Player Matchup

Bellona
Bellona
DDS SoulHacker
Bellona
Level 104
God Stats
5W - 5L
1,382 SR
Queue Stats
119W - 128L
1,487 Elo+
Solo
Awilix
Awilix
HirashiDesu
Awilix
Level 140
God Stats
17W - 19L
1,200 SR
Queue Stats
255W - 216L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
OFFTHEZA707
Baron Samedi
Level 102
God Stats
22W - 17L
1,534 SR
Queue Stats
49W - 48L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Treyniike77
Xbalanque
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,736 Elo+
Party 1
Geb
Geb
boombhole
Geb
Level 135
God Stats
543W - 449L
1,658 SR
Queue Stats
715W - 676L
1,519 Elo+
Solo
Team Averages
Level 124
1,455 SR
1,554 Elo+

VS

Team Averages
Level 95
1,453 SR
1,331 Elo+
Geb
Geb
Furno 0125
Geb
Level 127
God Stats
5W - 3L
1,473 SR
Queue Stats
77W - 79L
1,434 Elo+
Solo
Nox
Nox
Poodaaaa
Nox
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,070 Elo+
Party 2
Nu Wa
Nu Wa
little-monste678
Nu Wa
Level 80
God Stats
28W - 21L
1,388 SR
Queue Stats
173W - 151L
1,479 Elo+
Solo
Thanatos
Thanatos
llBLvNKll
Thanatos
Level 84
God Stats
2W - 6L
1,326 SR
Queue Stats
22W - 36L
1,287 Elo+
Party 2
Amaterasu
Amaterasu
meakaaa
Amaterasu
Level 84
God Stats
14W - 6L
1,579 SR
Queue Stats
22W - 20L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,567
657
6,370
4,931
4,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Awilix
11
8 / 0 / 4
6,635
664
7,319
7,754
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OFFTHEZA707
Baron Samedi
11
2 / 0 / 4
6,097
610
3,137
6,073
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Treyniike77
Xbalanque
10
3 / 0 / 3
5,869
587
4,384
5,185
1,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 0 / 5
5,738
574
2,726
8,457
5,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,125
413
1,315
7,169
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,219
422
2,773
4,743
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
5,017
502
5,512
4,279
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
llBLvNKll
Thanatos
10
0 / 4 / 0
4,875
488
3,618
9,990
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
meakaaa
Amaterasu
9
0 / 3 / 0
4,909
491
1,917
10,143
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
15
Kills
0
0
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
3
0
0
W
Awilix
8
0
4
10
W
Baron Samedi
OFFTHEZA707
Baron Samedi
2
0
4
4
L
0
2
0
0
W
Xbalanque
Treyniike77
Xbalanque
3
0
3
4.5
W
1
0
5
3.5
L
0
3
0
0
L
Thanatos
llBLvNKll
Thanatos
0
4
0
0
L
Amaterasu
meakaaa
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,936
Damage
15,135
32,400
Taken
36,324
18,350
Mitigated
17,053
11,484
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,370
2,553
0
1,606
4,931
4,712
0
218
4,713
0
48,425
L
1,315
162
164
1,922
7,169
3,318
0
1,340
5,829
6,857
286
W
Awilix
7,319
3,260
0
1,048
7,754
3,215
0
827
6,927
0
43,372
W
Baron Samedi
OFFTHEZA707
Baron Samedi
3,137
520
403
2,418
6,073
2,705
0
3,230
2,843
42,106
0
L
2,773
652
310
727
4,743
1,666
0
823
3,920
21,631
0
W
Xbalanque
Treyniike77
Xbalanque
4,384
2,268
0
2,667
5,185
1,779
1,591
1,689
3,496
0
38,027
W
2,726
332
260
3,082
8,457
5,939
208
3,454
5,003
20,533
0
L
5,512
1,438
0
0
4,279
1,427
0
2,497
1,782
33,662
386
L
Thanatos
llBLvNKll
Thanatos
3,618
885
0
5,891
9,990
3,615
0
522
9,468
0
33,350
L
Amaterasu
meakaaa
Amaterasu
1,917
1,494
0
3,668
10,143
7,027
0
681
8,565
0
35,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
23,145
290
Minions Killed
231
0
Camps Cleared
0
985,694
Distance Traveled
844,212
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,567
657
84
8
0
204,339
0
L
Geb
4,125
413
12
1
0
107,537
2
W
Awilix
6,635
664
61
6
0
227,925
0
W
Baron Samedi
6,097
610
63
6
0
169,382
0
L
Nox
4,219
422
37
4
0
155,743
1
W
Xbalanque
5,869
587
66
7
0
169,428
1
W
Geb
5,738
574
16
2
0
214,620
2
L
Nu Wa
5,017
502
56
6
0
169,914
0
L
Thanatos
4,875
488
69
7
0
219,519
2
L
Amaterasu
4,909
491
57
6
0
191,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role