Player Matchup

Ratatoskr
Ratatoskr
AnchoredViper
Ratatoskr
Level 116
God Stats
5W - 11L
1,343 SR
Queue Stats
39W - 59L
1,408 Elo+
Party 2
Medusa
Medusa
CecilIaccc2727
Medusa
Level 85
God Stats
1W - 3L
1,306 SR
Queue Stats
42W - 58L
1,386 Elo+
Party 2
Atlas
Atlas
HMAVanguard
Atlas
Level 123
God Stats
1W - 1L
1,664 SR
Queue Stats
42W - 51L
1,399 Elo+
Party 2
Ares
Ares
Prince Supa
Ares
Level 124
God Stats
7W - 16L
1,500 SR
Queue Stats
458W - 467L
1,465 Elo+
Solo
Hera
Hera
PsychoRainbowZ13
Hera
Level 105
God Stats
15W - 21L
1,471 SR
Queue Stats
28W - 48L
1,332 Elo+
Party 2
Team Averages
Level 111
1,457 SR
1,398 Elo+

VS

Team Averages
Level 99
1,539 SR
1,464 Elo+
Cabrakan
Cabrakan
CartyCar22
Cabrakan
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
85W - 76L
1,463 Elo+
Solo
Osiris
Osiris
Chris4583
Osiris
Level 100
God Stats
17W - 19L
1,506 SR
Queue Stats
240W - 227L
1,511 Elo+
Solo
Heimdallr
Heimdallr
MasterSilverr
Heimdallr
Level 41
God Stats
12W - 8L
1,596 SR
Queue Stats
42W - 48L
1,411 Elo+
Party 1
Janus
Janus
Seieiryuu
Janus
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
178W - 177L
1,476 Elo+
Party 1
Arachne
Arachne
Senshi-iteza
Arachne
Level 121
God Stats
9W - 11L
1,593 SR
Queue Stats
395W - 405L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnchoredViper
Ratatoskr
11
0 / 1 / 1
6,765
398
3,662
9,245
4,031
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 1
8,307
489
7,119
10,362
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 2
7,348
432
10,966
13,793
11,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
7,340
432
4,341
16,874
19,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 2
7,756
456
7,689
8,796
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CartyCar22
Cabrakan
12
1 / 2 / 6
8,656
509
6,810
16,050
21,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Osiris
Chris4583
Osiris
16
2 / 1 / 1
9,832
578
10,774
12,318
11,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
MasterSilverr
Heimdallr
15
4 / 4 / 1
9,308
548
9,079
13,988
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Seieiryuu
Janus
14
3 / 0 / 3
8,986
529
7,060
6,693
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Senshi-iteza
Arachne
16
4 / 0 / 3
8,910
524
5,546
10,371
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AnchoredViper
Ratatoskr
0
1
1
0.5
W
Cabrakan
CartyCar22
Cabrakan
1
2
6
2
L
3
2
1
1.75
W
Osiris
Chris4583
Osiris
2
1
1
2.5
L
4
4
2
1.25
W
Heimdallr
MasterSilverr
Heimdallr
4
4
1
1.13
L
0
3
0
0
L
0
4
2
0.25
W
Janus
Seieiryuu
Janus
3
0
3
4.5
W
Arachne
Senshi-iteza
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,777
Damage
39,269
59,070
Taken
59,420
42,906
Mitigated
46,968
9,511
Healing
21,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AnchoredViper
Ratatoskr
3,662
641
0
1,294
9,245
4,031
0
2,261
6,904
0
57,394
W
Cabrakan
CartyCar22
Cabrakan
6,810
1,072
0
3,998
16,050
21,595
0
8,393
7,657
23,048
4,218
L
7,119
3,197
0
3,412
10,362
3,978
0
1,678
8,680
0
58,923
W
Osiris
Chris4583
Osiris
10,774
5,538
0
6,787
12,318
11,006
2,108
5,100
7,218
0
78,840
L
10,966
4,406
0
0
13,793
11,329
0
4,499
9,138
32,292
0
W
Heimdallr
MasterSilverr
Heimdallr
9,079
3,217
0
4,663
13,988
6,552
0
3,236
10,752
0
70,016
L
4,341
228
0
3,955
16,874
19,841
0
311
16,523
33,761
0
L
7,689
1,934
0
850
8,796
3,727
0
3,898
4,672
66,575
1,268
W
Janus
Seieiryuu
Janus
7,060
376
0
877
6,693
3,125
247
3,917
2,776
65,648
0
W
Arachne
Senshi-iteza
Arachne
5,546
3,939
0
5,489
10,371
4,690
618
2,336
8,035
0
61,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
45,692
378
Minions Killed
479
0
Camps Cleared
0
1,686,663
Distance Traveled
1,650,005
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,765
398
99
6
0
336,826
0
W
Cabrakan
8,656
509
39
2
0
331,814
6
L
Medusa
8,307
489
93
5
0
419,224
0
W
Osiris
9,832
578
127
7
0
283,358
0
L
Atlas
7,348
432
38
2
0
343,611
0
W
Heimdallr
9,308
548
103
6
0
322,089
5
L
Ares
7,340
432
28
2
0
282,002
0
L
Hera
7,756
456
120
7
0
305,000
3
W
Janus
8,986
529
116
7
0
333,072
11
W
Arachne
8,910
524
94
6
0
379,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role