Player Matchup

Hun Batz
Hun Batz
CDHTwins
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,702 Elo+
Party 2
Hercules
Hercules
Crimsоn
Hercules
Level 48
God Stats
3W - 0L
1,738 SR
Queue Stats
77W - 37L
1,749 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Wαddles
Maman Brigitte
Level 194
God Stats
2W - 4L
1,442 SR
Queue Stats
11W - 6L
1,576 Elo+
Party 2
Jing Wei
Jing Wei
Wаke
Jing Wei
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 11L
1,948 Elo+
Party 2
Sylvanus
Sylvanus
xConno
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,706 Elo+
Party 2
Team Averages
Level 143
1,536 SR
1,736 Elo+

VS

Team Averages
Level 111
1,419 SR
1,450 Elo+
Hachiman
Hachiman
IIDrill2kII
Hachiman
Level 37
God Stats
2W - 11L
1,190 SR
Queue Stats
167W - 271L
1,379 Elo+
Party 1
Charon
Charon
MiDeViLnItE34
Charon
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
66W - 87L
1,518 Elo+
Party 1
Bake Kujira
Bake Kujira
ProSgt Lipton
Bake Kujira
Level 120
God Stats
0W - 2L
1,200 SR
Queue Stats
46W - 72L
1,396 Elo+
Party 1
Thor
Thor
UnwontedFriend
Thor
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,641 Elo+
Party 1
Ravana
Ravana
unpresentplayer
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 100L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CDHTwins
Hun Batz
13
4 / 4 / 5
7,834
603
4,713
11,887
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Crimsоn
Hercules
14
7 / 2 / 3
8,797
677
12,251
13,767
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Maman Brigitte
Wαddles
Maman Brigitte
14
6 / 1 / 2
8,220
632
11,202
9,882
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Wаke
Jing Wei
15
8 / 3 / 4
8,582
660
8,759
10,389
4,144
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
xConno
Sylvanus
12
1 / 2 / 12
7,612
586
4,885
13,509
11,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IIDrill2kII
Hachiman
11
1 / 7 / 2
6,108
470
2,077
9,993
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
1 / 5 / 1
6,338
488
4,100
11,061
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
ProSgt Lipton
Bake Kujira
12
2 / 7 / 0
7,377
567
6,528
13,206
16,527
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

10
5 / 3 / 3
6,804
523
6,659
13,255
9,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
2 / 4 / 1
6,295
484
5,021
10,483
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
26
Kills
11
12
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CDHTwins
Hun Batz
4
4
5
1.63
W
Hercules
Crimsоn
Hercules
7
2
3
4.25
L
Hachiman
IIDrill2kII
Hachiman
1
7
2
0.29
L
1
5
1
0.3
L
Bake Kujira
ProSgt Lipton
Bake Kujira
2
7
0
0.29
L
5
3
3
2.17
W
Maman Brigitte
Wαddles
Maman Brigitte
6
1
2
7
W
Jing Wei
Wаke
Jing Wei
8
3
4
3.33
L
2
4
1
0.63
W
Sylvanus
xConno
Sylvanus
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,810
Damage
24,385
59,434
Taken
57,998
35,632
Mitigated
37,873
22,509
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CDHTwins
Hun Batz
4,713
1,339
0
4,795
11,887
4,706
0
2,112
9,661
0
62,581
W
Hercules
Crimsоn
Hercules
12,251
5,865
0
5,036
13,767
11,531
0
6,464
7,303
0
65,826
L
Hachiman
IIDrill2kII
Hachiman
2,077
1,162
0
1,703
9,993
2,789
0
2,070
7,923
0
31,440
L
4,100
768
0
299
11,061
4,714
0
6,534
4,527
34,866
2,913
L
Bake Kujira
ProSgt Lipton
Bake Kujira
6,528
5,031
0
503
13,206
16,527
0
0
12,441
47,961
0
L
6,659
1,949
0
3,202
13,255
9,302
0
4,847
8,308
0
20,682
W
Maman Brigitte
Wαddles
Maman Brigitte
11,202
1,297
0
1,987
9,882
4,169
0
1,785
7,941
65,307
0
W
Jing Wei
Wаke
Jing Wei
8,759
7,434
0
4,596
10,389
4,144
262
308
10,081
0
75,532
L
5,021
1,619
0
3,705
10,483
4,541
10
2,636
7,758
0
40,033
W
Sylvanus
xConno
Sylvanus
4,885
1,972
2,057
4,038
13,509
11,082
223
1,753
11,672
23,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
32,922
453
Minions Killed
296
0
Camps Cleared
0
1,316,984
Distance Traveled
1,177,071
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,834
603
104
8
0
294,937
0
W
Hercules
8,797
677
105
8
0
215,279
1
L
Hachiman
6,108
470
42
3
0
235,193
0
L
Charon
6,338
488
70
5
0
216,819
0
L
Bake Kujira
7,377
567
82
6
0
213,097
2
L
Thor
6,804
523
30
2
0
243,235
0
W
Maman Brigitte
8,220
632
106
8
0
290,181
0
W
Jing Wei
8,582
660
124
10
0
267,076
0
L
Ravana
6,295
484
72
6
0
268,727
0
W
Sylvanus
7,612
586
14
1
0
249,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role