Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Beligerent461
Khepri
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 96L
1,371 Elo+
Solo
Ganesha
Ganesha
Omarth1000
Ganesha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,295 Elo+
Party 2
Ravana
Ravana
PokeLedian
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xBLOODYxBULLx
Zhong Kui
Level 101
God Stats
8W - 6L
1,493 SR
Queue Stats
273W - 260L
1,530 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,439 Elo+

VS

Team Averages
Level 113
1,504 SR
1,499 Elo+
Jing Wei
Jing Wei
CMWSmith918
Jing Wei
Level 69
God Stats
5W - 3L
1,733 SR
Queue Stats
270W - 263L
1,517 Elo+
Solo
Medusa
Medusa
Caliber37
Medusa
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 68L
1,557 Elo+
Party 1
Ishtar
Ishtar
Docta89
Ishtar
Level 138
God Stats
3W - 3L
1,285 SR
Queue Stats
220W - 247L
1,539 Elo+
Solo
Yemoja
Yemoja
ImehxFuture
Yemoja
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
340W - 361L
1,485 Elo+
Solo
Yu Huang
Yu Huang
ScR3aM WoLf
Yu Huang
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 2 / 3
11,904
627
7,029
14,607
15,649
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 3
11,024
580
3,470
13,590
17,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Omarth1000
Ganesha
20
0 / 2 / 10
12,531
660
12,568
22,103
31,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
PokeLedian
Ravana
20
3 / 2 / 6
12,666
667
12,319
19,292
25,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Zhong Kui
xBLOODYxBULLx
Zhong Kui
20
5 / 1 / 4
13,481
710
20,308
18,478
23,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CMWSmith918
Jing Wei
5
0 / 0 / 0
7,684
404
0
0
0
Medusa
Caliber37
Medusa
18
1 / 4 / 5
10,606
558
12,117
14,836
7,661
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Docta89
Ishtar
20
1 / 2 / 7
11,485
604
15,190
14,336
8,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
20
2 / 1 / 8
11,192
589
9,332
17,981
16,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yu Huang
ScR3aM WoLf
Yu Huang
20
6 / 5 / 3
12,178
641
21,977
14,884
7,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
12
Kills
10
10
Deaths
12
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
2
3
2.25
W
1
3
3
0.83
L
Jing Wei
CMWSmith918
Jing Wei
0
0
0
0
L
Medusa
Caliber37
Medusa
1
4
5
0.88
L
Ishtar
Docta89
Ishtar
1
2
7
2.25
L
Yemoja
2
1
8
6
W
Ganesha
Omarth1000
Ganesha
0
2
10
2.5
W
Ravana
PokeLedian
Ravana
3
2
6
3
L
Yu Huang
ScR3aM WoLf
Yu Huang
6
5
3
1.5
W
Zhong Kui
xBLOODYxBULLx
Zhong Kui
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,694
Damage
58,616
88,070
Taken
62,037
113,585
Mitigated
40,660
25,613
Healing
23,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,029
300
6,525
1,433
14,607
15,649
1,365
6,573
8,034
16,910
89
W
3,470
294
170
215
13,590
17,622
28
5,870
7,720
10,131
0
L
Jing Wei
CMWSmith918
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Caliber37
Medusa
12,117
4,779
1,249
1,117
14,836
7,661
0
10,127
4,709
0
26,260
L
Ishtar
Docta89
Ishtar
15,190
8,465
755
2,734
14,336
8,705
528
11,019
3,317
0
47,182
L
Yemoja
9,332
1,189
7,996
7,517
17,981
16,410
375
9,981
8,000
22,399
0
W
Ganesha
Omarth1000
Ganesha
12,568
378
3,905
4,383
22,103
31,002
678
8,591
13,512
47,095
997
W
Ravana
PokeLedian
Ravana
12,319
936
0
2,206
19,292
25,507
3,247
3,301
15,991
0
36,644
L
Yu Huang
ScR3aM WoLf
Yu Huang
21,977
1,821
540
1,106
14,884
7,884
49
11,191
3,693
46,143
0
W
Zhong Kui
xBLOODYxBULLx
Zhong Kui
20,308
1,345
1,843
4,933
18,478
23,805
2,299
6,974
11,504
48,093
2,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
53,145
212
Minions Killed
186
0
Camps Cleared
0
1,742,458
Distance Traveled
1,237,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,904
627
44
2
0
323,013
0
W
Khepri
11,024
580
21
1
0
336,867
0
L
Jing Wei
7,684
404
0
0
0
3,931
0
L
Medusa
10,606
558
24
1
0
314,718
0
L
Ishtar
11,485
604
73
4
0
319,210
0
L
Yemoja
11,192
589
26
1
0
303,140
0
W
Ganesha
12,531
660
6
0
0
341,015
0
W
Ravana
12,666
667
67
4
0
380,523
0
L
Yu Huang
12,178
641
63
3
0
296,877
0
W
Zhong Kui
13,481
710
74
4
0
361,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role