Player Matchup

Serqet
Serqet
Bunnyrabbits
Serqet
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Cramєr
Nu Wa
Level 176
God Stats
1W - 0L
1,165 SR
Queue Stats
40W - 33L
1,617 Elo+
Party 3
Skadi
Skadi
Llely
Skadi
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 3
Sobek
Sobek
RayoMacuin21ve
Sobek
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 3
Charybdis
Charybdis
Renseff
Charybdis
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 354L
1,499 Elo+
Solo
Team Averages
Level 97
1,433 SR
1,529 Elo+

VS

Team Averages
Level 144
1,500 SR
1,555 Elo+
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Jaykel455
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 54L
1,632 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dragonclaw42
Kumbhakarna
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
5 / 1 / 6
8,032
1,339
9,598
5,224
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Cramєr
Nu Wa
12
1 / 0 / 4
6,904
1,151
5,890
1,678
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Llely
Skadi
12
1 / 0 / 6
7,083
1,181
3,725
1,375
540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 1 / 4
6,733
1,122
2,343
4,690
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Renseff
Charybdis
13
4 / 0 / 3
7,988
1,331
10,008
6,519
2,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

382

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 4 / 0
6,849
1,142
3,999
8,979
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
11
0 / 4 / 2
6,392
1,065
4,993
7,014
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nox
 
Nox
10
0 / 0 / 0
5,757
960
0
308
129
Gilgamesh
Jaykel455
Gilgamesh
11
1 / 2 / 1
6,755
1,126
5,302
10,321
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
dragonclaw42
Kumbhakarna
11
0 / 1 / 2
6,751
1,125
2,655
8,122
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
11
Kills
2
2
Deaths
11
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
4
0
0.25
L
Ix Chel
 
Ix Chel
0
4
2
0.25
L
Nox
 
Nox
0
0
0
0
W
Serqet
5
1
6
8
W
Nu Wa
Cramєr
Nu Wa
1
0
4
3
L
Gilgamesh
Jaykel455
Gilgamesh
1
2
1
0.75
W
Skadi
Llely
Skadi
1
0
6
4
W
0
1
4
2
W
Charybdis
Renseff
Charybdis
4
0
3
5.5
L
Kumbhakarna
dragonclaw42
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,564
Damage
16,949
19,486
Taken
34,744
11,239
Mitigated
21,360
1,880
Healing
2,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,999
790
0
479
8,979
3,774
0
2,405
6,434
0
21,616
L
Ix Chel
 
Ix Chel
4,993
587
844
174
7,014
2,355
0
970
5,298
10,857
71
L
Nox
 
Nox
0
0
0
0
308
129
0
308
0
0
0
W
Serqet
9,598
2,560
0
748
5,224
3,429
0
1,475
3,427
0
13,582
W
Nu Wa
Cramєr
Nu Wa
5,890
1,097
0
0
1,678
523
0
308
1,266
20,657
0
L
Gilgamesh
Jaykel455
Gilgamesh
5,302
1,176
0
469
10,321
9,391
0
2,495
7,507
0
17,532
W
Skadi
Llely
Skadi
3,725
1,320
0
0
1,375
540
0
512
839
0
15,805
W
2,343
200
0
1,132
4,690
4,141
0
2,098
2,248
4,112
0
W
Charybdis
Renseff
Charybdis
10,008
4,886
0
0
6,519
2,606
0
2,615
3,531
0
23,649
L
Kumbhakarna
dragonclaw42
Kumbhakarna
2,655
85
0
988
8,122
5,711
0
2,055
5,489
9,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,740
Gold Earned
32,504
117
Minions Killed
98
6
Camps Cleared
3
545,160
Distance Traveled
474,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,849
1,142
39
7
1
124,425
0
L
Ix Chel
6,392
1,065
14
2
1
104,771
0
L
Nox
5,757
960
0
0
0
0
0
W
Serqet
8,032
1,339
9
2
2
132,716
0
W
Nu Wa
6,904
1,151
32
5
0
120,246
0
L
Gilgamesh
6,755
1,126
29
5
1
121,771
0
W
Skadi
7,083
1,181
26
4
0
98,591
0
W
Sobek
6,733
1,122
4
1
0
75,153
0
W
Charybdis
7,988
1,331
46
8
4
118,454
0
L
Kumbhakarna
6,751
1,125
16
3
0
123,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role