Player Matchup

Kukulkan
Kukulkan
Rush Devon
Kukulkan
Level 5
God Stats
44W - 47L
1,418 SR
Queue Stats
153W - 171L
1,275 Elo+
Party 1
Odin
Odin
TragicTanTruMz
Odin
Level 42
God Stats
53W - 48L
1,478 SR
Queue Stats
94W - 104L
1,275 Elo+
Party 1
Chernobog
Chernobog
uh Echo
Chernobog
Level 62
God Stats
36W - 31L
1,392 SR
Queue Stats
136W - 142L
1,275 Elo+
Party 1
Team Averages
Level 36
1,429 SR
1,275 Elo+

VS

Team Averages
Level 50
1,543 SR
1,482 Elo+
Ymir
Ymir
CurlyBoss28
Ymir
Level 12
God Stats
11W - 11L
1,470 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 2
Bake Kujira
Bake Kujira
Ndon_11
Bake Kujira
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,455 Elo+
Party 2
Artemis
Artemis
notcdod
Artemis
Level 88
God Stats
28W - 19L
1,658 SR
Queue Stats
43W - 29L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Rush Devon
Kukulkan
17
0 / 2 / 0
10,637
665
6,354
15,592
8,069
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 0
9,630
602
6,662
19,052
13,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
uh Echo
Chernobog
14
0 / 4 / 1
9,297
581
6,475
16,907
7,170
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
11,231
702
7,082
15,937
21,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bake Kujira
Ndon_11
Bake Kujira
17
6 / 1 / 7
12,085
755
14,181
17,778
21,565
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
notcdod
Artemis
19
7 / 0 / 6
12,980
811
25,749
5,182
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Bake Kujira
Ndon_11
Bake Kujira
6
1
7
9.5
L
Kukulkan
Rush Devon
Kukulkan
0
2
0
0
L
1
8
0
0.13
W
Artemis
notcdod
Artemis
7
0
6
10
L
Chernobog
uh Echo
Chernobog
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
47,012
51,551
Taken
38,897
29,195
Mitigated
45,914
6,234
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,082
389
0
938
15,937
21,333
315
3,763
12,084
30,941
0
W
Bake Kujira
Ndon_11
Bake Kujira
14,181
6,742
0
3,411
17,778
21,565
1,065
3,076
14,609
57,331
2,501
L
Kukulkan
Rush Devon
Kukulkan
6,354
1,317
159
156
15,592
8,069
152
4,769
10,820
40,625
0
L
6,662
2,010
635
1,183
19,052
13,956
233
10,550
8,498
563
36,871
W
Artemis
notcdod
Artemis
25,749
15,545
0
2,025
5,182
3,016
1,311
324
4,845
0
83,641
L
Chernobog
uh Echo
Chernobog
6,475
5,196
131
3,970
16,907
7,170
340
5,480
11,415
0
38,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
36,296
191
Minions Killed
217
0
Camps Cleared
0
807,973
Distance Traveled
890,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,231
702
31
2
0
312,700
0
W
Bake Kujira
12,085
755
81
5
0
307,407
0
L
Kukulkan
10,637
665
89
6
0
294,834
0
L
Odin
9,630
602
46
3
0
266,862
0
W
Artemis
12,980
811
105
7
0
270,833
0
L
Chernobog
9,297
581
56
4
0
246,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role