Player Matchup

Ganesha
Ganesha
Big B 322
Ganesha
Level 28
God Stats
0W - 2L
1,521 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
BigBoibenzo
Danzaburou
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 4L
1,717 Elo+
Party 1
Mulan
Mulan
Lord Feek6804
Mulan
Level 5
God Stats
1W - 2L
1,728 SR
Queue Stats
2W - 5L
1,717 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pbountom3
Tsukuyomi
Level 13
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 3L
1,717 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Winterxfell00
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 25
1,553 SR
1,630 Elo+

VS

Team Averages
Level 19
1,426 SR
1,444 Elo+
Ares
Ares
Gaisgeil
Ares
Level 10
God Stats
2W - 2L
1,258 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 2
Pele
Pele
GoldenDidly
Pele
Level 35
God Stats
1W - 0L
1,730 SR
Queue Stats
18W - 16L
1,325 Elo+
Solo
Charybdis
Charybdis
UIIrMain
Charybdis
Level 17
God Stats
2W - 3L
1,157 SR
Queue Stats
45W - 43L
1,419 Elo+
Party 2
Odin
Odin
Yayos91
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,553 Elo+
Solo
Merlin
Merlin
slade_xiv
Merlin
Level 5
God Stats
2W - 2L
1,484 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Big B 322
Ganesha
14
0 / 5 / 2
7,484
680
2,596
14,619
15,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BigBoibenzo
Danzaburou
14
0 / 3 / 1
8,188
744
2,852
8,393
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 8 / 2
8,308
755
12,863
16,025
19,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Pbountom3
Tsukuyomi
14
1 / 7 / 3
8,316
756
5,253
13,175
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Morgan Le Fay
Winterxfell00
Morgan Le Fay
14
2 / 5 / 3
8,061
733
9,455
10,523
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 1 / 12
9,715
883
5,659
9,444
10,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
12 / 3 / 7
11,096
1,009
12,473
11,550
6,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
UIIrMain
Charybdis
17
8 / 0 / 12
10,053
914
20,282
9,923
5,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odin
Yayos91
Odin
16
2 / 1 / 16
9,188
835
8,793
8,829
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
slade_xiv
Merlin
16
1 / 1 / 5
9,210
837
2,280
2,584
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
27
28
Deaths
6
11
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Big B 322
Ganesha
0
5
2
0.2
L
Danzaburou
BigBoibenzo
Danzaburou
0
3
1
0.17
W
Ares
4
1
12
10
W
12
3
7
5.17
L
3
8
2
0.5
L
Tsukuyomi
Pbountom3
Tsukuyomi
1
7
3
0.36
W
Charybdis
UIIrMain
Charybdis
8
0
12
14
L
Morgan Le Fay
Winterxfell00
Morgan Le Fay
2
5
3
0.7
W
Odin
Yayos91
Odin
2
1
16
10
W
Merlin
slade_xiv
Merlin
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
49,487
62,735
Taken
42,330
50,130
Mitigated
32,640
5,291
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Big B 322
Ganesha
2,596
612
0
0
14,619
15,972
24
2,266
12,074
8,385
174
L
Danzaburou
BigBoibenzo
Danzaburou
2,852
863
0
571
8,393
4,198
573
1,735
6,616
0
20,100
W
Ares
5,659
1,074
0
2,399
9,444
10,166
0
3,496
5,750
10,141
463
W
12,473
3,070
0
544
11,550
6,260
1,164
2,373
8,929
0
39,488
L
12,863
1,814
0
1,950
16,025
19,014
100
2,470
13,391
824
23,110
L
Tsukuyomi
Pbountom3
Tsukuyomi
5,253
1,087
0
1,824
13,175
5,821
192
901
11,911
0
20,725
W
Charybdis
UIIrMain
Charybdis
20,282
13,475
0
4,377
9,923
5,689
1,422
4,179
5,519
0
54,273
L
Morgan Le Fay
Winterxfell00
Morgan Le Fay
9,455
985
0
946
10,523
5,125
168
554
9,920
17,701
0
W
Odin
Yayos91
Odin
8,793
1,509
0
1,227
8,829
9,411
942
1,723
6,965
81
19,330
W
Merlin
slade_xiv
Merlin
2,280
0
0
0
2,584
1,114
752
744
1,840
28,546
50

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
49,262
136
Minions Killed
233
0
Camps Cleared
0
977,111
Distance Traveled
1,101,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,484
680
4
0
0
204,041
0
L
Danzaburou
8,188
744
44
4
0
170,521
0
W
Ares
9,715
883
13
1
0
225,913
0
W
Pele
11,096
1,009
72
7
0
229,392
0
L
Mulan
8,308
755
30
3
0
188,121
0
L
Tsukuyomi
8,316
756
33
3
0
214,543
0
W
Charybdis
10,053
914
61
6
0
218,872
0
L
Morgan Le Fay
8,061
733
25
2
0
199,885
0
W
Odin
9,188
835
25
2
0
232,071
0
W
Merlin
9,210
837
62
6
0
194,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role