Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
JAB2452
Kumbhakarna
Silver III
Level 82
God Stats
3W - 0L
1,347 SR
Queue Stats
10W - 9L
1,406 MMR
Solo
Neith
Neith
Gold IV
LadyDimir
Neith
Gold IV
Level 182
God Stats
40W - 57L
1,550 SR
Queue Stats
258W - 258L
1,485 MMR
Party 2
Mulan
Mulan
Silver I
SirGolgari
Mulan
Silver I
Level 69
God Stats
28W - 20L
1,283 SR
Queue Stats
224W - 222L
1,315 MMR
Party 2
Merlin
Merlin
Bronze III
wolfi253
Merlin
Bronze III
Level 156
God Stats
1W - 0L
1,245 SR
Queue Stats
44W - 43L
1,407 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,385 SR
1,423 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,626 SR
1,410 MMR
Kukulkan
Kukulkan
Silver I
BlackLyon1168
Kukulkan
Silver I
Level 107
God Stats
6W - 9L
1,684 SR
Queue Stats
196W - 193L
1,502 MMR
Party 3
Skadi
Skadi
Bronze III
Daniel8450
Skadi
Bronze III
Level 102
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 5L
1,408 MMR
Party 1
Chaac
Chaac
Bronze III
DviD2504
Chaac
Bronze III
Level 119
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 6L
1,361 MMR
Party 1
Vamana
Vamana
Silver II
Just Tru9960
Vamana
Silver II
Level 115
God Stats
8W - 6L
1,555 SR
Queue Stats
293W - 314L
1,419 MMR
Solo
Geb
Geb
Silver II
M4tzxx
Geb
Silver II
Level 66
God Stats
65W - 54L
1,490 SR
Queue Stats
169W - 171L
1,363 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 1 / 2
8,804
550
4,376
13,621
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
JAB2452
Kumbhakarna
13
2 / 0 / 9
8,544
534
6,197
16,673
13,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
LadyDimir
Neith
14
3 / 1 / 6
8,212
513
9,250
11,924
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Mulan
16
10 / 1 / 5
10,556
660
24,078
21,975
22,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
wolfi253
Merlin
16
1 / 2 / 3
9,634
602
5,558
8,561
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThothMaman BrigitteCharonHachiman

VS

Bans
AthenaBake KujiraAnubisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlackLyon1168
Kukulkan
14
2 / 4 / 2
8,299
519
7,329
10,340
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
10
0 / 6 / 0
6,121
383
8,024
13,800
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
DviD2504
Chaac
11
2 / 3 / 0
6,594
412
10,306
15,975
9,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
7
0 / 3 / 0
6,106
382
3,170
9,191
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
M4tzxx
Geb
9
0 / 3 / 0
6,494
406
8,004
13,793
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
19
Kills
4
5
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
2
4
L
Kukulkan
BlackLyon1168
Kukulkan
2
4
2
0.75
L
Skadi
0
6
0
0
L
Chaac
DviD2504
Chaac
2
3
0
0.67
W
Kumbhakarna
JAB2452
Kumbhakarna
2
0
9
6.5
L
Vamana
0
3
0
0
W
Neith
LadyDimir
Neith
3
1
6
6
L
Geb
M4tzxx
Geb
0
3
0
0
W
Mulan
10
1
5
12.5
W
Merlin
wolfi253
Merlin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,459
Damage
36,833
72,754
Taken
63,099
50,332
Mitigated
37,985
29,906
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,376
1,425
0
7,402
13,621
6,177
1,748
2,984
10,637
0
70,149
L
Kukulkan
BlackLyon1168
Kukulkan
7,329
505
0
500
10,340
4,923
0
2,067
7,597
74,245
0
L
Skadi
8,024
2,677
0
758
13,800
5,137
0
3,669
9,916
0
41,745
L
Chaac
DviD2504
Chaac
10,306
1,409
0
4,326
15,975
9,470
0
3,309
12,219
0
46,562
W
Kumbhakarna
JAB2452
Kumbhakarna
6,197
698
0
4,031
16,673
13,798
0
4,480
12,193
26,857
2,437
L
Vamana
3,170
1,681
0
2,632
9,191
7,629
0
0
8,648
0
25,085
W
Neith
LadyDimir
Neith
9,250
2,344
0
4,668
11,924
4,660
1,214
3,384
8,540
0
49,659
L
Geb
M4tzxx
Geb
8,004
425
0
2,513
13,793
10,826
0
3,575
9,796
26,298
0
W
Mulan
24,078
4,230
0
10,631
21,975
22,225
995
3,366
18,124
2,545
80,023
W
Merlin
wolfi253
Merlin
5,558
114
0
3,174
8,561
3,472
610
1,119
7,442
82,830
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
33,614
489
Minions Killed
319
0
Camps Cleared
0
1,622,748
Distance Traveled
1,408,295
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,804
550
110
7
0
369,154
0
L
Kukulkan
8,299
519
130
8
0
303,952
4
L
Skadi
6,121
383
65
4
0
284,833
2
L
Chaac
6,594
412
57
4
0
366,053
0
W
Kumbhakarna
8,544
534
25
2
0
331,965
6
L
Vamana
6,106
382
47
3
0
135,301
2
W
Neith
8,212
513
86
5
0
323,715
5
L
Geb
6,494
406
20
1
0
318,156
1
W
Mulan
10,556
660
119
7
0
297,847
2
W
Merlin
9,634
602
149
9
0
300,067
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role