Player Matchup

Bake Kujira
Bake Kujira
Amarraa
Bake Kujira
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smooth_Denzel
Tsukuyomi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 131L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
iSuk_TuPaPa
Cernunnos
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 81L
1,478 Elo+
Party 1
Chang'e
Chang'e
thesnail805
Chang'e
Level 126
God Stats
21W - 7L
1,848 SR
Queue Stats
130W - 119L
1,607 Elo+
Solo
Guan Yu
Guan Yu
wusu_7
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 130L
1,564 Elo+
Party 1
Team Averages
Level 121
1,570 SR
1,537 Elo+

VS

Team Averages
Level 116
1,444 SR
1,430 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
LiTlehULk
Charybdis
Level 145
God Stats
1W - 2L
1,513 SR
Queue Stats
45W - 43L
1,600 Elo+
Party 2
Mulan
Mulan
LordNyitter
Mulan
Level 18
God Stats
0W - 4L
1,407 SR
Queue Stats
1W - 6L
1,160 Elo+
Party 2
Erlang Shen
Erlang Shen
chikara88
Erlang Shen
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,555 Elo+
Solo
Agni
Agni
teyeneeyt
Agni
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
29W - 53L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Amarraa
Bake Kujira
14
2 / 2 / 9
8,709
512
7,743
14,967
14,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Smooth_Denzel
Tsukuyomi
17
6 / 0 / 4
9,630
566
8,019
12,286
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
iSuk_TuPaPa
Cernunnos
16
3 / 0 / 6
9,165
539
11,597
12,341
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
thesnail805
Chang'e
16
2 / 0 / 2
9,909
583
3,944
8,372
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
wusu_7
Guan Yu
15
2 / 3 / 1
9,279
546
7,802
16,708
15,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 2 / 0
7,721
454
6,380
11,954
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
LiTlehULk
Charybdis
13
1 / 2 / 0
7,723
454
9,955
11,443
3,850
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 5 / 1
6,515
383
5,687
15,750
8,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
chikara88
Erlang Shen
12
1 / 5 / 0
7,195
423
7,951
16,580
13,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
12
1 / 1 / 1
7,522
442
4,175
6,961
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
15
Kills
5
5
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
0
1
W
Bake Kujira
Amarraa
Bake Kujira
2
2
9
3.25
L
Charybdis
LiTlehULk
Charybdis
1
2
0
0.5
L
0
5
1
0.1
W
Tsukuyomi
Smooth_Denzel
Tsukuyomi
6
0
4
8
L
Erlang Shen
chikara88
Erlang Shen
1
5
0
0.2
W
Cernunnos
iSuk_TuPaPa
Cernunnos
3
0
6
6
L
Agni
1
1
1
1.5
W
Chang'e
thesnail805
Chang'e
2
0
2
3
W
Guan Yu
wusu_7
Guan Yu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,105
Damage
34,148
64,674
Taken
62,688
44,888
Mitigated
33,930
27,827
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,380
1,490
0
1,362
11,954
5,625
0
1,726
10,228
0
61,318
W
Bake Kujira
Amarraa
Bake Kujira
7,743
5,470
150
4,086
14,967
14,638
1,061
892
14,075
31,633
0
L
Charybdis
LiTlehULk
Charybdis
9,955
4,226
0
1,681
11,443
3,850
0
1,808
9,635
0
89,366
L
5,687
1,554
0
1,949
15,750
8,390
0
5,731
10,019
0
23,036
W
Tsukuyomi
Smooth_Denzel
Tsukuyomi
8,019
1,958
0
7,641
12,286
5,389
1,568
1,158
11,128
0
80,930
L
Erlang Shen
chikara88
Erlang Shen
7,951
4,391
0
6,072
16,580
13,721
0
1,166
15,414
0
48,016
W
Cernunnos
iSuk_TuPaPa
Cernunnos
11,597
5,840
0
4,898
12,341
5,703
1,040
153
12,188
0
86,444
L
Agni
4,175
0
0
723
6,961
2,344
0
1,713
5,248
54,327
0
W
Chang'e
thesnail805
Chang'e
3,944
285
1,440
4,010
8,372
3,314
159
1,633
6,739
72,241
1,552
W
Guan Yu
wusu_7
Guan Yu
7,802
1,896
326
5,276
16,708
15,844
1,448
339
16,369
1,138
63,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,692
Gold Earned
36,676
528
Minions Killed
445
0
Camps Cleared
0
1,707,113
Distance Traveled
1,436,496
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,721
454
98
6
0
290,951
0
W
Bake Kujira
8,709
512
32
2
0
327,606
2
L
Charybdis
7,723
454
159
9
0
299,686
2
L
Mulan
6,515
383
28
2
0
312,655
1
W
Tsukuyomi
9,630
566
107
6
0
405,894
0
L
Erlang Shen
7,195
423
63
4
0
258,295
0
W
Cernunnos
9,165
539
133
8
0
329,668
1
L
Agni
7,522
442
97
6
0
274,909
0
W
Chang'e
9,909
583
157
9
0
333,485
1
W
Guan Yu
9,279
546
99
6
0
310,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role