Player Matchup

Aphrodite
Aphrodite
JorgiitoGod
Aphrodite
Level 121
God Stats
4W - 4L
1,764 SR
Queue Stats
188W - 248L
1,497 Elo+
Party 1
Vamana
Vamana
NatanaelOroo-_-
Vamana
Level 64
God Stats
22W - 18L
1,449 SR
Queue Stats
137W - 180L
1,483 Elo+
Party 1
Ra
Ra
Skalibur78
Ra
Level 107
God Stats
11W - 21L
1,901 SR
Queue Stats
155W - 212L
1,520 Elo+
Party 1
Ao Kuang
Ao Kuang
TomyEBS_04
Ao Kuang
Level 68
God Stats
0W - 5L
1,267 SR
Queue Stats
146W - 202L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
juanchitovila
Ah Muzen Cab
Level 47
God Stats
11W - 11L
1,868 SR
Queue Stats
156W - 194L
1,477 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,483 Elo+

VS

Team Averages
Level 163
1,666 SR
1,566 Elo+
Hachiman
Hachiman
ElGordoCheChe
Hachiman
Level 199
God Stats
8W - 2L
1,925 SR
Queue Stats
314W - 312L
1,601 Elo+
Party 2
Awilix
Awilix
ElGordoOpeth
Awilix
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,602 Elo+
Party 2
Freya
Freya
ElGordoPedazo
Freya
Level 307
God Stats
30W - 15L
1,742 SR
Queue Stats
878W - 797L
1,630 Elo+
Party 2
Surtr
Surtr
Mortyss11
Surtr
Level 67
God Stats
21W - 15L
1,631 SR
Queue Stats
219W - 212L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
TenienteWolf
Kuzenbo
Level 83
God Stats
3W - 4L
1,531 SR
Queue Stats
22W - 17L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JorgiitoGod
Aphrodite
10
0 / 3 / 4
6,431
429
3,206
12,344
9,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
3 / 3 / 1
8,193
546
10,204
14,533
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 2
7,790
519
7,273
12,324
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
TomyEBS_04
Ao Kuang
11
2 / 6 / 1
6,799
453
6,209
19,064
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
juanchitovila
Ah Muzen Cab
11
1 / 4 / 0
6,269
418
3,977
12,300
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElGordoCheChe
Hachiman
17
9 / 1 / 5
10,753
717
18,698
11,961
5,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
16
5 / 3 / 6
8,828
589
9,269
14,356
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 9
8,843
590
16,009
12,808
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Mortyss11
Surtr
13
2 / 1 / 3
8,659
577
4,511
8,577
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
TenienteWolf
Kuzenbo
13
2 / 0 / 5
8,387
559
7,014
9,290
11,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
21
21
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ElGordoCheChe
Hachiman
9
1
5
11.5
W
Awilix
5
3
6
2.67
W
3
3
9
2.5
L
Aphrodite
JorgiitoGod
Aphrodite
0
3
4
0.67
W
Surtr
Mortyss11
Surtr
2
1
3
3.5
L
3
3
1
1.17
L
2
5
2
0.6
W
Kuzenbo
TenienteWolf
Kuzenbo
2
0
5
4.5
L
Ao Kuang
TomyEBS_04
Ao Kuang
2
6
1
0.42
L
Ah Muzen Cab
juanchitovila
Ah Muzen Cab
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,869
Damage
55,501
70,565
Taken
56,992
42,506
Mitigated
35,499
20,076
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ElGordoCheChe
Hachiman
18,698
13,180
0
5,809
11,961
5,444
2,842
3,733
8,132
0
104,795
W
Awilix
9,269
3,253
0
4,797
14,356
5,751
0
3,918
10,237
0
66,815
W
16,009
4,310
0
3,163
12,808
5,396
682
6,383
6,094
50,315
5,286
L
Aphrodite
JorgiitoGod
Aphrodite
3,206
606
2,437
4,111
12,344
9,111
0
3,222
8,930
21,117
0
W
Surtr
Mortyss11
Surtr
4,511
1,624
0
2,465
8,577
7,484
141
601
7,514
1,100
44,901
L
10,204
6,048
0
2,262
14,533
15,906
0
5,155
8,633
0
54,686
L
7,273
954
1,019
1,468
12,324
5,460
0
4,854
7,002
63,783
945
W
Kuzenbo
TenienteWolf
Kuzenbo
7,014
2,948
0
3,234
9,290
11,424
33
1,914
7,247
40,224
2,224
L
Ao Kuang
TomyEBS_04
Ao Kuang
6,209
728
0
6,716
19,064
7,262
0
5,694
13,218
43,904
768
L
Ah Muzen Cab
juanchitovila
Ah Muzen Cab
3,977
1,765
0
2,063
12,300
4,767
0
3,002
9,194
0
37,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
45,470
352
Minions Killed
491
0
Camps Cleared
0
1,448,113
Distance Traveled
1,603,050
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,753
717
166
11
0
287,606
0
W
Awilix
8,828
589
102
7
0
392,865
0
W
Freya
8,843
590
94
6
0
301,190
0
L
Aphrodite
6,431
429
29
2
0
312,573
2
W
Surtr
8,659
577
69
5
0
294,838
0
L
Vamana
8,193
546
90
6
0
277,455
4
L
Ra
7,790
519
128
9
0
289,715
2
W
Kuzenbo
8,387
559
60
4
0
326,551
0
L
Ao Kuang
6,799
453
66
4
0
298,262
0
L
Ah Muzen Cab
6,269
418
39
3
0
270,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role