Player Matchup

Hel
Hel
Undead Unit1
Hel
Level 45
God Stats
9W - 10L
1,568 SR
Queue Stats
39W - 55L
1,282 Elo+
Solo
Cerberus
Cerberus
payten_dair
Cerberus
Level 41
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,032 Elo+
Party 2
Artemis
Artemis
starryzoo315
Artemis
Level 29
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,032 Elo+
Party 2
Team Averages
Level 38
1,362 SR
1,115 Elo+

VS

Team Averages
Level 38
1,450 SR
1,416 Elo+
Izanami
Izanami
FRK_Nasty
Izanami
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
8W - 10L
1,302 Elo+
Party 1
Ah Puch
Ah Puch
ShortyTwo Tone
Ah Puch
Level 43
God Stats
1W - 1L
1,163 SR
Queue Stats
20W - 33L
1,283 Elo+
Party 1
Charon
Charon
xXGeodakingxX
Charon
Level 41
God Stats
2W - 0L
1,484 SR
Queue Stats
20W - 18L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,004
728
7,892
10,310
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
payten_dair
Cerberus
11
1 / 3 / 2
7,155
650
2,028
13,523
8,836
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
starryzoo315
Artemis
12
1 / 1 / 1
7,769
706
5,422
6,997
2,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FRK_Nasty
Izanami
14
1 / 1 / 7
8,037
731
4,656
6,789
2,646
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 2 / 3
8,526
775
13,183
6,275
2,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 5
8,114
738
6,339
7,075
3,121
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
8
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
FRK_Nasty
Izanami
1
1
7
4.5
W
5
2
3
3.25
L
2
4
2
0.75
L
Cerberus
payten_dair
Cerberus
1
3
2
0.67
L
Artemis
starryzoo315
Artemis
1
1
1
1.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
24,178
30,830
Taken
20,139
15,013
Mitigated
8,318
7,301
Healing
711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FRK_Nasty
Izanami
4,656
3,495
237
242
6,789
2,646
1,099
3,551
3,234
0
21,699
W
13,183
528
0
232
6,275
2,551
205
2,755
3,508
37,716
241
L
7,892
139
1,964
3,848
10,310
3,710
596
5,486
4,824
38,280
0
L
Cerberus
payten_dair
Cerberus
2,028
0
0
1,322
13,523
8,836
71
8,732
4,791
10,354
209
L
Artemis
starryzoo315
Artemis
5,422
1,186
0
167
6,997
2,467
613
5,316
1,681
0
25,687
W
6,339
891
0
0
7,075
3,121
603
3,435
3,628
24,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
24,677
142
Minions Killed
135
0
Camps Cleared
0
549,233
Distance Traveled
535,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,037
731
44
4
0
168,291
0
W
Ah Puch
8,526
775
57
5
0
167,795
0
L
Hel
8,004
728
73
7
0
167,952
0
L
Cerberus
7,155
650
14
1
0
193,922
0
L
Artemis
7,769
706
55
5
0
187,359
0
W
Charon
8,114
738
34
3
0
199,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role