Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
JosesinTilde
Horus
Level 135
God Stats
2W - 5L
1,543 SR
Queue Stats
99W - 80L
1,638 Elo+
Solo
King Arthur
King Arthur
NightingGale95
King Arthur
Level 156
God Stats
4W - 2L
1,609 SR
Queue Stats
204W - 201L
1,565 Elo+
Solo
Bakasura
Bakasura
ZekchyoO
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,761 Elo+
Solo
Neith
Neith
zeus8583
Neith
Level 128
God Stats
9W - 3L
1,742 SR
Queue Stats
318W - 90L
1,904 Elo+
Solo
Team Averages
Level 147
1,579 SR
1,674 Elo+

VS

Team Averages
Level 138
1,513 SR
1,547 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CarloVilla
Merlin
Level 152
God Stats
19W - 27L
1,531 SR
Queue Stats
210W - 200L
1,596 Elo+
Party 1
Chang'e
Chang'e
CulturaNazca
Chang'e
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 154L
1,556 Elo+
Solo
Geb
Geb
Sizablestone4
Geb
Level 87
God Stats
2W - 3L
1,669 SR
Queue Stats
167W - 158L
1,578 Elo+
Party 1
Loki
Loki
robot_salvaje075
Loki
Level 141
God Stats
16W - 18L
1,367 SR
Queue Stats
639W - 659L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 7
6,560
1,312
4,380
3,302
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 10
6,376
1,275
3,450
5,175
3,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NightingGale95
King Arthur
11
2 / 1 / 10
6,318
1,264
5,941
7,707
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
ZekchyoO
Bakasura
12
5 / 0 / 7
7,370
1,474
5,603
3,982
2,203
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
zeus8583
Neith
12
3 / 0 / 10
6,736
1,347
6,382
3,152
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

394

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 2
5,361
1,072
4,012
6,118
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
CarloVilla
Merlin
10
0 / 3 / 2
5,472
1,094
6,201
4,953
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
CulturaNazca
Chang'e
10
1 / 3 / 1
5,840
1,168
4,208
6,735
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
5,693
1,139
4,599
7,902
6,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,126
1,025
1,746
3,143
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
15
Kills
2
2
Deaths
15
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
7
7.5
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Merlin
CarloVilla
Merlin
0
3
2
0.33
L
Chang'e
CulturaNazca
Chang'e
1
3
1
0.5
W
1
0
10
6
W
King Arthur
NightingGale95
King Arthur
2
1
10
7
L
1
4
1
0.38
W
Bakasura
ZekchyoO
Bakasura
5
0
7
8.5
L
0
3
0
0
W
Neith
zeus8583
Neith
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,756
Damage
20,766
23,318
Taken
28,851
14,259
Mitigated
16,717
7,298
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,380
954
1,346
822
3,302
1,412
0
1,934
1,256
12,144
0
L
Sun Wukong
 
Sun Wukong
4,012
883
0
672
6,118
5,245
0
1,278
4,680
0
5,022
L
Merlin
CarloVilla
Merlin
6,201
36
0
0
4,953
1,652
0
647
3,640
18,534
0
L
Chang'e
CulturaNazca
Chang'e
4,208
195
623
1,104
6,735
2,311
0
748
5,747
20,576
0
W
3,450
1,231
1,165
1,928
5,175
3,578
0
3,561
1,492
0
4,599
W
King Arthur
NightingGale95
King Arthur
5,941
1,061
0
375
7,707
5,670
0
4,837
2,350
0
12,962
L
4,599
291
0
618
7,902
6,528
0
709
7,008
9,681
680
W
Bakasura
ZekchyoO
Bakasura
5,603
3,701
0
645
3,982
2,203
0
2,253
1,529
0
12,164
L
1,746
247
0
0
3,143
981
0
998
2,120
0
6,068
W
Neith
zeus8583
Neith
6,382
2,792
0
1,017
3,152
1,396
0
1,510
1,598
0
20,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
27,492
92
Minions Killed
90
6
Camps Cleared
5
538,254
Distance Traveled
420,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,560
1,312
12
2
1
96,057
0
L
Sun Wukong
5,361
1,072
4
1
0
96,938
0
L
Merlin
5,472
1,094
27
5
2
90,735
0
L
Chang'e
5,840
1,168
36
7
1
88,517
0
W
Horus
6,376
1,275
1
0
0
113,502
0
W
King Arthur
6,318
1,264
12
2
0
110,963
0
L
Geb
5,693
1,139
15
3
1
97,250
0
W
Bakasura
7,370
1,474
30
6
4
124,497
0
L
Loki
5,126
1,025
8
2
1
46,911
0
W
Neith
6,736
1,347
37
7
1
93,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role