Player Matchup

Gilgamesh
Gilgamesh
Artusoria
Gilgamesh
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,443 Elo+
Solo
Fenrir
Fenrir
CatOnWelfare
Fenrir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,747 Elo+
Solo
Neith
Neith
Darrah
Neith
Level 118
God Stats
2W - 4L
1,743 SR
Queue Stats
99W - 112L
1,279 Elo+
Solo
Janus
Janus
Macattak
Janus
Level 128
God Stats
2W - 0L
1,716 SR
Queue Stats
114W - 116L
1,529 Elo+
Solo
Artemis
Artemis
RenyP
Artemis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,437 Elo+
Solo
Team Averages
Level 101
1,592 SR
1,487 Elo+

VS

Team Averages
Level 129
1,506 SR
1,446 Elo+
Raijin
Raijin
AshyisKawaii
Raijin
Level 119
God Stats
2W - 1L
1,715 SR
Queue Stats
75W - 104L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Bronno
Cthulhu
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,413 Elo+
Solo
Skadi
Skadi
DoctorKrieger44
Skadi
Level 154
God Stats
12W - 9L
1,312 SR
Queue Stats
516W - 547L
1,445 Elo+
Solo
Charybdis
Charybdis
SanchoRob
Charybdis
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 112L
1,418 Elo+
Solo
Fenrir
Fenrir
Shooshbomb
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Artusoria
Gilgamesh
17
7 / 1 / 13
9,533
1,059
15,203
19,253
15,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
14
3 / 1 / 10
8,575
953
5,359
9,200
7,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Darrah
Neith
14
5 / 1 / 6
8,281
920
4,056
6,741
3,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Macattak
Janus
14
2 / 1 / 11
8,471
941
11,679
5,866
3,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RenyP
Artemis
12
3 / 2 / 7
7,661
851
5,023
6,672
2,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 4 / 3
7,517
835
6,683
7,701
2,949
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Bronno
Cthulhu
15
3 / 3 / 1
8,235
915
11,395
12,735
11,776
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 6 / 3
6,310
701
5,270
8,588
3,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SanchoRob
Charybdis
12
1 / 5 / 1
6,638
738
5,578
8,813
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Shooshbomb
Fenrir
9
0 / 2 / 1
5,847
650
1,650
4,958
4,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
20
Kills
5
6
Deaths
20
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Artusoria
Gilgamesh
7
1
13
13.5
L
Raijin
1
4
3
0.63
L
Cthulhu
Bronno
Cthulhu
3
3
1
1.17
W
Fenrir
3
1
10
8
W
Neith
Darrah
Neith
5
1
6
8
L
0
6
3
0.25
W
Janus
Macattak
Janus
2
1
11
7.5
W
Artemis
RenyP
Artemis
3
2
7
3.25
L
Charybdis
SanchoRob
Charybdis
1
5
1
0.3
L
Fenrir
Shooshbomb
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
30,576
47,732
Taken
42,795
32,913
Mitigated
25,561
20,907
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Artusoria
Gilgamesh
15,203
2,667
1,036
8,493
19,253
15,653
227
5,971
13,282
0
31,419
L
Raijin
6,683
1,099
0
1,085
7,701
2,949
0
3,319
4,212
15,912
0
L
Cthulhu
Bronno
Cthulhu
11,395
337
699
2,572
12,735
11,776
0
2,578
9,875
26,917
0
W
Fenrir
5,359
425
3,227
2,195
9,200
7,999
364
2,834
6,366
0
6,940
W
Neith
Darrah
Neith
4,056
1,428
521
1,165
6,741
3,072
1,940
3,746
2,995
0
9,500
L
5,270
1,722
849
293
8,588
3,339
0
1,662
6,645
0
10,501
W
Janus
Macattak
Janus
11,679
288
1,422
1,241
5,866
3,339
0
2,640
3,226
25,968
589
W
Artemis
RenyP
Artemis
5,023
1,094
705
902
6,672
2,850
1,797
2,887
3,785
0
10,627
L
Charybdis
SanchoRob
Charybdis
5,578
2,476
223
538
8,813
3,415
0
3,310
5,300
0
10,077
L
Fenrir
Shooshbomb
Fenrir
1,650
473
796
1,218
4,958
4,082
0
511
4,269
0
2,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
34,547
110
Minions Killed
83
0
Camps Cleared
0
944,366
Distance Traveled
673,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,533
1,059
37
4
0
207,807
0
L
Raijin
7,517
835
17
2
0
150,394
0
L
Cthulhu
8,235
915
35
4
0
155,726
0
W
Fenrir
8,575
953
6
1
0
201,979
0
W
Neith
8,281
920
11
1
0
163,682
0
L
Skadi
6,310
701
11
1
0
129,347
0
W
Janus
8,471
941
40
4
0
215,101
0
W
Artemis
7,661
851
16
2
0
155,797
0
L
Charybdis
6,638
738
13
1
0
139,073
0
L
Fenrir
5,847
650
7
1
0
99,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role