Player Matchup

Da Ji
Da Ji
Atheist69666420
Da Ji
Level 66
God Stats
2W - 2L
1,820 SR
Queue Stats
191W - 197L
1,375 Elo+
Party 1
Chernobog
Chernobog
VEGGIES247
Chernobog
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 35L
1,240 Elo+
Party 1
King Arthur
King Arthur
Wikipedia Finds
King Arthur
Level 52
God Stats
24W - 19L
1,520 SR
Queue Stats
368W - 392L
1,423 Elo+
Solo
Bake Kujira
Bake Kujira
godziiira
Bake Kujira
Level 77
God Stats
28W - 21L
1,606 SR
Queue Stats
268W - 270L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
xxVitaexx
Kukulkan
Level 21
God Stats
9W - 15L
1,484 SR
Queue Stats
12W - 32L
1,220 Elo+
Party 1
Team Averages
Level 49
1,586 SR
1,361 Elo+

VS

Team Averages
Level 97
1,521 SR
1,499 Elo+
Merlin
Merlin
BeastMod4820
Merlin
Level 108
God Stats
6W - 7L
1,504 SR
Queue Stats
85W - 76L
1,517 Elo+
Party 2
Chiron
Chiron
HeyZuesy
Chiron
Level 96
God Stats
2W - 2L
1,715 SR
Queue Stats
92W - 82L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
Night_Hawk273
Hun Batz
Level 106
God Stats
6W - 10L
1,383 SR
Queue Stats
87W - 82L
1,425 Elo+
Party 2
Chaac
Chaac
ZakkYakk
Chaac
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 90L
1,636 Elo+
Solo
Cerberus
Cerberus
daddyfeedz
Cerberus
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 99L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,567
445
4,946
14,934
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
VEGGIES247
Chernobog
14
1 / 2 / 2
8,441
497
7,822
10,988
4,327
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Wikipedia Finds
King Arthur
11
0 / 9 / 0
7,173
422
5,107
18,352
15,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
godziiira
Bake Kujira
13
3 / 3 / 2
8,903
524
10,865
20,156
17,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
xxVitaexx
Kukulkan
13
0 / 5 / 1
7,813
460
3,372
13,740
5,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 0 / 5
10,291
605
13,500
6,414
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
HeyZuesy
Chiron
15
2 / 2 / 1
9,156
539
7,936
12,251
4,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hun Batz
Night_Hawk273
Hun Batz
14
3 / 2 / 4
8,630
508
7,125
12,514
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
ZakkYakk
Chaac
18
8 / 0 / 1
11,686
687
15,011
14,523
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
daddyfeedz
Cerberus
13
4 / 1 / 5
8,912
524
8,440
15,115
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
23
23
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Merlin
6
0
5
8.5
W
Chiron
HeyZuesy
Chiron
2
2
1
1.25
W
Hun Batz
Night_Hawk273
Hun Batz
3
2
4
2.5
L
Chernobog
VEGGIES247
Chernobog
1
2
2
1
L
King Arthur
Wikipedia Finds
King Arthur
0
9
0
0
W
Chaac
ZakkYakk
Chaac
8
0
1
8.5
W
Cerberus
daddyfeedz
Cerberus
4
1
5
6.5
L
Bake Kujira
godziiira
Bake Kujira
3
3
2
1.33
L
Kukulkan
xxVitaexx
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
52,012
78,170
Taken
60,817
49,119
Mitigated
43,107
13,135
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,946
1,252
0
6,391
14,934
5,695
0
3,615
11,105
0
60,436
W
Merlin
13,500
945
0
1,250
6,414
3,206
366
2,110
4,304
73,507
1,355
W
Chiron
HeyZuesy
Chiron
7,936
3,565
514
4,248
12,251
4,681
351
1,490
10,761
0
84,692
W
Hun Batz
Night_Hawk273
Hun Batz
7,125
1,934
0
5,184
12,514
5,247
0
3,987
8,527
0
63,982
L
Chernobog
VEGGIES247
Chernobog
7,822
5,744
0
3,540
10,988
4,327
627
1,660
9,175
0
71,737
L
King Arthur
Wikipedia Finds
King Arthur
5,107
1,038
0
830
18,352
15,947
0
0
17,272
0
33,747
W
Chaac
ZakkYakk
Chaac
15,011
2,526
0
5,294
14,523
16,928
0
0
14,523
0
95,916
W
Cerberus
daddyfeedz
Cerberus
8,440
667
0
4,578
15,115
13,045
45
6,351
8,764
32,267
0
L
Bake Kujira
godziiira
Bake Kujira
10,865
6,083
0
1,624
20,156
17,919
794
9,219
10,604
54,144
4,511
L
Kukulkan
xxVitaexx
Kukulkan
3,372
602
0
750
13,740
5,231
580
6,391
6,889
61,203
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,897
Gold Earned
48,675
440
Minions Killed
538
0
Camps Cleared
0
1,613,860
Distance Traveled
1,740,335
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,567
445
93
5
0
367,393
0
W
Merlin
10,291
605
119
7
0
341,024
5
W
Chiron
9,156
539
118
7
0
303,769
3
W
Hun Batz
8,630
508
89
5
0
376,005
0
L
Chernobog
8,441
497
112
7
0
329,324
0
L
King Arthur
7,173
422
52
3
0
282,923
0
W
Chaac
11,686
687
152
9
0
369,806
0
W
Cerberus
8,912
524
60
4
0
349,731
0
L
Bake Kujira
8,903
524
87
5
0
337,397
0
L
Kukulkan
7,813
460
96
6
0
296,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role