Player Matchup

Kukulkan
Kukulkan
Animosity-7-
Kukulkan
Level 102
God Stats
3W - 3L
1,557 SR
Queue Stats
53W - 49L
1,530 Elo+
Party 4
Fenrir
Fenrir
MoyesClan
Fenrir
Level 40
God Stats
0W - 4L
1,133 SR
Queue Stats
32W - 39L
1,294 Elo+
Party 3
Achilles
Achilles
TJsCooI
Achilles
Level 103
God Stats
9W - 7L
1,487 SR
Queue Stats
60W - 65L
1,500 Elo+
Party 4
Martichoras
Martichoras
deadnpretty
Martichoras
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,436 Elo+
Solo
Vamana
Vamana
probableman
Vamana
Level 41
God Stats
9W - 9L
1,561 SR
Queue Stats
37W - 44L
1,307 Elo+
Party 3
Team Averages
Level 69
1,448 SR
1,413 Elo+

VS

Team Averages
Level 78
1,523 SR
1,379 Elo+
Bacchus
Bacchus
Daniel_Ipock
Bacchus
Level 63
God Stats
9W - 6L
1,280 SR
Queue Stats
70W - 65L
1,378 Elo+
Party 2
Achilles
Achilles
Diamondblack4
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,177 Elo+
Party 1
Arachne
Arachne
JuanTheDarkness
Arachne
Level 64
God Stats
17W - 4L
1,598 SR
Queue Stats
94W - 78L
1,478 Elo+
Party 1
Chronos
Chronos
ProsaicFGC
Chronos
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
britneyhigh
Kukulkan
Level 106
God Stats
8W - 3L
1,738 SR
Queue Stats
82W - 66L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animosity-7-
Kukulkan
13
0 / 1 / 2
7,694
550
6,919
5,866
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
MoyesClan
Fenrir
11
0 / 3 / 0
6,205
443
3,804
14,544
7,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TJsCooI
Achilles
10
1 / 1 / 0
6,624
473
4,644
12,462
12,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
deadnpretty
Martichoras
8
0 / 4 / 0
5,531
395
2,889
7,402
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
13
6 / 2 / 0
8,945
639
10,150
11,551
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daniel_Ipock
Bacchus
12
4 / 0 / 5
7,849
561
4,265
10,862
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Diamondblack4
Achilles
11
0 / 3 / 0
5,947
425
3,236
10,564
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 5
7,561
540
9,117
11,601
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chronos
ProsaicFGC
Chronos
11
3 / 2 / 3
6,944
496
8,295
8,616
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
britneyhigh
Kukulkan
12
1 / 1 / 0
7,158
511
6,738
6,723
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
11
11
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Animosity-7-
Kukulkan
0
1
2
1
W
Bacchus
Daniel_Ipock
Bacchus
4
0
5
6.5
W
Achilles
Diamondblack4
Achilles
0
3
0
0
W
3
1
5
5.5
L
Fenrir
MoyesClan
Fenrir
0
3
0
0
W
Chronos
ProsaicFGC
Chronos
3
2
3
2.25
L
Achilles
TJsCooI
Achilles
1
1
0
1
W
Kukulkan
britneyhigh
Kukulkan
1
1
0
1
L
Martichoras
deadnpretty
Martichoras
0
4
0
0
L
Vamana
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,406
Damage
31,651
51,825
Taken
48,366
38,357
Mitigated
33,858
10,077
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Animosity-7-
Kukulkan
6,919
835
0
703
5,866
2,868
0
3,568
2,298
62,651
3,759
W
Bacchus
Daniel_Ipock
Bacchus
4,265
569
0
1,044
10,862
12,557
132
1,071
9,703
18,233
0
W
Achilles
Diamondblack4
Achilles
3,236
1,274
0
2,274
10,564
9,878
0
0
9,819
0
31,222
W
9,117
6,457
0
6,026
11,601
5,187
0
1,188
10,278
0
56,905
L
Fenrir
MoyesClan
Fenrir
3,804
1,496
0
2,487
14,544
7,065
0
3,832
10,712
0
49,248
W
Chronos
ProsaicFGC
Chronos
8,295
3,145
0
2,096
8,616
3,304
324
1,403
7,066
43,552
924
L
Achilles
TJsCooI
Achilles
4,644
1,008
0
3,912
12,462
12,872
0
5,699
6,763
0
26,431
W
Kukulkan
britneyhigh
Kukulkan
6,738
484
0
535
6,723
2,932
56
2,951
3,723
59,761
346
L
Martichoras
deadnpretty
Martichoras
2,889
832
0
593
7,402
2,938
0
3,931
3,471
0
27,062
L
Vamana
10,150
4,924
0
2,382
11,551
12,614
990
1,789
9,053
0
64,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
35,459
394
Minions Killed
341
0
Camps Cleared
0
1,262,748
Distance Traveled
1,372,629
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,694
550
129
9
0
270,623
0
W
Bacchus
7,849
561
31
2
0
296,138
0
W
Achilles
5,947
425
43
3
0
247,429
0
W
Arachne
7,561
540
83
6
0
342,661
0
L
Fenrir
6,205
443
73
5
0
257,508
0
W
Chronos
6,944
496
78
6
0
239,998
1
L
Achilles
6,624
473
33
2
0
305,828
2
W
Kukulkan
7,158
511
106
8
0
246,403
0
L
Martichoras
5,531
395
43
3
0
168,164
0
L
Vamana
8,945
639
116
8
0
260,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role