ne Zha
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
81W - 78L
1,497 Elo+
Party 1
Cabrakan
Cabrakan
Toxicodoroki
Cabrakan
Level 140
God Stats
3W - 1L
1,582 SR
Queue Stats
16W - 11L
1,594 Elo+
Party 1
Janus
Janus
xDarkerGhost
Janus
Level 28
God Stats
3W - 5L
1,339 SR
Queue Stats
117W - 120L
1,454 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,515 Elo+

VS

Team Averages
Level 148
1,560 SR
1,495 Elo+
Thanatos
Thanatos
Chillbc
Thanatos
Level 89
God Stats
1W - 1L
1,680 SR
Queue Stats
14W - 12L
1,605 Elo+
Solo
Chang'e
Chang'e
DarkTsuyoshi
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,348 Elo+
Solo
Bacchus
Bacchus
FiveFiveVI
Bacchus
Level 235
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 0 / 8
8,047
732
11,115
10,123
9,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Toxicodoroki
Cabrakan
14
6 / 0 / 2
8,858
805
10,260
9,402
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,362
760
6,064
3,406
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chillbc
Thanatos
12
1 / 4 / 0
6,826
621
4,730
9,527
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DarkTsuyoshi
Chang'e
11
0 / 2 / 1
6,524
593
3,688
10,184
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FiveFiveVI
Bacchus
12
0 / 3 / 1
6,857
623
8,410
14,793
15,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
0
8
5
L
Thanatos
Chillbc
Thanatos
1
4
0
0.25
L
Chang'e
DarkTsuyoshi
Chang'e
0
2
1
0.25
L
Bacchus
FiveFiveVI
Bacchus
0
3
1
0.17
W
Cabrakan
Toxicodoroki
Cabrakan
6
0
2
7
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
16,828
22,931
Taken
34,504
16,528
Mitigated
22,894
2,438
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,115
2,705
0
1,615
10,123
9,046
276
4,084
5,569
0
26,521
L
Thanatos
Chillbc
Thanatos
4,730
966
0
3,467
9,527
3,863
0
4,650
4,419
0
16,549
L
Chang'e
DarkTsuyoshi
Chang'e
3,688
337
2,440
4,230
10,184
3,745
0
4,640
5,194
21,993
0
L
Bacchus
FiveFiveVI
Bacchus
8,410
1,006
0
3,975
14,793
15,286
0
6,410
7,702
29,657
0
W
Cabrakan
Toxicodoroki
Cabrakan
10,260
909
0
603
9,402
5,921
129
4,965
4,016
35,680
501
W
6,064
462
87
133
3,406
1,561
433
2,148
1,170
29,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,267
Gold Earned
20,207
131
Minions Killed
109
0
Camps Cleared
0
577,796
Distance Traveled
535,709
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,047
732
26
2
0
211,021
2
L
Thanatos
6,826
621
36
3
0
187,674
0
L
Chang'e
6,524
593
37
3
0
167,878
7
L
Bacchus
6,857
623
36
3
0
180,157
0
W
Cabrakan
8,858
805
47
4
0
182,278
0
W
Janus
8,362
760
58
5
0
184,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role