Player Matchup

Da Ji
Da Ji
ArakiShumei
Da Ji
Level 48
God Stats
12W - 14L
1,502 SR
Queue Stats
52W - 53L
1,443 Elo+
Party 3
Chaac
Chaac
Defy Flight
Chaac
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 98L
1,502 Elo+
Party 1
Vulcan
Vulcan
Smelly Fat Hobo
Vulcan
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 104L
1,449 Elo+
Party 1
Medusa
Medusa
TheDotaHive
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,381 Elo+
Party 3
Kuzenbo
Kuzenbo
Whos Got Shoes
Kuzenbo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,449 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,445 Elo+

VS

Team Averages
Level 101
1,569 SR
1,504 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ND4PIE
Vulcan
Level 126
God Stats
2W - 2L
1,763 SR
Queue Stats
79W - 105L
1,477 Elo+
Party 2
Vamana
Vamana
R-I-P_XnX
Vamana
Level 125
God Stats
11W - 6L
1,584 SR
Queue Stats
89W - 112L
1,494 Elo+
Party 2
Ares
Ares
lokoosi
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,434
585
3,872
9,763
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 0
6,782
617
3,835
8,294
9,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
6,942
631
4,814
6,854
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
1 / 2 / 1
6,117
556
3,223
6,316
2,209
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 4
6,301
573
1,697
5,697
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 0 / 1
5,840
531
1,819
5,425
1,837
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
 
Kali
9
2 / 5 / 3
5,709
519
3,737
10,149
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
ND4PIE
Vulcan
11
2 / 2 / 1
6,494
590
6,560
5,971
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
R-I-P_XnX
Vamana
12
2 / 0 / 0
7,105
646
6,178
7,618
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
lokoosi
Ares
3
0 / 1 / 0
3,956
360
772
2,121
1,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
8
8
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
0
1
2.5
L
Kali
 
Kali
2
5
3
0.7
W
4
1
2
5
W
0
1
0
0
L
Vulcan
ND4PIE
Vulcan
2
2
1
1.25
L
Vamana
R-I-P_XnX
Vamana
2
0
0
2
W
2
3
2
1
W
Medusa
1
2
1
0.75
W
0
1
4
2
L
Ares
lokoosi
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
19,066
36,924
Taken
31,284
22,917
Mitigated
17,054
12,313
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
1,819
832
29
2,290
5,425
1,837
0
1,023
4,402
0
31,432
L
Kali
 
Kali
3,737
1,816
0
2,272
10,149
3,579
0
2,437
7,644
0
24,584
W
3,872
541
0
4,708
9,763
3,848
0
1,840
7,737
0
36,347
W
3,835
872
0
3,482
8,294
9,592
0
0
7,680
0
43,296
L
Vulcan
ND4PIE
Vulcan
6,560
378
0
1,125
5,971
2,181
357
2,479
3,392
45,955
0
L
Vamana
R-I-P_XnX
Vamana
6,178
3,616
0
1,425
7,618
8,247
0
0
7,618
0
50,576
W
4,814
3,111
0
648
6,854
2,506
426
3,135
3,471
52,236
957
W
Medusa
3,223
1,219
0
2,145
6,316
2,209
1,318
1,016
5,288
0
44,428
W
1,697
767
61
1,269
5,697
4,762
142
933
4,714
17,012
0
L
Ares
lokoosi
Ares
772
101
0
374
2,121
1,210
0
281
1,840
3,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
29,104
361
Minions Killed
269
0
Camps Cleared
0
1,079,036
Distance Traveled
953,464
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,840
531
48
4
0
209,688
0
L
Kali
5,709
519
30
3
0
236,857
0
W
Da Ji
6,434
585
61
6
0
268,109
0
W
Chaac
6,782
617
98
9
0
197,210
1
L
Vulcan
6,494
590
91
8
0
232,820
1
L
Vamana
7,105
646
91
8
0
228,061
0
W
Vulcan
6,942
631
90
8
0
217,140
0
W
Medusa
6,117
556
89
8
0
183,832
0
W
Kuzenbo
6,301
573
23
2
0
212,745
0
L
Ares
3,956
360
9
1
0
46,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role