Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Hero_Cuchulainn
Artio
Level 156
God Stats
6W - 5L
1,699 SR
Queue Stats
75W - 89L
1,391 Elo+
Party 2
King Arthur
King Arthur
Payiva
King Arthur
Level 65
God Stats
38W - 34L
1,422 SR
Queue Stats
453W - 457L
1,454 Elo+
Party 2
Artemis
Artemis
PipeSabe
Artemis
Level 153
God Stats
9W - 11L
1,398 SR
Queue Stats
288W - 269L
1,479 Elo+
Solo
Team Averages
Level 134
1,504 SR
1,465 Elo+

VS

Team Averages
Level 143
1,439 SR
1,427 Elo+
Erlang Shen
Erlang Shen
Mr Ok 7
Erlang Shen
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 59L
1,527 Elo+
Party 3
Martichoras
Martichoras
Ms Mazukine
Martichoras
Level 133
God Stats
9W - 10L
1,203 SR
Queue Stats
160W - 183L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
Nerotier
Zhong Kui
Level 166
God Stats
6W - 4L
1,500 SR
Queue Stats
198W - 220L
1,381 Elo+
Party 1
Osiris
Osiris
Ralph aka BDA
Osiris
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 7L
1,441 Elo+
Party 3
Hades
Hades
TheJokerPrime
Hades
Level 129
God Stats
6W - 3L
1,708 SR
Queue Stats
36W - 37L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 2
8,069
475
7,471
8,580
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
 
Khepri
9
0 / 5 / 2
6,960
409
4,303
15,323
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 0
7,109
418
6,155
19,482
9,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Payiva
King Arthur
10
0 / 5 / 0
6,770
398
5,289
15,121
15,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
PipeSabe
Artemis
16
6 / 3 / 1
9,811
577
14,887
14,750
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Mr Ok 7
Erlang Shen
17
12 / 1 / 3
10,397
612
12,283
17,416
8,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
Ms Mazukine
Martichoras
13
3 / 5 / 6
7,969
469
8,055
12,493
5,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Nerotier
Zhong Kui
14
4 / 1 / 8
8,735
514
13,968
10,861
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 8
8,359
492
5,808
11,937
10,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 8
9,614
566
8,021
9,395
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
22
22
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
L
Khepri
 
Khepri
0
5
2
0.2
L
0
6
0
0
W
Erlang Shen
Mr Ok 7
Erlang Shen
12
1
3
13.5
W
Martichoras
Ms Mazukine
Martichoras
3
5
6
1.2
W
Zhong Kui
Nerotier
Zhong Kui
4
1
8
8
L
King Arthur
Payiva
King Arthur
0
5
0
0
L
Artemis
PipeSabe
Artemis
6
3
1
2.17
W
2
0
8
6
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,105
Damage
48,135
73,256
Taken
62,102
46,870
Mitigated
38,413
13,606
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,471
316
0
750
8,580
3,322
0
3,814
4,557
56,737
398
L
Khepri
 
Khepri
4,303
608
0
1,438
15,323
11,863
0
4,692
10,214
19,180
3,861
L
6,155
1,001
167
6,393
19,482
9,935
0
4,190
15,030
55,595
0
W
Erlang Shen
Mr Ok 7
Erlang Shen
12,283
7,023
0
6,260
17,416
8,813
452
4,089
13,251
0
83,798
W
Martichoras
Ms Mazukine
Martichoras
8,055
3,337
0
1,433
12,493
5,515
784
2,268
10,177
0
49,784
W
Zhong Kui
Nerotier
Zhong Kui
13,968
1,806
0
2,581
10,861
8,005
1,170
4,551
6,250
48,836
3,814
L
King Arthur
Payiva
King Arthur
5,289
314
0
1,392
15,121
15,786
0
1,725
13,254
580
31,742
L
Artemis
PipeSabe
Artemis
14,887
7,257
0
3,466
14,750
5,964
988
5,903
8,472
0
58,782
W
5,808
2,522
0
3,469
11,937
10,991
312
3,555
8,300
0
44,376
W
8,021
884
588
6,003
9,395
5,089
188
2,650
6,553
68,777
2,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
45,074
352
Minions Killed
467
0
Camps Cleared
0
1,576,519
Distance Traveled
1,689,747
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,069
475
93
5
0
336,712
1
L
Khepri
6,960
409
33
2
0
289,217
0
L
Artio
7,109
418
88
5
0
341,953
0
W
Erlang Shen
10,397
612
106
6
0
389,866
0
W
Martichoras
7,969
469
70
4
0
298,580
0
W
Zhong Kui
8,735
514
95
6
0
322,523
0
L
King Arthur
6,770
398
42
2
0
325,962
3
L
Artemis
9,811
577
96
6
0
282,675
1
W
Osiris
8,359
492
55
3
0
327,806
0
W
Hades
9,614
566
141
8
0
350,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role