Player Matchup

Morgan Le Fay
Morgan Le Fay
DaHoodHero
Morgan Le Fay
Level 113
God Stats
3W - 3L
1,298 SR
Queue Stats
130W - 128L
1,380 Elo+
Party 2
Nemesis
Nemesis
Findmetoxic
Nemesis
Level 49
God Stats
10W - 8L
1,474 SR
Queue Stats
118W - 117L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
Keven11110000
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,729 Elo+
Party 2
Chaac
Chaac
Kingdingling96
Chaac
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 63L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
MustSeek
Danzaburou
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,405 Elo+
Solo
Team Averages
Level 87
1,454 SR
1,492 Elo+

VS

Team Averages
Level 64
1,469 SR
1,485 Elo+
Cthulhu
Cthulhu
Harrow97
Cthulhu
Level 31
God Stats
0W - 6L
1,190 SR
Queue Stats
188W - 185L
1,476 Elo+
Solo
Achilles
Achilles
MidniteROFL
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
VernminatoR
Guan Yu
Level 60
God Stats
28W - 12L
1,658 SR
Queue Stats
31W - 19L
1,720 Elo+
Solo
Medusa
Medusa
auxiah
Medusa
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,570 Elo+
Solo
Ix Chel
Ix Chel
lilgamer1106
Ix Chel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaHoodHero
Morgan Le Fay
16
3 / 1 / 11
10,691
1,069
16,265
7,956
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Findmetoxic
Nemesis
16
5 / 1 / 8
10,917
1,092
8,647
9,077
4,521
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Keven11110000
Kukulkan
17
5 / 1 / 8
11,447
1,145
15,298
8,022
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 1 / 11
10,592
1,059
10,811
10,531
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
MustSeek
Danzaburou
17
2 / 0 / 13
11,201
1,120
19,563
11,324
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

268

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Harrow97
Cthulhu
14
2 / 4 / 1
9,643
964
8,607
13,155
10,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
MidniteROFL
Achilles
15
1 / 4 / 0
9,181
918
4,327
16,372
22,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
VernminatoR
Guan Yu
15
1 / 3 / 2
9,613
961
10,702
20,453
24,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
auxiah
Medusa
15
0 / 3 / 2
9,911
991
9,744
13,393
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
lilgamer1106
Ix Chel
15
0 / 5 / 3
9,337
934
10,188
11,460
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
19
Kills
4
4
Deaths
19
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaHoodHero
Morgan Le Fay
3
1
11
8.5
W
Nemesis
Findmetoxic
Nemesis
5
1
8
9
L
Cthulhu
Harrow97
Cthulhu
2
4
1
0.63
W
Kukulkan
Keven11110000
Kukulkan
5
1
8
9
W
4
1
11
9.5
L
Achilles
MidniteROFL
Achilles
1
4
0
0.25
W
Danzaburou
MustSeek
Danzaburou
2
0
13
8.5
L
Guan Yu
VernminatoR
Guan Yu
1
3
2
0.67
L
Medusa
auxiah
Medusa
0
3
2
0.33
L
Ix Chel
lilgamer1106
Ix Chel
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,584
Damage
43,568
46,910
Taken
74,833
29,908
Mitigated
69,374
8,311
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaHoodHero
Morgan Le Fay
16,265
1,791
0
523
7,956
3,851
0
3,646
4,310
28,857
520
W
Nemesis
Findmetoxic
Nemesis
8,647
4,162
0
636
9,077
4,521
0
3,311
5,766
0
18,272
L
Cthulhu
Harrow97
Cthulhu
8,607
194
335
0
13,155
10,928
0
5,072
8,008
19,479
552
W
Kukulkan
Keven11110000
Kukulkan
15,298
2,529
0
0
8,022
3,505
0
4,073
3,949
49,905
0
W
10,811
2,330
0
4,218
10,531
13,131
0
3,278
7,253
0
18,652
L
Achilles
MidniteROFL
Achilles
4,327
993
0
169
16,372
22,681
0
7,525
8,483
0
7,994
W
Danzaburou
MustSeek
Danzaburou
19,563
7,995
185
2,749
11,324
4,900
0
3,695
7,629
0
43,039
L
Guan Yu
VernminatoR
Guan Yu
10,702
290
472
2,478
20,453
24,640
0
8,778
11,445
0
24,778
L
Medusa
auxiah
Medusa
9,744
4,760
227
598
13,393
5,823
0
4,510
8,712
0
49,174
L
Ix Chel
lilgamer1106
Ix Chel
10,188
175
1,074
1,665
11,460
5,302
0
5,364
5,958
23,712
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,848
Gold Earned
47,685
209
Minions Killed
218
11
Camps Cleared
4
1,057,044
Distance Traveled
897,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,691
1,069
36
4
2
214,700
0
W
Nemesis
10,917
1,092
10
1
3
224,535
0
L
Cthulhu
9,643
964
36
4
0
132,004
0
W
Kukulkan
11,447
1,145
74
7
5
204,583
0
W
Chaac
10,592
1,059
18
2
0
210,297
0
L
Achilles
9,181
918
12
1
0
153,272
0
W
Danzaburou
11,201
1,120
71
7
1
202,929
0
L
Guan Yu
9,613
961
35
4
0
214,016
0
L
Medusa
9,911
991
113
11
2
206,609
0
L
Ix Chel
9,337
934
22
2
2
191,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role