Player Matchup

Odin
Odin
CheesyJetz
Odin
Level 139
God Stats
0W - 2L
1,278 SR
Queue Stats
23W - 24L
1,497 Elo+
Party 1
Fenrir
Fenrir
FoxxyKunai
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,449 Elo+
Party 1
Ao Kuang
Ao Kuang
KawaiiiKarii
Ao Kuang
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,450 Elo+
Party 1
Hachiman
Hachiman
Kindues
Hachiman
Level 158
God Stats
4W - 3L
1,340 SR
Queue Stats
179W - 148L
1,282 Elo+
Solo
Lancelot
Lancelot
REQT
Lancelot
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 50L
1,737 Elo+
Solo
Team Averages
Level 141
1,424 SR
1,483 Elo+

VS

Team Averages
Level 122
1,536 SR
1,408 Elo+
Ullr
Ullr
Belong to It
Ullr
Level 84
God Stats
2W - 2L
1,476 SR
Queue Stats
76W - 62L
1,539 Elo+
Solo
Bacchus
Bacchus
Funk Norton
Bacchus
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 117L
1,329 Elo+
Party 2
Ah Puch
Ah Puch
PhiafaceRukia
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,185 Elo+
Party 2
Izanami
Izanami
Trippy da Clown
Izanami
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 89L
1,534 Elo+
Solo
Jing Wei
Jing Wei
joballz
Jing Wei
Level 132
God Stats
3W - 0L
1,703 SR
Queue Stats
43W - 53L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
8,563
856
9,199
13,454
15,276
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Fenrir
FoxxyKunai
Fenrir
12
2 / 4 / 7
7,907
791
4,981
10,581
8,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
KawaiiiKarii
Ao Kuang
17
5 / 5 / 6
9,440
944
7,286
12,650
8,094
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Kindues
Hachiman
14
3 / 4 / 5
8,106
811
9,282
8,705
4,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
REQT
Lancelot
14
2 / 5 / 11
8,126
813
6,307
12,067
9,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
9,724
972
6,849
8,704
4,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Funk Norton
Bacchus
15
3 / 2 / 13
9,230
923
7,209
12,626
18,837
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
12
1 / 2 / 10
7,911
791
8,480
6,626
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 4 / 10
9,448
945
11,537
9,119
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
joballz
Jing Wei
16
6 / 4 / 10
9,631
963
14,971
8,937
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
14
Kills
23
23
Deaths
14
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
2
5
7
1.1
L
Fenrir
FoxxyKunai
Fenrir
2
4
7
1.38
W
Bacchus
Funk Norton
Bacchus
3
2
13
4.75
L
Ao Kuang
KawaiiiKarii
Ao Kuang
5
5
6
1.6
L
Hachiman
Kindues
Hachiman
3
4
5
1.38
W
Ah Puch
1
2
10
3
L
Lancelot
REQT
Lancelot
2
5
11
1.5
W
7
4
10
3
W
Jing Wei
joballz
Jing Wei
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
49,046
57,457
Taken
46,012
45,871
Mitigated
35,060
12,855
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,849
3,943
1,906
3,135
8,704
4,718
2,220
1,191
7,416
0
20,319
L
9,199
1,127
1,598
2,608
13,454
15,276
113
2,978
10,476
0
15,437
L
Fenrir
FoxxyKunai
Fenrir
4,981
1,024
1,066
945
10,581
8,650
26
4,267
6,314
0
6,379
W
Bacchus
Funk Norton
Bacchus
7,209
923
1,279
2,855
12,626
18,837
550
1,337
10,991
11,674
913
L
Ao Kuang
KawaiiiKarii
Ao Kuang
7,286
2,037
615
2,105
12,650
8,094
653
3,016
9,634
14,928
930
L
Hachiman
Kindues
Hachiman
9,282
3,992
554
1,055
8,705
4,062
1,239
2,405
6,300
0
24,231
W
Ah Puch
8,480
402
250
922
6,626
2,676
0
1,101
5,397
13,227
0
L
Lancelot
REQT
Lancelot
6,307
1,162
1,080
1,229
12,067
9,789
27
2,110
9,957
0
11,737
W
11,537
7,347
0
1,001
9,119
4,085
3,413
1,799
7,041
0
25,148
W
Jing Wei
joballz
Jing Wei
14,971
10,404
0
842
8,937
4,744
1,093
1,399
7,441
0
27,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
45,944
86
Minions Killed
130
0
Camps Cleared
0
801,312
Distance Traveled
890,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,724
972
25
3
0
185,475
0
L
Odin
8,563
856
16
2
0
166,985
0
L
Fenrir
7,907
791
4
0
0
144,984
0
W
Bacchus
9,230
923
14
1
0
213,338
0
L
Ao Kuang
9,440
944
28
3
0
155,276
0
L
Hachiman
8,106
811
31
3
0
141,867
0
W
Ah Puch
7,911
791
17
2
0
173,248
0
L
Lancelot
8,126
813
7
1
0
192,200
0
W
Izanami
9,448
945
47
5
0
149,061
0
W
Jing Wei
9,631
963
27
3
0
169,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role